Player Matchup

The Morrigan
The Morrigan
HornyOnMain
The Morrigan
Level 89
God Stats
2W - 0L
1,772 SR
Queue Stats
100W - 6L
2,178 Elo+
Party 2
Sun Wukong
Sun Wukong
JoelDaAzzhole
Sun Wukong
Level 160
God Stats
11W - 8L
1,600 SR
Queue Stats
1,643W - 548L
1,887 Elo+
Party 2
Mulan
Mulan
Ðrizzy
Mulan
Level 160
God Stats
18W - 10L
1,758 SR
Queue Stats
621W - 439L
1,757 Elo+
Party 2
Team Averages
Level 136
1,710 SR
1,941 Elo+

VS

Team Averages
Level 125
1,656 SR
1,746 Elo+
Hel
Hel
BabyLamont
Hel
Level 157
God Stats
17W - 12L
1,569 SR
Queue Stats
1,864W - 1,089L
1,703 Elo+
Party 1
Set
Set
INCELTEAMXD
Set
Level 57
God Stats
8W - 5L
1,759 SR
Queue Stats
43W - 38L
1,657 Elo+
Solo
Eset
Eset
xSUPREMACYx
Eset
Level 160
God Stats
3W - 7L
1,639 SR
Queue Stats
976W - 501L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HornyOnMain
The Morrigan
16
4 / 1 / 13
10,712
765
17,268
9,841
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
JoelDaAzzhole
Sun Wukong
16
7 / 0 / 10
11,327
809
13,857
15,643
17,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Ðrizzy
Mulan
15
6 / 5 / 8
10,769
769
8,789
19,890
19,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
9,213
658
4,974
13,341
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 8 / 2
9,253
661
13,192
16,979
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 4
9,755
697
12,072
15,688
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
5
6
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
The Morrigan
HornyOnMain
The Morrigan
4
1
13
10.5
L
3
8
2
0.5
W
Sun Wukong
JoelDaAzzhole
Sun Wukong
7
0
10
12
L
2
5
4
0.8
W
Mulan
Ðrizzy
Mulan
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
30,238
45,374
Taken
46,008
42,147
Mitigated
32,895
13,866
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
598
4,289
4,378
13,341
11,459
0
5,503
7,838
23,067
0
W
The Morrigan
HornyOnMain
The Morrigan
17,268
2,027
60
1,157
9,841
5,499
1,363
5,236
4,513
57,134
3,883
L
13,192
4,409
0
1,947
16,979
13,123
0
4,281
12,698
0
42,531
W
Sun Wukong
JoelDaAzzhole
Sun Wukong
13,857
4,239
915
5,261
15,643
17,501
833
6,144
9,180
0
37,419
L
12,072
1,692
482
1,451
15,688
8,313
0
4,991
10,697
43,697
0
W
Mulan
Ðrizzy
Mulan
8,789
665
748
5,725
19,890
19,147
274
5,754
11,548
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
28,221
174
Minions Killed
156
10
Camps Cleared
3
794,304
Distance Traveled
725,449
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,213
658
33
2
0
257,108
3
W
The Morrigan
10,712
765
101
7
5
250,636
2
L
Set
9,253
661
62
4
3
225,220
1
W
Sun Wukong
11,327
809
42
3
1
283,696
1
L
Eset
9,755
697
61
4
0
243,121
4
W
Mulan
10,769
769
31
2
4
259,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role