Player Matchup

Ra
Ra
RamonNaoMuda
Ra
Level 108
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 9L
1,379 Elo+
Solo
Cupid
Cupid
VALDxBAGINAS
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,703 Elo+
Party 1
Achilles
Achilles
bigfrogwatson23
Achilles
Level 70
God Stats
41W - 28L
1,617 SR
Queue Stats
58W - 48L
1,590 Elo+
Party 1
Team Averages
Level 88
1,622 SR
1,557 Elo+

VS

Team Averages
Level 47
1,565 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BelKimS
Arachne
Level 57
God Stats
5W - 10L
1,564 SR
Queue Stats
694W - 1,042L
1,363 Elo+
Solo
Tyr
Tyr
jahelen
Tyr
Level 57
God Stats
15W - 13L
1,632 SR
Queue Stats
272W - 236L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
10,001
714
5,494
3,116
1,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 6
9,398
671
12,700
9,234
4,702
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
15
3 / 0 / 4
9,780
699
10,290
17,765
21,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 0
7,923
566
8,452
10,254
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
BelKimS
Arachne
12
0 / 1 / 0
7,691
549
3,954
8,730
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
14
1 / 3 / 0
8,043
575
5,739
15,790
14,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Arachne
BelKimS
Arachne
0
1
0
0
W
3
0
3
4.5
W
1
1
6
4
W
Achilles
3
0
4
5
L
Tyr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
18,145
30,115
Taken
34,774
27,350
Mitigated
24,600
12,550
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,452
2,343
0
3,046
10,254
4,897
0
2,231
8,023
40,527
3,491
L
Arachne
BelKimS
Arachne
3,954
3,298
0
3,191
8,730
4,995
0
1,031
7,699
0
14,159
W
5,494
140
2,228
1,083
3,116
1,615
455
817
2,299
48,195
0
W
12,700
7,417
885
2,582
9,234
4,702
1,508
2,924
6,310
0
52,087
W
Achilles
10,290
1,213
376
5,396
17,765
21,033
108
4,397
13,368
0
30,802
L
Tyr
5,739
367
0
1,514
15,790
14,708
0
2,555
13,235
0
16,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
23,657
208
Minions Killed
112
10
Camps Cleared
3
855,746
Distance Traveled
690,361
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,923
566
74
5
0
212,854
1
L
Arachne
7,691
549
20
1
3
188,803
3
W
Ra
10,001
714
94
7
2
283,797
0
W
Cupid
9,398
671
80
6
8
261,815
5
W
Achilles
9,780
699
34
2
0
310,134
6
L
Tyr
8,043
575
18
1
0
288,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role