Player Matchup

Chaac
Chaac
HeatproofLoki
Chaac
Level 61
God Stats
0W - 2L
1,424 SR
Queue Stats
26W - 40L
1,213 Elo+
Party 1
Thanatos
Thanatos
Xx-OuraGan06-xX
Thanatos
Level 31
God Stats
2W - 1L
1,652 SR
Queue Stats
11W - 12L
1,365 Elo+
Solo
Olorun
Olorun
godmantwist
Olorun
Level 24
God Stats
0W - 1L
1,345 SR
Queue Stats
12W - 21L
1,231 Elo+
Party 1
Team Averages
Level 39
1,474 SR
1,270 Elo+

VS

Team Averages
Level 91
1,572 SR
1,287 Elo+
Neith
Neith
Jet_002_
Neith
Level 109
God Stats
9W - 5L
1,716 SR
Queue Stats
27W - 22L
1,462 Elo+
Solo
Odin
Odin
PaarthurnaXx__-
Odin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Hel
Hel
TitaniaErza-
Hel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,180
574
9,551
15,046
15,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
1 / 5 / 1
9,347
584
9,802
15,727
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
1 / 3 / 1
9,644
603
10,007
12,839
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jet_002_
Neith
17
7 / 0 / 3
11,626
727
23,806
13,095
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 2 / 10
11,199
700
8,030
14,432
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 0 / 7
10,484
655
5,570
9,639
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Neith
Jet_002_
Neith
7
0
3
8.5
W
0
2
10
2.5
W
3
0
7
6.5
L
Thanatos
1
5
1
0.3
L
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
37,406
43,612
Taken
37,166
30,658
Mitigated
26,388
17,102
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,551
529
0
5,440
15,046
15,141
0
3,018
12,028
0
28,446
W
Neith
Jet_002_
Neith
23,806
9,494
0
4,231
13,095
6,336
2,386
3,085
10,010
0
87,665
W
8,030
530
617
4,177
14,432
13,731
129
4,003
9,674
0
13,101
W
5,570
311
7,947
7,093
9,639
6,321
440
1,763
7,876
18,677
0
L
Thanatos
9,802
1,934
0
6,439
15,727
8,465
0
1,652
14,075
0
30,500
L
Olorun
10,007
4,784
1,585
3,638
12,839
7,052
0
1,562
11,277
39,096
3,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
33,309
151
Minions Killed
175
4
Camps Cleared
7
736,984
Distance Traveled
891,378
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,180
574
45
3
0
250,257
0
W
Neith
11,626
727
134
8
5
269,995
5
W
Odin
11,199
700
13
1
0
313,674
0
W
Hel
10,484
655
28
2
2
307,709
2
L
Thanatos
9,347
584
44
3
4
252,531
3
L
Olorun
9,644
603
62
4
0
234,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role