Player Matchup

Agni
Agni
 
Agni
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GoddessOfZeHunt
Neith
Level 124
God Stats
1W - 1L
1,277 SR
Queue Stats
88W - 90L
1,537 Elo+
Solo
Bakasura
Bakasura
NINIS4
Bakasura
Level 65
God Stats
51W - 42L
1,598 SR
Queue Stats
102W - 127L
1,486 Elo+
Solo
Chaac
Chaac
cocokay29
Chaac
Level 59
God Stats
6W - 6L
1,434 SR
Queue Stats
55W - 77L
1,361 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,477 Elo+

VS

Team Averages
Level 51
1,489 SR
1,433 Elo+
Xbalanque
Xbalanque
Ioupie
Xbalanque
Level 87
God Stats
22W - 18L
1,561 SR
Queue Stats
50W - 62L
1,484 Elo+
Solo
Neith
Neith
JackFlipp
Neith
Level 2
God Stats
2W - 9L
1,333 SR
Queue Stats
2W - 12L
1,291 Elo+
Party 1
Chang'e
Chang'e
Larixal
Chang'e
Level 18
God Stats
11W - 26L
1,347 SR
Queue Stats
21W - 42L
1,408 Elo+
Party 1
Chronos
Chronos
Rambo213
Chronos
Level 128
God Stats
4W - 3L
1,646 SR
Queue Stats
58W - 60L
1,528 Elo+
Party 1
King Arthur
King Arthur
Zerys24
King Arthur
Level 22
God Stats
2W - 3L
1,558 SR
Queue Stats
37W - 57L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 2 / 11
12,843
856
34,056
13,075
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
18
4 / 5 / 10
11,868
791
15,008
21,812
17,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 0 / 8
12,660
844
18,335
11,182
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
NINIS4
Bakasura
18
0 / 3 / 4
11,370
758
7,052
16,849
10,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
cocokay29
Chaac
19
6 / 5 / 9
11,959
797
15,371
22,721
19,377
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ioupie
Xbalanque
20
9 / 8 / 4
12,250
817
20,749
25,964
11,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JackFlipp
Neith
15
0 / 4 / 5
8,986
599
6,811
14,301
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Larixal
Chang'e
17
2 / 2 / 5
10,262
684
13,518
15,868
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Rambo213
Chronos
17
1 / 5 / 4
10,217
681
10,568
21,984
9,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zerys24
King Arthur
15
3 / 6 / 4
9,646
643
9,495
23,616
24,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
25
Kills
15
15
Deaths
25
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
11
6.75
W
Bellona
 
Bellona
4
5
10
1.8
W
7
0
8
11
L
Xbalanque
Ioupie
Xbalanque
9
8
4
1.38
L
Neith
JackFlipp
Neith
0
4
5
0.63
L
Chang'e
Larixal
Chang'e
2
2
5
2.25
W
Bakasura
NINIS4
Bakasura
0
3
4
0.67
L
Chronos
Rambo213
Chronos
1
5
4
0.6
L
King Arthur
Zerys24
King Arthur
3
6
4
0.83
W
Chaac
cocokay29
Chaac
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,822
Damage
61,141
85,639
Taken
101,733
59,237
Mitigated
58,338
18,416
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
34,056
4,381
0
3,239
13,075
5,833
1,871
1,647
11,278
75,365
0
W
Bellona
 
Bellona
15,008
3,073
330
3,366
21,812
17,966
1,362
6,045
15,415
0
46,284
W
18,335
6,427
0
2,453
11,182
5,665
2,433
5,172
6,010
0
47,667
L
Xbalanque
Ioupie
Xbalanque
20,749
10,392
0
4,550
25,964
11,801
548
9,639
15,885
0
64,504
L
Neith
JackFlipp
Neith
6,811
3,207
0
346
14,301
6,326
268
5,856
8,040
0
14,200
L
Chang'e
Larixal
Chang'e
13,518
1,922
4,145
4,203
15,868
6,491
290
5,965
9,690
32,384
0
W
Bakasura
NINIS4
Bakasura
7,052
5,027
0
3,340
16,849
10,396
4,256
3,512
13,066
0
42,917
L
Chronos
Rambo213
Chronos
10,568
3,684
0
1,557
21,984
9,144
1,337
3,855
18,028
39,748
0
L
King Arthur
Zerys24
King Arthur
9,495
1,901
0
430
23,616
24,576
0
8,310
14,998
0
19,310
W
Chaac
cocokay29
Chaac
15,371
1,879
218
5,470
22,721
19,377
2,027
6,518
15,784
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
51,361
318
Minions Killed
221
0
Camps Cleared
0
1,571,929
Distance Traveled
1,389,903
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,843
856
71
5
0
329,484
4
W
Bellona
11,868
791
52
3
0
304,330
3
W
Neith
12,660
844
66
4
0
303,007
1
L
Xbalanque
12,250
817
81
5
0
281,209
2
L
Neith
8,986
599
11
1
0
257,022
0
L
Chang'e
10,262
684
49
3
0
306,579
0
W
Bakasura
11,370
758
88
6
0
322,618
1
L
Chronos
10,217
681
68
5
0
288,293
1
L
King Arthur
9,646
643
12
1
0
256,800
3
W
Chaac
11,959
797
41
3
0
312,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role