Player Matchup

Hercules
Hercules
HerrDerLaage
Hercules
Level 156
God Stats
9W - 20L
1,333 SR
Queue Stats
706W - 861L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
Smoke_Eisriese
Nu Wa
Level 68
God Stats
9W - 10L
1,440 SR
Queue Stats
160W - 197L
1,488 Elo+
Party 1
Medusa
Medusa
tuddelig-Pylon
Medusa
Level 48
God Stats
3W - 2L
1,569 SR
Queue Stats
104W - 73L
1,544 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,491 Elo+

VS

Team Averages
Level 107
1,500 SR
1,649 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Aostyr
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 92L
1,727 Elo+
Party 2
Jing Wei
Jing Wei
Solo_Diff_
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HerrDerLaage
Hercules
10
1 / 3 / 2
6,321
632
3,680
11,609
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

9
1 / 6 / 2
6,165
617
4,188
7,532
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
6,176
618
7,514
8,379
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 5
8,294
829
8,205
10,331
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Aostyr
He Bo
11
1 / 1 / 5
7,008
701
3,769
6,156
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Solo_Diff_
Jing Wei
13
6 / 1 / 3
8,282
828
13,323
10,756
4,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
5
5.5
W
He Bo
Aostyr
He Bo
1
1
5
3.5
L
Hercules
HerrDerLaage
Hercules
1
3
2
0.67
L
1
6
2
0.33
W
Jing Wei
Solo_Diff_
Jing Wei
6
1
3
7.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
25,297
27,520
Taken
27,243
12,230
Mitigated
15,667
2,466
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,205
920
0
3,623
10,331
9,068
0
1,726
8,512
0
26,028
W
He Bo
Aostyr
He Bo
3,769
103
0
278
6,156
2,261
185
780
5,291
22,298
0
L
Hercules
HerrDerLaage
Hercules
3,680
868
0
1,866
11,609
6,650
0
2,003
9,330
0
4,460
L
4,188
1,671
0
0
7,532
2,301
0
194
7,298
14,565
0
W
Jing Wei
Solo_Diff_
Jing Wei
13,323
11,690
0
2,675
10,756
4,338
1,113
2,395
8,216
0
39,622
L
7,514
3,071
0
600
8,379
3,279
0
1,108
7,123
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
23,584
78
Minions Killed
130
0
Camps Cleared
9
495,886
Distance Traveled
622,853
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,294
829
29
3
1
221,122
1
W
He Bo
7,008
701
44
4
3
201,862
4
L
Hercules
6,321
632
8
1
0
168,955
1
L
Nu Wa
6,165
617
26
3
0
153,856
0
W
Jing Wei
8,282
828
57
6
5
199,869
1
L
Medusa
6,176
618
44
4
0
173,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role