Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DRAGONNAGI8347
King Arthur
Level 43
God Stats
96W - 87L
1,587 SR
Queue Stats
455W - 457L
1,486 Elo+
Party 3
Agni
Agni
Elpatron079
Agni
Level 97
God Stats
11W - 4L
1,801 SR
Queue Stats
370W - 334L
1,530 Elo+
Party 3
Ymir
Ymir
Fuseli
Ymir
Level 153
God Stats
1W - 2L
1,640 SR
Queue Stats
125W - 121L
1,612 Elo+
Party 1
Anhur
Anhur
edisg
Anhur
Level 18
God Stats
4W - 7L
1,359 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,499 Elo+

VS

Team Averages
Level 59
1,468 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
CookieZ-8803
Tsukuyomi
Level 107
God Stats
24W - 25L
1,541 SR
Queue Stats
376W - 340L
1,471 Elo+
Party 2
Anubis
Anubis
DontGiveMeAnubis
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artio
Artio
Fox_Portuga
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,468 Elo+
Solo
Heimdallr
Heimdallr
LoserAlex21
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,451 Elo+
Party 4
Sol
Sol
Xxnath2000xX
Sol
Level 99
God Stats
1W - 3L
1,300 SR
Queue Stats
7W - 14L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 0 / 2
5,201
520
3,953
5,396
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
DRAGONNAGI8347
King Arthur
7
0 / 6 / 1
4,691
469
4,200
10,256
4,795
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 3
5,299
530
4,535
7,018
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Fuseli
Ymir
8
3 / 0 / 2
5,479
548
4,924
7,133
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
edisg
Anhur
7
0 / 2 / 0
4,359
436
760
5,410
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CookieZ-8803
Tsukuyomi
9
3 / 4 / 0
5,658
566
3,803
8,962
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,188
619
6,957
6,922
3,648
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 3
5,098
510
3,087
6,743
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LoserAlex21
Heimdallr
11
5 / 0 / 0
6,832
683
6,763
4,937
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
5,287
529
2,073
2,748
829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
12
12
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
0
2
3
W
Tsukuyomi
CookieZ-8803
Tsukuyomi
3
4
0
0.75
L
King Arthur
DRAGONNAGI8347
King Arthur
0
6
1
0.08
W
3
1
2
4
L
1
4
3
0.63
W
0
1
3
1.5
L
Ymir
Fuseli
Ymir
3
0
2
4
W
Heimdallr
LoserAlex21
Heimdallr
5
0
0
5
W
1
0
0
1
L
Anhur
edisg
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
22,683
35,213
Taken
30,312
15,103
Mitigated
13,427
5,756
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,953
1,219
0
250
5,396
1,784
0
1,510
3,886
0
32,257
W
Tsukuyomi
CookieZ-8803
Tsukuyomi
3,803
1,621
0
3,140
8,962
3,250
0
2,624
6,338
0
27,923
L
King Arthur
DRAGONNAGI8347
King Arthur
4,200
813
0
1,724
10,256
4,795
0
260
9,996
0
27,021
W
6,957
638
0
4,452
6,922
3,648
0
2,961
3,961
43,987
0
L
4,535
587
0
250
7,018
2,088
0
4,057
2,961
36,246
0
W
3,087
611
560
2,786
6,743
3,286
0
2,818
3,925
8,711
0
L
Ymir
Fuseli
Ymir
4,924
1,982
0
2,141
7,133
4,487
0
4,355
2,778
18,163
0
W
Heimdallr
LoserAlex21
Heimdallr
6,763
3,482
0
1,126
4,937
2,414
708
248
4,689
0
39,389
W
2,073
727
0
1,355
2,748
829
1,410
808
1,940
29,424
0
L
Anhur
edisg
Anhur
760
687
0
1,391
5,410
1,949
0
1,935
3,475
0
17,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
29,063
226
Minions Killed
301
0
Camps Cleared
0
1,000,144
Distance Traveled
923,322
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,201
520
57
6
0
228,457
2
W
Tsukuyomi
5,658
566
62
6
0
208,310
3
L
King Arthur
4,691
469
43
4
0
233,298
0
W
Anubis
6,188
619
86
9
0
164,693
0
L
Agni
5,299
530
63
6
0
183,384
3
W
Artio
5,098
510
13
1
0
206,751
2
L
Ymir
5,479
548
24
2
0
178,587
1
W
Heimdallr
6,832
683
74
7
0
176,818
0
W
Sol
5,287
529
66
7
0
166,750
2
L
Anhur
4,359
436
39
4
0
176,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role