Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CaptainDaddy20
Tyr
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 208L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dreedsy
Sylvanus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 144L
1,499 Elo+
Solo
Poseidon
Poseidon
NeXplicit
Poseidon
Level 99
God Stats
19W - 6L
1,754 SR
Queue Stats
136W - 130L
1,571 Elo+
Solo
Nu Wa
Nu Wa
YouNeedSupport
Nu Wa
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 75L
1,479 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,510 Elo+

VS

Team Averages
Level 85
1,516 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BloodOnTheCut
Arachne
Level 154
God Stats
25W - 31L
1,555 SR
Queue Stats
90W - 93L
1,546 Elo+
Solo
Danzaburou
Danzaburou
ColeCams
Danzaburou
Level 67
God Stats
3W - 7L
1,250 SR
Queue Stats
182W - 170L
1,472 Elo+
Solo
Anubis
Anubis
ELCOCHILOCO96
Anubis
Level 64
God Stats
5W - 3L
1,776 SR
Queue Stats
32W - 46L
1,431 Elo+
Solo
Bacchus
Bacchus
littuljoe
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 5
8,981
561
10,261
8,881
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 0
8,682
543
5,336
16,028
13,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Dreedsy
Sylvanus
12
2 / 1 / 6
7,917
495
4,445
13,695
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
NeXplicit
Poseidon
15
7 / 0 / 4
9,269
579
11,126
9,135
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 8
7,624
477
12,051
7,118
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
8,435
527
10,996
9,775
4,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
12
2 / 4 / 2
7,597
475
4,285
14,249
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ColeCams
Danzaburou
12
1 / 4 / 0
7,379
461
6,502
13,143
4,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 1
8,041
503
8,939
13,712
6,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
littuljoe
Bacchus
10
0 / 1 / 0
6,756
422
4,290
11,570
8,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
5
5
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
L
Neith
 
Neith
0
1
0
0
L
Arachne
2
4
2
0.75
W
3
0
0
3
L
Danzaburou
ColeCams
Danzaburou
1
4
0
0.25
W
Sylvanus
Dreedsy
Sylvanus
2
1
6
5
L
2
5
1
0.5
W
Poseidon
NeXplicit
Poseidon
7
0
4
9
W
0
4
8
1
L
Bacchus
littuljoe
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
35,012
54,857
Taken
62,449
36,140
Mitigated
31,595
21,690
Healing
26,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,261
3,644
0
3,566
8,881
3,926
3,630
1,395
7,486
0
81,069
L
Neith
 
Neith
10,996
8,232
0
5,971
9,775
4,437
0
2,763
7,012
0
77,333
L
Arachne
4,285
2,734
0
3,627
14,249
6,811
0
4,983
9,266
0
51,130
W
5,336
323
0
7,898
16,028
13,451
0
2,220
13,808
0
59,474
L
Danzaburou
ColeCams
Danzaburou
6,502
2,911
0
4,490
13,143
4,822
0
4,666
8,477
0
59,333
W
Sylvanus
Dreedsy
Sylvanus
4,445
2,268
725
3,828
13,695
13,089
270
5,165
8,530
23,312
0
L
8,939
742
0
6,963
13,712
6,568
0
10,904
2,808
76,970
0
W
Poseidon
NeXplicit
Poseidon
11,126
2,024
0
4,898
9,135
3,282
660
1,590
7,545
81,068
0
W
12,051
2,567
0
775
7,118
2,392
984
2,859
4,259
53,094
0
L
Bacchus
littuljoe
Bacchus
4,290
999
1,545
3,432
11,570
8,957
0
4,306
7,264
23,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
38,208
506
Minions Killed
497
0
Camps Cleared
0
1,511,750
Distance Traveled
1,451,252
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,981
561
129
8
0
280,467
8
L
Neith
8,435
527
139
9
0
242,812
3
L
Arachne
7,597
475
90
6
0
356,819
7
W
Tyr
8,682
543
116
7
0
341,165
2
L
Danzaburou
7,379
461
107
7
0
284,594
6
W
Sylvanus
7,917
495
39
2
0
251,618
0
L
Anubis
8,041
503
127
8
0
258,469
0
W
Poseidon
9,269
579
129
8
0
355,131
2
W
Nu Wa
7,624
477
93
6
0
283,369
5
L
Bacchus
6,756
422
34
2
0
308,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role