Player Matchup

Set
Set
Kambot007
Set
Level 46
God Stats
25W - 20L
1,387 SR
Queue Stats
302W - 314L
1,374 Elo+
Solo
Zeus
Zeus
OG2X2Ralph
Zeus
Level 37
God Stats
1W - 3L
1,556 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tyr
Tyr
ThxnderJohn
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
XMaj0rSnipezX
Heimdallr
Level 102
God Stats
4W - 2L
1,738 SR
Queue Stats
107W - 109L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ZmokeDj
Cthulhu
Level 23
God Stats
16W - 16L
1,341 SR
Queue Stats
28W - 41L
1,283 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,386 Elo+

VS

Team Averages
Level 98
1,505 SR
1,376 Elo+
Sol
Sol
BigBoywill21
Sol
Level 117
God Stats
3W - 4L
1,455 SR
Queue Stats
84W - 91L
1,396 Elo+
Solo
Hou Yi
Hou Yi
DANION101
Hou Yi
Level 103
God Stats
2W - 1L
1,887 SR
Queue Stats
23W - 33L
1,475 Elo+
Party 2
Apollo
Apollo
ECU_God_Steve
Apollo
Level 129
God Stats
4W - 4L
1,703 SR
Queue Stats
84W - 124L
1,393 Elo+
Solo
Sylvanus
Sylvanus
bigroy2001
Sylvanus
Level 101
God Stats
0W - 4L
1,280 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 2
Chaac
Chaac
lithiumA7X
Chaac
Level 40
God Stats
1W - 3L
1,199 SR
Queue Stats
22W - 33L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
14,322
573
19,103
26,019
14,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 8
11,526
461
22,849
20,409
9,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 1 / 10
12,387
495
16,295
29,489
30,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
XMaj0rSnipezX
Heimdallr
19
7 / 5 / 13
12,889
516
33,892
24,808
14,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ZmokeDj
Cthulhu
18
2 / 2 / 13
12,280
491
11,842
20,458
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
12,017
481
24,661
24,632
11,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
DANION101
Hou Yi
16
3 / 8 / 4
10,428
417
12,412
19,528
8,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 7 / 6
12,399
496
11,175
32,149
17,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
bigroy2001
Sylvanus
16
3 / 4 / 7
11,667
467
16,234
24,417
28,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
18
2 / 3 / 5
12,105
484
25,315
32,447
40,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
28
Kills
17
17
Deaths
28
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Hou Yi
DANION101
Hou Yi
3
8
4
0.63
L
4
7
6
1
W
12
3
4
4.67
W
3
6
8
1.17
W
4
1
10
9
W
Heimdallr
XMaj0rSnipezX
Heimdallr
7
5
13
2.7
W
Cthulhu
ZmokeDj
Cthulhu
2
2
13
4.25
L
Sylvanus
bigroy2001
Sylvanus
3
4
7
1.63
L
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,981
Damage
89,797
121,183
Taken
133,173
93,911
Mitigated
105,726
42,568
Healing
52,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,661
9,490
193
8,016
24,632
11,715
3,119
11,953
12,679
115,210
0
L
Hou Yi
DANION101
Hou Yi
12,412
5,087
0
2,664
19,528
8,138
835
3,910
15,604
0
57,249
L
11,175
7,518
791
12,755
32,149
17,136
937
8,147
24,002
0
86,903
W
19,103
9,007
731
5,224
26,019
14,746
578
6,140
19,879
0
137,286
W
22,849
2,085
182
7,505
20,409
9,491
1,702
11,915
8,494
86,398
0
W
16,295
2,488
632
14,214
29,489
30,024
1,936
8,952
20,537
0
76,452
W
Heimdallr
XMaj0rSnipezX
Heimdallr
33,892
16,931
840
9,229
24,808
14,196
3,689
6,765
18,043
0
110,148
W
Cthulhu
ZmokeDj
Cthulhu
11,842
517
1,381
2,630
20,458
25,454
669
8,224
12,234
58,030
0
L
Sylvanus
bigroy2001
Sylvanus
16,234
4,090
6,821
7,460
24,417
28,397
426
6,408
18,009
42,733
0
L
Chaac
25,315
3,553
0
13,455
32,447
40,340
942
4,273
28,174
0
95,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,404
Gold Earned
58,616
645
Minions Killed
542
0
Camps Cleared
0
2,296,569
Distance Traveled
2,307,220
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,017
481
162
6
0
387,547
0
L
Hou Yi
10,428
417
66
3
0
483,919
7
L
Apollo
12,399
496
114
5
0
464,729
0
W
Set
14,322
573
175
7
0
506,931
2
W
Zeus
11,526
461
98
4
0
383,679
1
W
Tyr
12,387
495
143
6
0
500,712
0
W
Heimdallr
12,889
516
149
6
0
407,387
4
W
Cthulhu
12,280
491
80
3
0
497,860
1
L
Sylvanus
11,667
467
52
2
0
453,866
4
L
Chaac
12,105
484
148
6
0
517,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role