Player Matchup

Hun Batz
Hun Batz
Diamond V
Cls4798
Hun Batz
Diamond V
Level 159
God Stats
19W - 2L
1,824 SR
Queue Stats
24W - 6L
2,310 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
Halffast33
Baron Samedi
Diamond V
Level 160
God Stats
2W - 0L
1,739 SR
Queue Stats
41W - 28L
2,005 MMR
Party 1
Ares
Ares
Platinum I
Mulan215
Ares
Platinum I
Level 159
God Stats
1W - 0L
1,255 SR
Queue Stats
44W - 31L
1,931 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,606 SR
2,082 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,542 SR
1,812 MMR
Kukulkan
Kukulkan
Platinum II
Dr Tentac1es
Kukulkan
Platinum II
Level 91
God Stats
221W - 209L
1,671 SR
Queue Stats
345W - 378L
1,919 MMR
Solo
Chiron
Chiron
Gold III
Hunterm32
Chiron
Gold III
Level 109
God Stats
1W - 1L
1,758 SR
Queue Stats
35W - 37L
1,593 MMR
Solo
Vamana
Vamana
Gold IV
ItsLarson13
Vamana
Gold IV
Level 126
God Stats
0W - 1L
1,198 SR
Queue Stats
21W - 22L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
16
2 / 0 / 8
10,360
691
12,225
10,800
5,688
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Halffast33
Baron Samedi
17
4 / 0 / 8
10,929
729
15,860
14,243
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
16
6 / 0 / 6
12,062
804
8,383
13,484
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ShivaAtlasGebBastetPersephone

VS

Bans
Ah Muzen CabMedusaAh PuchLancelotBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr Tentac1es
Kukulkan
12
0 / 3 / 0
8,446
563
6,854
8,247
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Hunterm32
Chiron
13
0 / 4 / 0
8,823
588
8,841
13,799
5,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
0 / 5 / 0
8,994
600
8,038
16,776
17,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cls4798
Hun Batz
2
0
8
6
L
Kukulkan
Dr Tentac1es
Kukulkan
0
3
0
0
W
Baron Samedi
Halffast33
Baron Samedi
4
0
8
8
L
Chiron
Hunterm32
Chiron
0
4
0
0
L
Vamana
0
5
0
0
W
Ares
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
23,733
38,527
Taken
38,822
33,684
Mitigated
25,403
11,008
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cls4798
Hun Batz
12,225
3,204
0
1,183
10,800
5,688
1,874
1,418
9,382
0
59,751
L
Kukulkan
Dr Tentac1es
Kukulkan
6,854
205
0
0
8,247
3,139
0
5,563
2,684
32,210
0
W
Baron Samedi
Halffast33
Baron Samedi
15,860
577
3,130
4,922
14,243
9,778
342
3,480
10,763
56,278
0
L
Chiron
Hunterm32
Chiron
8,841
2,038
900
2,166
13,799
5,228
0
8,567
5,213
0
32,477
L
Vamana
8,038
3,392
137
2,855
16,776
17,036
0
10,322
6,454
0
20,421
W
Ares
8,383
944
0
1,773
13,484
18,218
209
2,545
10,939
15,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
26,263
200
Minions Killed
133
12
Camps Cleared
3
865,930
Distance Traveled
857,060
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,360
691
98
7
7
296,724
3
L
Kukulkan
8,446
563
61
4
2
287,459
3
W
Baron Samedi
10,929
729
90
6
4
285,945
3
L
Chiron
8,823
588
53
4
1
295,010
2
L
Vamana
8,994
600
19
1
0
274,591
3
W
Ares
12,062
804
12
1
1
283,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role