Player Matchup

Anubis
Anubis
BurtNut
Anubis
Level 83
God Stats
3W - 2L
1,568 SR
Queue Stats
98W - 63L
1,522 Elo+
Party 2
Chernobog
Chernobog
GoofballAsh
Chernobog
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 60L
1,586 Elo+
Party 2
Shiva
Shiva
ItsAmor
Shiva
Level 87
God Stats
2W - 2L
1,554 SR
Queue Stats
69W - 31L
1,592 Elo+
Party 2
Izanami
Izanami
anickan
Izanami
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 63L
1,593 Elo+
Party 2
Atlas
Atlas
shiestyszn
Atlas
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 36L
1,649 Elo+
Party 2
Team Averages
Level 116
1,524 SR
1,589 Elo+

VS

Team Averages
Level 105
1,558 SR
1,584 Elo+
Hun Batz
Hun Batz
AlucardForever
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Shiva
Shiva
BBOMB98
Shiva
Level 105
God Stats
1W - 0L
1,576 SR
Queue Stats
36W - 32L
1,566 Elo+
Party 1
Izanami
Izanami
Bapps99u
Izanami
Level 131
God Stats
1W - 2L
1,284 SR
Queue Stats
142W - 146L
1,560 Elo+
Solo
Neith
Neith
CDGR23
Neith
Level 59
God Stats
2W - 0L
1,700 SR
Queue Stats
167W - 133L
1,616 Elo+
Solo
Khepri
Khepri
Hematuria
Khepri
Level 146
God Stats
14W - 6L
1,728 SR
Queue Stats
469W - 430L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BurtNut
Anubis
20
9 / 7 / 13
14,567
728
18,642
27,382
18,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
GoofballAsh
Chernobog
20
8 / 6 / 16
13,107
655
23,514
28,475
18,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
ItsAmor
Shiva
20
5 / 5 / 17
13,067
653
23,720
35,011
47,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
anickan
Izanami
20
4 / 5 / 22
14,074
704
14,844
42,313
76,532
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
20
4 / 4 / 19
13,138
657
17,469
29,769
50,676
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
6 / 6 / 15
13,934
697
33,981
18,455
10,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
BBOMB98
Shiva
20
7 / 6 / 10
13,851
693
25,758
25,745
32,733
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Bapps99u
Izanami
20
10 / 7 / 11
15,464
773
33,550
20,168
11,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
CDGR23
Neith
20
3 / 6 / 19
13,488
674
37,001
22,746
12,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
Hematuria
Khepri
20
1 / 5 / 21
13,583
679
15,325
25,392
33,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
30
Kills
27
27
Deaths
30
87
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
6
15
2.25
W
Shiva
BBOMB98
Shiva
7
6
10
2
W
Izanami
Bapps99u
Izanami
10
7
11
2.21
L
Anubis
BurtNut
Anubis
9
7
13
2.21
W
Neith
CDGR23
Neith
3
6
19
2.08
L
Chernobog
GoofballAsh
Chernobog
8
6
16
2.67
W
Khepri
Hematuria
Khepri
1
5
21
2.3
L
Shiva
ItsAmor
Shiva
5
5
17
2.7
L
Izanami
anickan
Izanami
4
5
22
3
L
Atlas
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,189
Damage
145,615
162,950
Taken
112,506
211,459
Mitigated
101,417
58,129
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
33,981
5,962
1,667
699
18,455
10,794
2,542
5,493
12,782
0
54,391
W
Shiva
BBOMB98
Shiva
25,758
2,294
2,202
3,389
25,745
32,733
39
7,257
18,088
0
36,032
W
Izanami
Bapps99u
Izanami
33,550
12,907
1,203
2,089
20,168
11,758
2,919
6,850
12,745
0
63,230
L
Anubis
BurtNut
Anubis
18,642
1,262
1,887
8,131
27,382
18,069
1,941
3,080
24,302
51,452
0
W
Neith
CDGR23
Neith
37,001
9,710
1,769
7,075
22,746
12,842
2,787
7,717
14,737
0
73,799
L
Chernobog
GoofballAsh
Chernobog
23,514
15,018
4,877
3,676
28,475
18,628
1,747
2,237
26,238
0
37,849
W
Khepri
Hematuria
Khepri
15,325
332
2,250
4,948
25,392
33,290
171
7,272
18,043
27,195
0
L
Shiva
ItsAmor
Shiva
23,720
4,112
8,121
8,964
35,011
47,554
250
3,180
31,831
0
36,901
L
Izanami
anickan
Izanami
14,844
8,132
2,913
11,820
42,313
76,532
147
5,568
36,745
0
38,730
L
Atlas
17,469
3,961
2,840
4,900
29,769
50,676
369
1,260
28,509
31,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,953
Gold Earned
70,320
208
Minions Killed
211
0
Camps Cleared
0
1,611,843
Distance Traveled
1,807,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,934
697
37
2
0
377,180
0
W
Shiva
13,851
693
19
1
0
388,258
0
W
Izanami
15,464
773
77
4
0
326,223
0
L
Anubis
14,567
728
68
3
0
253,880
0
W
Neith
13,488
674
58
3
0
344,559
2
L
Chernobog
13,107
655
37
2
0
330,723
1
W
Khepri
13,583
679
20
1
0
371,099
0
L
Shiva
13,067
653
41
2
0
369,921
1
L
Izanami
14,074
704
35
2
0
298,898
0
L
Atlas
13,138
657
27
1
0
358,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role