Player Matchup

Anhur
Anhur
CrixusAgain
Anhur
Level 157
God Stats
2W - 6L
1,176 SR
Queue Stats
439W - 401L
1,400 Elo+
Solo
Hun Batz
Hun Batz
GuitarFlash8451
Hun Batz
Level 160
God Stats
2W - 4L
1,339 SR
Queue Stats
348W - 368L
1,412 Elo+
Solo
Vulcan
Vulcan
Sakurinha
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,412 Elo+
Party 1
Ymir
Ymir
andrewlyma
Ymir
Level 140
God Stats
0W - 2L
1,195 SR
Queue Stats
19W - 32L
1,247 Elo+
Party 1
Chang'e
Chang'e
morcilla_Casera
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,344 Elo+
Solo
Team Averages
Level 136
1,342 SR
1,363 Elo+

VS

Team Averages
Level 106
1,513 SR
1,449 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blayde17
Neith
Level 139
God Stats
115W - 115L
1,465 SR
Queue Stats
759W - 797L
1,416 Elo+
Party 2
Ymir
Ymir
hadesdeusubmundo
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 58L
1,526 Elo+
Solo
Thanatos
Thanatos
thiagovikingking
Thanatos
Level 64
God Stats
17W - 27L
1,414 SR
Queue Stats
98W - 120L
1,360 Elo+
Party 2
King Arthur
King Arthur
vonmaders
King Arthur
Level 147
God Stats
12W - 3L
1,687 SR
Queue Stats
119W - 111L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,262
435
7,479
15,280
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
14
2 / 2 / 1
8,747
460
5,967
12,370
5,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Sakurinha
Vulcan
12
0 / 5 / 1
8,044
423
8,107
9,742
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
7,807
411
5,005
10,882
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 2 / 2
7,667
404
4,492
9,646
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 2 / 3
9,298
489
10,050
10,063
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Blayde17
Neith
16
3 / 0 / 6
9,886
520
9,291
9,709
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 4
8,549
450
4,591
14,982
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 4
9,196
484
6,874
12,655
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
vonmaders
King Arthur
15
3 / 1 / 1
8,833
465
5,938
14,275
11,922
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
3
2.75
W
Neith
Blayde17
Neith
3
0
6
6
L
2
4
1
0.63
L
Hun Batz
2
2
1
1.25
L
Vulcan
Sakurinha
Vulcan
0
5
1
0.1
L
1
2
1
0.75
W
1
0
4
3
L
0
2
2
0.5
W
4
3
4
2
W
King Arthur
vonmaders
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
36,744
57,920
Taken
61,684
29,096
Mitigated
43,650
12,892
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,050
6,996
0
2,108
10,063
4,018
3,551
2,159
7,866
0
83,126
W
Neith
Blayde17
Neith
9,291
2,953
0
6,298
9,709
4,446
598
1,491
8,190
0
80,391
L
7,479
2,810
0
3,587
15,280
5,473
891
669
14,611
0
51,939
L
Hun Batz
5,967
1,615
0
3,670
12,370
5,299
198
512
11,858
0
68,876
L
Vulcan
Sakurinha
Vulcan
8,107
2,155
0
1,120
9,742
4,374
274
64
9,678
48,089
0
L
5,005
648
0
1,392
10,882
10,667
0
2,768
8,114
27,890
0
W
4,591
1,590
0
1,694
14,982
17,007
94
4,702
10,280
36,165
0
L
4,492
760
749
2,374
9,646
3,283
0
578
9,068
48,065
0
W
6,874
1,554
0
11,716
12,655
6,257
503
1,895
10,710
0
63,689
W
King Arthur
vonmaders
King Arthur
5,938
83
0
2,395
14,275
11,922
756
6,796
7,034
0
53,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
45,762
426
Minions Killed
494
0
Camps Cleared
0
1,544,842
Distance Traveled
1,811,839
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,298
489
126
7
0
375,734
2
W
Neith
9,886
520
128
7
0
337,235
8
L
Anhur
8,262
435
87
5
0
289,399
3
L
Hun Batz
8,747
460
116
6
0
319,629
5
L
Vulcan
8,044
423
88
5
0
271,551
0
L
Ymir
7,807
411
40
2
0
306,628
3
W
Ymir
8,549
450
45
2
0
347,234
5
L
Chang'e
7,667
404
95
5
0
357,635
4
W
Thanatos
9,196
484
102
5
0
391,300
8
W
King Arthur
8,833
465
93
5
0
360,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role