Player Matchup

Hel
Hel
ATfreak
Hel
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 50L
1,455 Elo+
Party 1
Nox
Nox
Coltuanomo
Nox
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
73W - 80L
1,437 Elo+
Party 1
Vamana
Vamana
KianasaurusRex
Vamana
Level 18
God Stats
2W - 0L
1,752 SR
Queue Stats
8W - 6L
1,591 Elo+
Solo
Tiamat
Tiamat
Warfrosty
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,433 Elo+
Solo
Apollo
Apollo
kesnir2
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,409 Elo+
Solo
Team Averages
Level 33
1,597 SR
1,465 Elo+

VS

Team Averages
Level 54
1,500 SR
1,438 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
iNeverz
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,438 Elo+
Party 2
Yemoja
Yemoja
lanaaa000
Yemoja
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 72L
1,470 Elo+
Solo
Kukulkan
Kukulkan
lucasp2p
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
8 / 6 / 13
14,595
663
24,920
26,014
14,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 7 / 16
14,954
680
21,294
18,968
9,939
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 14
14,769
671
27,372
35,301
25,471
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Warfrosty
Tiamat
20
2 / 9 / 17
13,231
601
22,820
25,645
16,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
kesnir2
Apollo
20
8 / 2 / 15
15,526
706
35,984
13,630
7,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
17 / 5 / 9
15,372
699
31,704
36,945
24,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
 
Cabrakan
20
10 / 8 / 11
14,041
638
22,383
32,595
37,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
iNeverz
Ullr
18
1 / 8 / 10
12,038
547
13,505
22,772
12,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
lanaaa000
Yemoja
20
1 / 4 / 21
13,898
632
10,558
38,651
46,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
lucasp2p
Kukulkan
20
1 / 6 / 17
12,532
570
15,391
23,307
14,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
98
31
Kills
30
30
Deaths
31
75
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
17
5
9
4.3
L
Cabrakan
 
Cabrakan
10
8
11
1.94
W
Hel
8
6
13
2.42
W
6
7
16
2
W
7
6
14
2.33
W
Tiamat
Warfrosty
Tiamat
2
9
17
1.17
L
Ullr
iNeverz
Ullr
1
8
10
0.75
W
Apollo
kesnir2
Apollo
8
2
15
7.75
L
Yemoja
lanaaa000
Yemoja
1
4
21
2.88
L
Kukulkan
lucasp2p
Kukulkan
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,390
Damage
93,541
119,558
Taken
154,270
73,915
Mitigated
134,912
52,076
Healing
66,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
31,704
8,044
676
10,496
36,945
24,270
568
17,882
19,063
0
50,709
L
Cabrakan
 
Cabrakan
22,383
3,304
978
3,239
32,595
37,489
145
9,136
23,459
31,462
0
W
Hel
24,920
1,030
10,618
13,918
26,014
14,025
1,063
9,136
16,878
42,311
0
W
21,294
1,941
1,300
2,136
18,968
9,939
511
6,487
12,481
41,952
0
W
27,372
16,449
779
13,029
35,301
25,471
1,517
11,712
23,589
0
53,888
W
Tiamat
Warfrosty
Tiamat
22,820
1,756
1,309
5,204
25,645
16,977
563
14,784
10,861
45,823
0
L
Ullr
iNeverz
Ullr
13,505
7,520
341
3,891
22,772
12,260
1,020
12,133
10,639
0
30,052
W
Apollo
kesnir2
Apollo
35,984
28,354
1,326
2,457
13,630
7,503
6,792
6,213
7,417
0
70,271
L
Yemoja
lanaaa000
Yemoja
10,558
2,669
21,663
17,822
38,651
46,878
664
18,149
20,502
29,982
0
L
Kukulkan
lucasp2p
Kukulkan
15,391
1,197
2,246
5,504
23,307
14,015
1,441
11,734
11,573
44,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,075
Gold Earned
67,881
212
Minions Killed
179
0
Camps Cleared
0
1,907,232
Distance Traveled
1,652,004
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,372
699
33
2
0
339,580
2
L
Cabrakan
14,041
638
28
1
0
321,989
0
W
Hel
14,595
663
22
1
0
401,643
0
W
Nox
14,954
680
45
2
0
384,507
0
W
Vamana
14,769
671
51
2
0
359,627
0
W
Tiamat
13,231
601
31
1
0
377,508
1
L
Ullr
12,038
547
23
1
0
239,307
1
W
Apollo
15,526
706
63
3
0
383,947
0
L
Yemoja
13,898
632
34
2
0
342,668
0
L
Kukulkan
12,532
570
61
3
0
408,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role