Player Matchup

Sobek
Sobek
ADV_LostBlood
Sobek
Level 82
God Stats
2W - 0L
1,278 SR
Queue Stats
100W - 111L
1,537 Elo+
Solo
Yu Huang
Yu Huang
CMM1575
Yu Huang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,659 Elo+
Party 2
Chiron
Chiron
Cyoby
Chiron
Level 123
God Stats
2W - 4L
1,117 SR
Queue Stats
272W - 285L
1,414 Elo+
Solo
Ah Puch
Ah Puch
MindYourOwn
Ah Puch
Level 160
God Stats
20W - 7L
1,678 SR
Queue Stats
813W - 846L
1,497 Elo+
Solo
Izanami
Izanami
NotSnowie2257
Izanami
Level 118
God Stats
4W - 1L
1,717 SR
Queue Stats
99W - 89L
1,554 Elo+
Party 2
Team Averages
Level 120
1,458 SR
1,532 Elo+

VS

Team Averages
Level 114
1,428 SR
1,503 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChevalierMagique
Janus
Level 111
God Stats
0W - 1L
1,110 SR
Queue Stats
149W - 167L
1,474 Elo+
Party 1
Athena
Athena
DOCTORnB
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Liliemes
Heimdallr
Level 112
God Stats
6W - 7L
1,456 SR
Queue Stats
426W - 407L
1,496 Elo+
Party 1
Mercury
Mercury
PurrpMandown
Mercury
Level 123
God Stats
5W - 7L
1,573 SR
Queue Stats
252W - 255L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
10,418
868
7,866
20,384
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
CMM1575
Yu Huang
15
1 / 1 / 14
8,970
748
15,046
7,276
4,204
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Cyoby
Chiron
17
6 / 3 / 11
10,349
862
16,779
14,179
8,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
MindYourOwn
Ah Puch
16
3 / 0 / 15
9,529
794
18,304
8,837
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
17
5 / 2 / 8
9,904
825
14,081
9,786
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 5 / 5
8,407
701
9,255
19,557
16,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 4
8,157
680
14,053
13,370
6,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
DOCTORnB
Athena
15
2 / 4 / 6
7,888
657
8,159
21,881
17,516
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Liliemes
Heimdallr
13
0 / 6 / 4
6,898
575
6,098
14,694
6,943
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
PurrpMandown
Mercury
13
2 / 2 / 3
7,268
606
7,780
7,954
3,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
22
Kills
9
9
Deaths
22
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
5
5
1.3
W
7
3
11
4.17
W
Yu Huang
CMM1575
Yu Huang
1
1
14
8
L
1
5
4
0.6
W
Chiron
Cyoby
Chiron
6
3
11
3.83
L
Athena
DOCTORnB
Athena
2
4
6
1.25
L
Heimdallr
Liliemes
Heimdallr
0
6
4
0.33
W
Ah Puch
MindYourOwn
Ah Puch
3
0
15
10.5
W
Izanami
5
2
8
4.5
L
Mercury
PurrpMandown
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,076
Damage
45,345
60,462
Taken
77,456
50,361
Mitigated
50,774
24,574
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,255
5,481
991
6,086
19,557
16,506
0
10,128
9,065
0
21,918
W
7,866
904
1,122
4,462
20,384
26,622
186
4,500
15,884
14,219
0
W
Yu Huang
CMM1575
Yu Huang
15,046
2,609
62
242
7,276
4,204
1,352
3,538
3,738
24,317
0
L
14,053
478
1,477
1,891
13,370
6,172
0
7,706
5,401
26,266
0
W
Chiron
Cyoby
Chiron
16,779
8,093
4,324
4,703
14,179
8,875
2,275
5,553
8,603
0
31,813
L
Athena
DOCTORnB
Athena
8,159
2,642
0
4,395
21,881
17,516
0
11,446
10,037
10,670
0
L
Heimdallr
Liliemes
Heimdallr
6,098
1,537
882
1,308
14,694
6,943
50
6,228
8,134
0
15,131
W
Ah Puch
MindYourOwn
Ah Puch
18,304
1,466
1,684
3,564
8,837
4,933
188
3,215
5,622
24,708
0
W
Izanami
14,081
10,687
1,674
2,737
9,786
5,727
3,356
5,406
4,380
0
30,381
L
Mercury
PurrpMandown
Mercury
7,780
674
1,236
913
7,954
3,637
0
4,161
3,603
0
14,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
38,618
124
Minions Killed
120
0
Camps Cleared
0
1,232,136
Distance Traveled
1,096,280
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,407
701
20
2
0
207,980
0
W
Sobek
10,418
868
7
1
0
278,955
0
W
Yu Huang
8,970
748
20
2
0
225,977
3
L
Janus
8,157
680
52
4
0
199,818
0
W
Chiron
10,349
862
39
3
0
243,404
2
L
Athena
7,888
657
10
1
0
192,076
1
L
Heimdallr
6,898
575
29
2
0
204,672
2
W
Ah Puch
9,529
794
16
1
0
247,822
0
W
Izanami
9,904
825
42
4
0
235,978
0
L
Mercury
7,268
606
9
1
0
291,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role