Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
vXC_r_Y_s_i_SXv
Olorun
Level 102
God Stats
2W - 1L
1,549 SR
Queue Stats
209W - 205L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
xXB-u-R-n-ZXx
Ne Zha
Level 154
God Stats
55W - 61L
1,595 SR
Queue Stats
361W - 377L
1,491 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,482 Elo+

VS

Team Averages
Level 83
1,516 SR
1,392 Elo+
Sylvanus
Sylvanus
Merovingien9269
Sylvanus
Level 109
God Stats
30W - 47L
1,649 SR
Queue Stats
163W - 199L
1,426 Elo+
Party 2
Neith
Neith
Poulinee
Neith
Level 4
God Stats
29W - 56L
1,432 SR
Queue Stats
30W - 64L
1,432 Elo+
Party 2
Raijin
Raijin
StayTrue1312
Raijin
Level 135
God Stats
10W - 19L
1,468 SR
Queue Stats
44W - 78L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 7
7,488
749
9,233
10,045
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 4
8,166
817
5,940
3,815
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 7
7,820
782
12,265
6,961
3,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 0
6,874
687
5,589
14,209
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Poulinee
Neith
10
0 / 4 / 0
6,129
613
2,677
9,572
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
10
0 / 3 / 0
6,105
611
3,686
8,182
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
7
5.5
L
Sylvanus
0
2
0
0
L
Neith
Poulinee
Neith
0
4
0
0
L
Raijin
0
3
0
0
W
5
0
4
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
11,952
20,821
Taken
31,963
13,428
Mitigated
18,972
8,165
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,233
1,767
0
3,613
10,045
8,381
400
3,881
5,920
0
21,830
L
Sylvanus
5,589
847
1,956
6,612
14,209
12,814
0
2,483
11,287
14,938
0
L
Neith
Poulinee
Neith
2,677
982
0
509
9,572
3,323
0
1,548
7,812
0
12,832
L
Raijin
3,686
646
0
97
8,182
2,835
0
1,784
6,272
15,610
0
W
5,940
1,916
468
1,499
3,815
1,734
588
2,446
1,225
22,443
1,245
W
12,265
2,445
0
2,585
6,961
3,313
0
2,969
3,844
0
36,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
19,108
130
Minions Killed
86
6
Camps Cleared
3
613,777
Distance Traveled
483,897
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,488
749
27
3
1
204,662
4
L
Sylvanus
6,874
687
19
2
1
152,161
0
L
Neith
6,129
613
31
3
1
163,646
0
L
Raijin
6,105
611
36
4
1
168,090
4
W
Olorun
8,166
817
44
4
3
191,062
0
W
Ne Zha
7,820
782
59
6
2
218,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role