Player Matchup

Chernobog
Chernobog
BOLOGNA_LUVR
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,206 Elo+
Solo
Sylvanus
Sylvanus
Julianotapa092
Sylvanus
Level 154
God Stats
1W - 4L
1,296 SR
Queue Stats
161W - 165L
1,441 Elo+
Solo
He Bo
He Bo
RonnieBearSauce
He Bo
Level 116
God Stats
3W - 7L
1,275 SR
Queue Stats
335W - 385L
1,359 Elo+
Solo
Serqet
Serqet
Snakegender
Serqet
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
ghostshadow82
Ao Kuang
Level 86
God Stats
0W - 3L
1,230 SR
Queue Stats
287W - 302L
1,410 Elo+
Solo
Team Averages
Level 89
1,360 SR
1,380 Elo+

VS

Team Averages
Level 95
1,471 SR
1,390 Elo+
Atlas
Atlas
RapidSquirrely
Atlas
Level 24
God Stats
1W - 1L
1,259 SR
Queue Stats
30W - 45L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Saturnious
Danzaburou
Level 64
God Stats
1W - 2L
1,563 SR
Queue Stats
24W - 30L
1,269 Elo+
Party 1
Nike
Nike
Spippo
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,482 Elo+
Party 1
Susano
Susano
Universal3685
Susano
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 56L
1,409 Elo+
Party 1
Terra
Terra
flarpuu
Terra
Level 152
God Stats
5W - 6L
1,536 SR
Queue Stats
82W - 85L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BOLOGNA_LUVR
Chernobog
16
2 / 6 / 6
8,779
675
6,753
12,338
5,624
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
17
3 / 6 / 4
9,576
737
9,253
20,742
13,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 7
9,329
718
13,638
13,192
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
16
3 / 4 / 6
8,648
665
8,577
19,220
14,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ghostshadow82
Ao Kuang
14
5 / 7 / 2
8,883
683
6,149
16,299
7,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
12,440
957
20,282
21,196
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Saturnious
Danzaburou
13
3 / 5 / 10
9,188
707
8,441
10,061
4,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Spippo
Nike
17
9 / 6 / 12
11,360
874
14,761
16,769
12,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 17
10,060
774
19,131
9,824
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
flarpuu
Terra
17
2 / 3 / 19
10,528
810
9,880
15,290
14,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
15
Kills
29
29
Deaths
18
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BOLOGNA_LUVR
Chernobog
2
6
6
0.83
L
Sylvanus
3
6
4
0.83
W
8
3
18
5.67
L
2
6
7
0.92
W
Danzaburou
Saturnious
Danzaburou
3
5
10
1.6
L
Serqet
3
4
6
1.5
W
Nike
Spippo
Nike
9
6
12
2.5
W
7
1
17
15.5
W
Terra
flarpuu
Terra
2
3
19
3.83
L
Ao Kuang
ghostshadow82
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
72,495
81,791
Taken
73,140
47,517
Mitigated
57,995
27,401
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BOLOGNA_LUVR
Chernobog
6,753
3,549
0
777
12,338
5,624
0
5,843
6,495
0
18,862
L
Sylvanus
9,253
2,297
4,495
8,439
20,742
13,490
30
7,472
13,270
19,318
0
W
20,282
7,149
405
7,317
21,196
21,212
445
7,785
13,411
42,575
0
L
13,638
435
664
1,379
13,192
5,870
0
6,408
6,784
34,333
0
W
Danzaburou
Saturnious
Danzaburou
8,441
2,483
399
1,017
10,061
4,674
1,340
4,828
4,514
0
13,439
L
Serqet
8,577
1,938
816
6,115
19,220
14,801
0
5,502
13,718
0
9,968
W
Nike
Spippo
Nike
14,761
3,294
2,981
2,964
16,769
12,511
0
5,785
10,540
0
21,115
W
19,131
2,331
3,700
3,889
9,824
5,283
529
6,935
2,889
0
25,342
W
Terra
flarpuu
Terra
9,880
529
3,042
3,698
15,290
14,315
775
3,707
9,994
25,462
0
L
Ao Kuang
ghostshadow82
Ao Kuang
6,149
1,781
1,330
3,386
16,299
7,732
0
4,937
11,362
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
53,576
106
Minions Killed
135
0
Camps Cleared
0
1,008,790
Distance Traveled
1,195,989
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,779
675
30
2
0
191,547
0
L
Sylvanus
9,576
737
17
1
0
169,820
0
W
Atlas
12,440
957
54
4
0
238,418
0
L
He Bo
9,329
718
45
3
0
200,965
0
W
Danzaburou
9,188
707
25
2
0
161,873
0
L
Serqet
8,648
665
6
0
0
231,845
0
W
Nike
11,360
874
12
1
0
237,101
0
W
Susano
10,060
774
24
2
0
284,450
4
W
Terra
10,528
810
20
2
0
274,147
0
L
Ao Kuang
8,883
683
8
1
0
214,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role