Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BigChungusTTV__
Thanatos
Level 65
God Stats
4W - 4L
1,681 SR
Queue Stats
192W - 206L
1,382 Elo+
Party 3
Hera
Hera
Indicasonly
Hera
Level 44
God Stats
0W - 2L
1,360 SR
Queue Stats
103W - 119L
1,335 Elo+
Party 1
Tyr
Tyr
tobitino720
Tyr
Level 90
God Stats
4W - 3L
1,838 SR
Queue Stats
347W - 382L
1,471 Elo+
Party 3
Team Averages
Level 81
1,576 SR
1,438 Elo+

VS

Team Averages
Level 104
1,577 SR
1,469 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Herald De Fate
Bellona
Level 122
God Stats
3W - 2L
1,607 SR
Queue Stats
108W - 119L
1,474 Elo+
Party 2
Vulcan
Vulcan
LargeKami
Vulcan
Level 127
God Stats
3W - 1L
1,778 SR
Queue Stats
24W - 18L
1,549 Elo+
Party 2
Thor
Thor
S3MPIT3RNAL87
Thor
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,415 Elo+
Solo
Skadi
Skadi
SpookesMcDeuce
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 0
5,104
510
2,479
8,693
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
 
Charybdis
8
2 / 1 / 1
4,943
494
1,692
4,807
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
8
1 / 5 / 0
4,740
474
2,416
9,535
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 2
4,902
490
2,050
7,831
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,533
553
2,924
10,204
5,990
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 2 / 3
6,255
626
4,176
6,292
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
6,364
636
6,502
6,512
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
LargeKami
Vulcan
11
6 / 1 / 3
6,833
683
8,512
4,240
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 3
5,912
591
2,503
8,066
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
6,165
617
4,502
3,759
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
L
Charybdis
 
Charybdis
2
1
1
2.5
W
Jormungandr
 
Jormungandr
3
2
3
2.25
L
Thanatos
1
5
0
0.2
W
2
0
2
3
L
0
4
2
0.25
W
Vulcan
LargeKami
Vulcan
6
1
3
7.5
W
2
1
3
3.5
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
26,195
41,070
Taken
28,869
16,855
Mitigated
16,574
12,224
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,479
108
154
2,677
8,693
2,309
0
2,876
5,817
21,411
0
L
Charybdis
 
Charybdis
1,692
1,184
0
1,055
4,807
1,376
0
1,596
3,211
0
20,063
W
Jormungandr
 
Jormungandr
4,176
1,138
144
1,775
6,292
4,653
0
1,155
5,137
29,399
0
L
Thanatos
2,416
473
0
4,817
9,535
4,121
0
2,479
6,995
0
22,163
W
6,502
2,356
0
3,153
6,512
6,102
234
202
6,310
0
41,700
L
2,050
588
0
621
7,831
3,059
0
4,012
3,819
25,565
0
W
Vulcan
LargeKami
Vulcan
8,512
2,055
0
1,179
4,240
1,864
426
2,378
1,862
42,168
0
W
2,503
966
0
3,680
8,066
2,781
0
141
7,925
0
28,820
W
4,502
2,267
0
735
3,759
1,174
894
653
3,106
0
34,596
L
2,924
498
0
2,900
10,204
5,990
0
1,725
7,945
0
37,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
31,529
242
Minions Killed
297
0
Camps Cleared
0
925,710
Distance Traveled
1,002,602
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,104
510
44
4
0
162,076
0
L
Charybdis
4,943
494
34
3
0
177,165
2
W
Jormungandr
6,255
626
43
4
0
187,492
3
L
Thanatos
4,740
474
42
4
0
222,085
0
W
Bellona
6,364
636
74
7
0
208,209
2
L
Hera
4,902
490
38
4
0
170,322
3
W
Vulcan
6,833
683
58
6
0
215,434
1
W
Thor
5,912
591
56
6
0
200,616
1
W
Skadi
6,165
617
66
7
0
190,851
1
L
Tyr
5,533
553
84
8
0
194,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role