Player Matchup

Cupid
Cupid
ErikB2012
Cupid
Level 147
God Stats
15W - 9L
1,584 SR
Queue Stats
246W - 199L
1,615 Elo+
Party 2
Hun Batz
Hun Batz
Gulatoad
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 198L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
ZoySauce09
Baron Samedi
Level 63
God Stats
2W - 3L
1,586 SR
Queue Stats
211W - 168L
1,617 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,616 Elo+

VS

Team Averages
Level 24
1,792 SR
1,828 Elo+
Ullr
Ullr
BIGBOOTYMEAT
Ullr
Level 43
God Stats
5W - 0L
1,903 SR
Queue Stats
77W - 17L
1,858 Elo+
Party 1
Nu Wa
Nu Wa
RainbowZkittles
Nu Wa
Level 11
God Stats
4W - 0L
1,756 SR
Queue Stats
19W - 3L
1,885 Elo+
Party 1
Xing Tian
Xing Tian
Stickhunt
Xing Tian
Level 18
God Stats
3W - 1L
1,718 SR
Queue Stats
94W - 29L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ErikB2012
Cupid
13
1 / 3 / 1
8,845
632
12,095
16,426
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Gulatoad
Hun Batz
12
1 / 8 / 0
8,169
584
7,773
17,606
7,789
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ZoySauce09
Baron Samedi
12
0 / 9 / 2
8,097
578
3,288
14,033
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,617
758
18,381
11,422
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
11 / 0 / 8
11,191
799
16,290
8,719
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Stickhunt
Xing Tian
16
4 / 1 / 16
11,620
830
9,894
16,039
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
20
20
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Cupid
ErikB2012
Cupid
1
3
1
0.5
L
Hun Batz
Gulatoad
Hun Batz
1
8
0
0.13
W
11
0
8
15
W
Xing Tian
Stickhunt
Xing Tian
4
1
16
12
L
Baron Samedi
ZoySauce09
Baron Samedi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
44,565
48,065
Taken
36,180
20,891
Mitigated
32,362
5,236
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,381
6,640
0
705
11,422
5,724
1,111
947
10,475
0
55,266
L
Cupid
ErikB2012
Cupid
12,095
5,844
622
2,591
16,426
6,566
0
10,590
5,836
0
54,862
L
Hun Batz
Gulatoad
Hun Batz
7,773
811
0
1,113
17,606
7,789
0
7,802
9,804
0
26,167
W
16,290
5,298
0
0
8,719
3,737
1,727
1,254
7,465
41,278
0
W
Xing Tian
Stickhunt
Xing Tian
9,894
377
0
2,627
16,039
22,901
130
1,803
14,236
23,468
0
L
Baron Samedi
ZoySauce09
Baron Samedi
3,288
384
441
469
14,033
6,536
0
7,870
6,163
20,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
33,428
153
Minions Killed
157
2
Camps Cleared
9
650,609
Distance Traveled
729,086
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,617
758
93
7
9
224,122
1
L
Cupid
8,845
632
82
6
2
234,672
1
L
Hun Batz
8,169
584
46
3
0
228,364
1
W
Nu Wa
11,191
799
51
4
0
238,247
2
W
Xing Tian
11,620
830
13
1
0
266,717
2
L
Baron Samedi
8,097
578
25
2
0
187,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role