Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Ence888
Awilix
Level 68
God Stats
1W - 2L
1,763 SR
Queue Stats
230W - 254L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
LongBoungMan
Baron Samedi
Level 86
God Stats
11W - 7L
1,570 SR
Queue Stats
234W - 282L
1,382 Elo+
Party 1
The Morrigan
The Morrigan
Velrino
The Morrigan
Level 127
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 5L
1,555 Elo+
Solo
Atlas
Atlas
z_3mriky
Atlas
Level 100
God Stats
5W - 5L
1,582 SR
Queue Stats
166W - 179L
1,359 Elo+
Solo
Team Averages
Level 97
1,587 SR
1,440 Elo+

VS

Team Averages
Level 92
1,529 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Insane_Gobi
Atlas
Level 103
God Stats
14W - 13L
1,516 SR
Queue Stats
458W - 482L
1,365 Elo+
Solo
Kali
Kali
SrKingLeo
Kali
Level 92
God Stats
11W - 1L
1,639 SR
Queue Stats
124W - 125L
1,370 Elo+
Solo
Hades
Hades
Telaranias
Hades
Level 62
God Stats
16W - 14L
1,488 SR
Queue Stats
188W - 229L
1,403 Elo+
Solo
Shiva
Shiva
graciah000
Shiva
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
198W - 196L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 2 / 1
4,345
435
4,239
7,374
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
Ence888
Awilix
9
2 / 0 / 1
5,321
532
2,766
6,656
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LongBoungMan
Baron Samedi
8
1 / 2 / 2
5,084
508
4,492
7,481
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Velrino
The Morrigan
9
0 / 1 / 0
4,799
480
2,198
4,042
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
z_3mriky
Atlas
11
5 / 2 / 0
6,369
637
7,443
10,214
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 1 / 1
5,269
527
7,206
6,468
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 3
5,323
532
3,982
7,543
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kali
9
2 / 1 / 1
5,475
548
1,740
7,381
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
10
0 / 0 / 1
5,719
572
3,261
6,066
3,034
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
10
2 / 5 / 0
5,949
595
5,021
10,766
4,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
9
Kills
7
7
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
L
Awilix
Ence888
Awilix
2
0
1
2.5
W
0
2
3
0.75
L
Baron Samedi
LongBoungMan
Baron Samedi
1
2
2
1
W
Kali
2
1
1
2.5
W
Hades
0
0
1
0.5
L
The Morrigan
Velrino
The Morrigan
0
1
0
0
W
Shiva
2
5
0
0.4
L
Atlas
z_3mriky
Atlas
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
21,210
35,767
Taken
38,224
16,830
Mitigated
16,001
15,073
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,239
2,570
0
3,727
7,374
2,174
0
2,470
4,904
0
19,355
W
Ah Muzen Cab
 
Ah Muzen Cab
7,206
2,666
0
1,874
6,468
2,146
162
2,642
3,826
0
38,422
L
Awilix
Ence888
Awilix
2,766
940
0
2,218
6,656
2,319
0
1,994
4,662
0
30,413
W
3,982
1,870
343
2,691
7,543
3,531
0
1,850
5,693
13,369
0
L
Baron Samedi
LongBoungMan
Baron Samedi
4,492
515
660
3,662
7,481
5,320
0
1,262
6,219
23,763
0
W
Kali
1,740
953
0
1,698
7,381
2,606
0
1,028
6,323
0
32,051
W
Hades
3,261
832
211
4,417
6,066
3,034
310
2,075
3,991
50,507
0
L
The Morrigan
Velrino
The Morrigan
2,198
220
119
1,246
4,042
1,474
0
1,517
2,525
33,494
0
W
Shiva
5,021
1,315
0
2,956
10,766
4,684
0
5,944
4,258
0
38,302
L
Atlas
z_3mriky
Atlas
7,443
2,732
0
3,441
10,214
5,543
0
0
10,214
34,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
27,735
237
Minions Killed
320
0
Camps Cleared
0
867,464
Distance Traveled
930,889
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,345
435
29
3
0
147,816
2
W
Ah Muzen Cab
5,269
527
65
7
0
163,650
1
L
Awilix
5,321
532
55
6
0
220,438
2
W
Atlas
5,323
532
18
2
0
195,522
1
L
Baron Samedi
5,084
508
34
3
0
165,632
0
W
Kali
5,475
548
62
6
0
215,662
1
W
Hades
5,719
572
98
10
0
163,280
0
L
The Morrigan
4,799
480
55
6
0
155,172
3
W
Shiva
5,949
595
77
8
0
192,775
1
L
Atlas
6,369
637
64
6
0
178,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role