Player Matchup

Hun Batz
Hun Batz
Diamond IV
Cls4798
Hun Batz
Diamond IV
Level 159
God Stats
19W - 2L
1,837 SR
Queue Stats
24W - 6L
2,340 MMR
Party 1
Sol
Sol
Diamond V
Halffast33
Sol
Diamond V
Level 160
God Stats
3W - 0L
1,716 SR
Queue Stats
41W - 28L
2,035 MMR
Party 1
Sobek
Sobek
Platinum I
Mulan215
Sobek
Platinum I
Level 159
God Stats
12W - 5L
1,783 SR
Queue Stats
44W - 31L
1,961 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,779 SR
2,112 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,626 SR
1,961 MMR
Gilgamesh
Gilgamesh
Gold I
Misely
Gilgamesh
Gold I
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,955 MMR
Solo
Baron Samedi
Baron Samedi
Masters
WeArePariah99
Baron Samedi
Masters
Level 160
God Stats
32W - 21L
1,732 SR
Queue Stats
307W - 317L
1,980 MMR
Solo
Khepri
Khepri
Platinum V
cF Duck 11
Khepri
Platinum V
Level 141
God Stats
0W - 1L
1,645 SR
Queue Stats
16W - 12L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
16
4 / 2 / 4
10,290
735
15,883
14,219
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 3
10,448
746
20,934
16,687
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Mulan215
Sobek
14
0 / 3 / 7
9,469
676
5,002
15,813
20,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaAresMulanAchillesAtlas

VS

Bans
Baba YagaFenrirHorusMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Misely
Gilgamesh
14
5 / 4 / 1
10,353
740
12,842
20,403
15,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
WeArePariah99
Baron Samedi
14
1 / 4 / 4
8,940
639
11,392
13,585
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
cF Duck 11
Khepri
13
0 / 1 / 4
9,253
661
7,782
16,943
24,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cls4798
Hun Batz
4
2
4
3
W
5
1
3
6.5
L
Gilgamesh
Misely
Gilgamesh
5
4
1
1.38
W
Sobek
Mulan215
Sobek
0
3
7
1.17
L
Baron Samedi
WeArePariah99
Baron Samedi
1
4
4
0.75
L
Khepri
cF Duck 11
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,819
Damage
32,016
46,719
Taken
50,931
35,093
Mitigated
46,758
15,519
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cls4798
Hun Batz
15,883
4,814
0
2,571
14,219
6,628
1,440
6,442
7,777
0
51,720
W
20,934
9,956
0
8,875
16,687
8,122
1,432
6,898
9,789
56,395
5,358
L
Gilgamesh
Misely
Gilgamesh
12,842
4,519
362
3,235
20,403
15,398
245
8,249
12,154
0
28,403
W
Sobek
Mulan215
Sobek
5,002
768
500
3,573
15,813
20,343
0
6,440
9,373
11,420
0
L
Baron Samedi
WeArePariah99
Baron Samedi
11,392
766
1,370
3,698
13,585
7,301
573
5,737
7,848
40,300
0
L
Khepri
cF Duck 11
Khepri
7,782
26
441
3,286
16,943
24,059
0
9,349
7,594
18,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
28,546
157
Minions Killed
126
7
Camps Cleared
4
754,334
Distance Traveled
781,290
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,290
735
62
4
5
257,386
3
W
Sol
10,448
746
76
5
2
236,480
2
L
Gilgamesh
10,353
740
34
2
2
247,588
0
W
Sobek
9,469
676
19
1
0
260,468
3
L
Baron Samedi
8,940
639
67
5
2
240,062
0
L
Khepri
9,253
661
25
2
0
293,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role