Player Matchup

Cerberus
Cerberus
DenyBrasil
Cerberus
Level 160
God Stats
2W - 2L
1,268 SR
Queue Stats
61W - 86L
1,279 Elo+
Solo
Bellona
Bellona
FoRz lighting
Bellona
Level 58
God Stats
2W - 3L
1,403 SR
Queue Stats
5W - 7L
1,314 Elo+
Solo
Apollo
Apollo
cadillac423
Apollo
Level 103
God Stats
23W - 19L
1,510 SR
Queue Stats
200W - 198L
1,344 Elo+
Party 2
Eset
Eset
danielt25-daniel
Eset
Level 46
God Stats
16W - 16L
1,453 SR
Queue Stats
114W - 136L
1,324 Elo+
Solo
Awilix
Awilix
redlegz32
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,321 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,317 Elo+

VS

Team Averages
Level 83
1,421 SR
1,371 Elo+
Sylvanus
Sylvanus
LEGENDBEGIN 1
Sylvanus
Level 59
God Stats
6W - 9L
1,471 SR
Queue Stats
152W - 178L
1,438 Elo+
Party 1
Lancelot
Lancelot
Merlin4075
Lancelot
Level 115
God Stats
3W - 5L
1,522 SR
Queue Stats
312W - 315L
1,334 Elo+
Party 1
Chaac
Chaac
ThatOneJmanGuy
Chaac
Level 109
God Stats
2W - 4L
1,549 SR
Queue Stats
170W - 176L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
cd_lj
Baron Samedi
Level 95
God Stats
5W - 12L
1,339 SR
Queue Stats
108W - 104L
1,370 Elo+
Party 3
Ra
Ra
kind-teams4345
Ra
Level 38
God Stats
0W - 3L
1,222 SR
Queue Stats
66W - 86L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DenyBrasil
Cerberus
9
0 / 0 / 5
6,259
569
2,399
6,736
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
12
1 / 0 / 1
6,916
629
2,439
4,371
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
8
4 / 4 / 0
5,605
510
3,647
6,585
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 0
6,283
571
4,739
4,019
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
redlegz32
Awilix
8
1 / 3 / 2
5,421
493
3,177
8,604
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LEGENDBEGIN 1
Sylvanus
9
1 / 2 / 2
5,286
481
2,845
6,719
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
Merlin4075
Lancelot
1
0 / 0 / 0
3,534
321
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,605
419
1,298
5,655
2,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
cd_lj
Baron Samedi
9
3 / 1 / 2
5,544
504
4,399
5,141
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 5 / 1
5,334
485
3,566
6,703
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
8
8
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DenyBrasil
Cerberus
0
0
5
2.5
W
Bellona
1
0
1
1.5
L
Sylvanus
LEGENDBEGIN 1
Sylvanus
1
2
2
1
L
Lancelot
Merlin4075
Lancelot
0
0
0
0
L
1
2
0
0.5
W
Apollo
4
4
0
1
L
Baron Samedi
cd_lj
Baron Samedi
3
1
2
4
W
4
1
0
4
L
3
5
1
0.7
W
Awilix
redlegz32
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
12,108
30,315
Taken
24,218
14,459
Mitigated
10,255
11,783
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DenyBrasil
Cerberus
2,399
124
0
3,742
6,736
5,055
61
3,479
3,257
25,615
0
W
Bellona
2,439
919
0
2,904
4,371
3,061
2,139
149
4,222
0
42,306
L
Sylvanus
LEGENDBEGIN 1
Sylvanus
2,845
1,210
801
1,693
6,719
3,666
0
2,957
3,762
17,663
0
L
Lancelot
Merlin4075
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
1,298
279
0
1,464
5,655
2,329
0
434
5,221
0
14,695
W
Apollo
3,647
2,461
0
1,419
6,585
2,077
0
2,715
3,294
0
26,079
L
Baron Samedi
cd_lj
Baron Samedi
4,399
484
184
1,446
5,141
1,985
174
526
4,615
24,128
0
W
4,739
160
224
224
4,019
1,367
753
1,611
2,408
36,464
0
L
3,566
58
31
602
6,703
2,275
84
3,221
3,482
23,381
0
W
Awilix
redlegz32
Awilix
3,177
1,668
138
3,132
8,604
2,899
0
2,856
4,932
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
24,303
312
Minions Killed
136
0
Camps Cleared
0
1,024,812
Distance Traveled
693,746
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,259
569
67
6
0
200,795
4
W
Bellona
6,916
629
83
8
0
214,702
2
L
Sylvanus
5,286
481
28
3
0
138,956
1
L
Lancelot
3,534
321
0
0
0
9,112
0
L
Chaac
4,605
419
22
2
0
158,658
2
W
Apollo
5,605
510
48
4
0
186,344
0
L
Baron Samedi
5,544
504
42
4
0
177,453
3
W
Eset
6,283
571
68
6
0
179,049
1
L
Ra
5,334
485
44
4
0
209,567
1
W
Awilix
5,421
493
46
4
0
243,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role