Player Matchup

Ne Zha
Ne Zha
Sour_Bear12
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,343 Elo+
Solo
Shiva
Shiva
TamakiFox540
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,570 Elo+
Solo
Susano
Susano
dielhama
Susano
Level 118
God Stats
0W - 2L
1,366 SR
Queue Stats
91W - 98L
1,453 Elo+
Party 1
Ganesha
Ganesha
lairazkd
Ganesha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 55L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
xeramodess
Nu Wa
Level 120
God Stats
1W - 2L
1,541 SR
Queue Stats
96W - 97L
1,445 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,414 Elo+

VS

Team Averages
Level 76
1,575 SR
1,379 Elo+
Tiamat
Tiamat
CryptícLogíc
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 3
Olorun
Olorun
LeadAron
Olorun
Level 69
God Stats
4W - 0L
1,627 SR
Queue Stats
143W - 142L
1,422 Elo+
Party 2
He Bo
He Bo
Nordstrøm
He Bo
Level 79
God Stats
2W - 1L
1,417 SR
Queue Stats
16W - 25L
1,333 Elo+
Party 3
Ne Zha
Ne Zha
riky666lml12
Ne Zha
Level 96
God Stats
1W - 1L
1,590 SR
Queue Stats
27W - 35L
1,363 Elo+
Party 2
Xing Tian
Xing Tian
wanderingby
Xing Tian
Level 91
God Stats
7W - 2L
1,742 SR
Queue Stats
281W - 306L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 4 / 9
10,133
633
8,195
12,359
7,087
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 6 / 11
11,692
731
20,735
20,502
26,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
dielhama
Susano
19
7 / 4 / 8
11,893
743
15,471
13,819
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
lairazkd
Ganesha
17
0 / 3 / 13
11,015
688
6,864
14,372
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
7 / 2 / 10
13,236
827
31,245
11,254
5,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
10,213
638
5,725
16,318
10,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LeadAron
Olorun
20
4 / 3 / 13
11,240
703
13,372
19,329
10,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
17
2 / 5 / 10
9,845
615
6,570
14,161
6,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
19
4 / 3 / 11
10,363
648
16,095
17,174
8,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
wanderingby
Xing Tian
18
4 / 4 / 10
11,343
709
12,116
26,944
36,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
68
21
Kills
17
19
Deaths
21
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Olorun
LeadAron
Olorun
4
3
13
3.5
W
He Bo
2
5
10
1.4
L
Ne Zha
0
4
9
1.13
L
7
6
11
2.08
L
Susano
dielhama
Susano
7
4
8
2.75
L
Ganesha
lairazkd
Ganesha
0
3
13
2.17
W
Ne Zha
4
3
11
3.17
W
Xing Tian
wanderingby
Xing Tian
4
4
10
2.25
L
Nu Wa
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,510
Damage
53,878
72,306
Taken
93,926
65,254
Mitigated
73,207
19,099
Healing
41,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,725
779
1,689
3,542
16,318
10,341
736
7,576
8,635
24,206
0
W
Olorun
LeadAron
Olorun
13,372
3,279
7,952
8,163
19,329
10,942
1,266
7,824
11,196
39,415
0
W
He Bo
6,570
718
2,951
2,303
14,161
6,236
1,071
6,505
7,463
21,927
0
L
Ne Zha
8,195
1,092
184
1,633
12,359
7,087
1,558
6,502
5,857
0
18,429
L
20,735
2,028
3,915
4,658
20,502
26,635
0
8,546
11,956
0
31,706
L
Susano
dielhama
Susano
15,471
1,760
801
2,554
13,819
8,175
775
8,592
5,227
0
23,241
L
Ganesha
lairazkd
Ganesha
6,864
319
1,459
2,541
14,372
17,527
716
9,635
4,737
13,789
0
W
Ne Zha
16,095
1,731
2,370
6,437
17,174
8,704
544
6,643
10,256
0
41,583
W
Xing Tian
wanderingby
Xing Tian
12,116
918
1,818
4,660
26,944
36,984
203
9,561
16,113
32,364
0
L
Nu Wa
31,245
6,606
597
757
11,254
5,830
1,585
4,508
6,746
71,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,969
Gold Earned
53,004
161
Minions Killed
212
0
Camps Cleared
0
1,498,677
Distance Traveled
1,475,002
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,213
638
34
2
0
234,601
0
W
Olorun
11,240
703
71
4
0
323,112
0
W
He Bo
9,845
615
39
2
0
262,884
3
L
Ne Zha
10,133
633
36
2
0
300,640
6
L
Shiva
11,692
731
26
2
0
293,853
1
L
Susano
11,893
743
18
1
0
323,773
1
L
Ganesha
11,015
688
0
0
0
268,897
2
W
Ne Zha
10,363
648
42
3
0
347,292
0
W
Xing Tian
11,343
709
26
2
0
307,113
1
L
Nu Wa
13,236
827
81
5
0
311,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role