Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Anestis101
Freya
Level 102
God Stats
7W - 5L
1,821 SR
Queue Stats
181W - 202L
1,421 Elo+
Solo
Da Ji
Da Ji
ArtemPu
Da Ji
Level 115
God Stats
25W - 20L
1,498 SR
Queue Stats
482W - 499L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordFrankie16
Kumbhakarna
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 90L
1,420 Elo+
Solo
Hades
Hades
pop111
Hades
Level 147
God Stats
2W - 2L
1,140 SR
Queue Stats
59W - 82L
1,355 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,426 Elo+

VS

Team Averages
Level 52
1,385 SR
1,345 Elo+
Athena
Athena
Devrelt
Athena
Level 17
God Stats
1W - 4L
1,313 SR
Queue Stats
8W - 20L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
Krysz97
Baron Samedi
Level 30
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 17L
1,303 Elo+
Party 1
Ravana
Ravana
ScreamShock
Ravana
Level 124
God Stats
2W - 3L
1,599 SR
Queue Stats
69W - 75L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Siezon
Sun Wukong
Level 61
God Stats
0W - 4L
1,295 SR
Queue Stats
59W - 74L
1,401 Elo+
Party 1
Neith
Neith
kriszn5115
Neith
Level 27
God Stats
1W - 2L
1,441 SR
Queue Stats
34W - 49L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 3 / 5
11,305
514
14,867
13,722
6,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
17
2 / 1 / 6
11,470
521
17,813
22,131
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
ArtemPu
Da Ji
20
11 / 0 / 5
12,363
562
12,707
17,612
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LordFrankie16
Kumbhakarna
16
3 / 1 / 9
10,626
483
7,297
19,508
21,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
pop111
Hades
18
4 / 0 / 9
11,419
519
20,591
21,770
11,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Devrelt
Athena
12
0 / 6 / 4
8,680
395
7,289
21,187
22,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Krysz97
Baron Samedi
13
0 / 5 / 0
8,546
388
9,725
17,394
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
0 / 3 / 2
9,659
439
9,643
14,647
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Siezon
Sun Wukong
17
1 / 4 / 0
10,817
492
16,830
28,171
20,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
4 / 5 / 1
9,966
453
10,604
13,848
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
5
5
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
5
1.83
W
Freya
2
1
6
5
W
Da Ji
ArtemPu
Da Ji
11
0
5
13.5
L
Athena
Devrelt
Athena
0
6
4
0.33
L
Baron Samedi
Krysz97
Baron Samedi
0
5
0
0
W
Kumbhakarna
LordFrankie16
Kumbhakarna
3
1
9
7.5
L
Ravana
0
3
2
0.33
L
Sun Wukong
Siezon
Sun Wukong
1
4
0
0.25
L
Neith
4
5
1
0.9
W
Hades
pop111
Hades
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,275
Damage
54,091
94,743
Taken
95,247
59,587
Mitigated
66,686
40,155
Healing
27,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,867
7,984
0
5,091
13,722
6,619
4,377
1,990
11,732
0
104,142
W
Freya
17,813
6,486
0
12,898
22,131
9,141
2,657
957
21,174
81,078
0
W
Da Ji
ArtemPu
Da Ji
12,707
2,920
0
4,490
17,612
10,671
0
2,526
15,086
0
119,200
L
Athena
Devrelt
Athena
7,289
2,641
0
2,491
21,187
22,862
92
7,539
13,648
28,278
0
L
Baron Samedi
Krysz97
Baron Samedi
9,725
247
550
875
17,394
8,973
0
8,237
9,157
57,109
0
W
Kumbhakarna
LordFrankie16
Kumbhakarna
7,297
1,104
184
4,278
19,508
21,462
32
4,451
15,057
43,081
0
L
Ravana
9,643
2,077
0
5,929
14,647
8,130
0
7,414
7,233
0
88,392
L
Sun Wukong
Siezon
Sun Wukong
16,830
5,059
0
13,867
28,171
20,175
786
17,386
10,785
0
90,980
L
Neith
10,604
4,153
0
3,750
13,848
6,546
1,118
5,125
8,723
0
78,246
W
Hades
pop111
Hades
20,591
1,705
1,993
11,221
21,770
11,694
311
7,090
14,680
97,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
47,668
645
Minions Killed
543
0
Camps Cleared
0
2,097,595
Distance Traveled
1,944,795
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,305
514
188
9
0
381,391
7
W
Freya
11,470
521
148
7
0
400,658
0
W
Da Ji
12,363
562
129
6
0
478,355
3
L
Athena
8,680
395
34
2
0
367,774
7
L
Baron Samedi
8,546
388
75
3
0
373,472
1
W
Kumbhakarna
10,626
483
43
2
0
393,169
5
L
Ravana
9,659
439
136
6
0
454,806
6
L
Sun Wukong
10,817
492
152
7
0
404,916
0
L
Neith
9,966
453
146
7
0
343,827
2
W
Hades
11,419
519
137
6
0
444,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role