Player Matchup

Hercules
Hercules
DeweySkeletor
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,608 Elo+
Solo
Tyr
Tyr
KiShrimp
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 102L
1,521 Elo+
Solo
Athena
Athena
OGMeeks
Athena
Level 27
God Stats
1W - 0L
1,425 SR
Queue Stats
29W - 35L
1,468 Elo+
Solo
Guan Yu
Guan Yu
TchochkieSchmear
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 57L
1,617 Elo+
Solo
Achilles
Achilles
icantdanceforró
Achilles
Level 24
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 15L
1,409 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,525 Elo+

VS

Team Averages
Level 76
1,478 SR
1,664 Elo+
Sylvanus
Sylvanus
ArachneForLife
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,714 Elo+
Party 1
Thor
Thor
Brendum
Thor
Level 141
God Stats
0W - 2L
1,343 SR
Queue Stats
47W - 43L
1,571 Elo+
Solo
Osiris
Osiris
Crystalstasis
Osiris
Level 27
God Stats
5W - 1L
1,718 SR
Queue Stats
230W - 146L
1,640 Elo+
Solo
Tiamat
Tiamat
NikWithaStick
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,612 Elo+
Solo
Anhur
Anhur
RaGexQuiTTxNooB
Anhur
Level 158
God Stats
0W - 3L
1,326 SR
Queue Stats
72W - 59L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeweySkeletor
Hercules
18
4 / 3 / 15
10,989
687
13,204
27,107
36,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 2 / 20
11,889
743
16,359
25,389
30,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
OGMeeks
Athena
20
8 / 5 / 16
13,141
821
31,470
30,462
32,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 2 / 17
12,289
768
29,514
28,303
33,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 2 / 17
12,002
750
15,484
20,639
18,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 6 / 8
10,678
667
21,831
30,700
36,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Brendum
Thor
19
6 / 4 / 2
11,565
723
21,609
37,029
29,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 3 / 7
10,055
628
17,242
22,156
36,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 10 / 6
9,216
576
18,120
19,759
14,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 5
10,974
686
19,361
17,698
9,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
29
Kills
13
14
Deaths
29
85
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
8
0.83
L
Thor
Brendum
Thor
6
4
2
1.75
L
2
3
7
1.83
W
Hercules
DeweySkeletor
Hercules
4
3
15
3.83
W
3
2
20
6.5
L
0
10
6
0.3
W
Athena
OGMeeks
Athena
8
5
16
3.2
L
4
6
5
1.08
W
8
2
17
8.25
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,031
Damage
98,163
131,900
Taken
127,342
151,612
Mitigated
126,369
65,521
Healing
47,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
21,831
5,604
10,516
9,229
30,700
36,614
0
9,833
20,622
34,285
0
L
Thor
Brendum
Thor
21,609
3,303
3,614
12,423
37,029
29,284
385
14,424
22,605
8,390
36,543
L
17,242
4,567
1,461
4,869
22,156
36,756
321
7,321
14,835
0
30,600
W
Hercules
DeweySkeletor
Hercules
13,204
1,462
3,405
8,105
27,107
36,478
501
8,934
18,173
7,339
16,013
W
16,359
2,128
5,464
4,750
25,389
30,133
302
7,816
17,573
5,020
21,610
L
18,120
1,694
152
2,083
19,759
14,463
0
5,958
13,801
29,707
0
W
Athena
OGMeeks
Athena
31,470
6,184
4,459
3,871
30,462
32,455
1,774
11,360
19,102
48,978
0
L
19,361
12,649
1,216
1,869
17,698
9,252
2,444
5,126
12,561
0
37,826
W
29,514
4,476
16,954
12,229
28,303
33,566
1,106
8,241
20,062
0
50,811
W
15,484
2,630
2,727
3,557
20,639
18,980
2,898
7,013
13,626
12,548
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
52,488
175
Minions Killed
134
0
Camps Cleared
0
1,439,032
Distance Traveled
1,303,430
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,678
667
16
1
0
227,874
0
L
Thor
11,565
723
44
3
0
285,388
0
L
Osiris
10,055
628
18
1
0
301,416
3
W
Hercules
10,989
687
24
2
0
291,556
0
W
Tyr
11,889
743
20
1
0
283,180
4
L
Tiamat
9,216
576
20
1
0
265,007
1
W
Athena
13,141
821
46
3
0
263,687
0
L
Anhur
10,974
686
36
2
0
223,745
3
W
Guan Yu
12,289
768
32
2
0
325,992
6
W
Achilles
12,002
750
53
3
0
274,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role