Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ab0ut6Inches
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 40L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
BiPolarScoe
Cthulhu
Level 158
God Stats
5W - 3L
1,477 SR
Queue Stats
207W - 213L
1,455 Elo+
Solo
Chiron
Chiron
FatherSnow8356
Chiron
Level 149
God Stats
7W - 4L
1,465 SR
Queue Stats
326W - 366L
1,354 Elo+
Solo
He Bo
He Bo
Samwizee
He Bo
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 25L
1,619 Elo+
Party 1
Team Averages
Level 133
1,488 SR
1,506 Elo+

VS

Team Averages
Level 86
1,581 SR
1,425 Elo+
Chaac
Chaac
No_Reception2
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,408 Elo+
Solo
Nu Wa
Nu Wa
PlutonicBook989
Nu Wa
Level 27
God Stats
4W - 1L
1,851 SR
Queue Stats
57W - 70L
1,387 Elo+
Solo
Loki
Loki
XxXxCYOMARxXxX
Loki
Level 133
God Stats
4W - 4L
1,808 SR
Queue Stats
482W - 488L
1,443 Elo+
Solo
Camazotz
Camazotz
theganjaeffect
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,405 Elo+
Solo
Freya
Freya
yoweiiiii
Freya
Level 147
God Stats
0W - 2L
1,248 SR
Queue Stats
86W - 102L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
2 / 2 / 15
13,000
650
17,429
16,707
8,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Ab0ut6Inches
Amaterasu
20
5 / 4 / 14
13,223
661
12,909
24,012
22,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BiPolarScoe
Cthulhu
20
3 / 6 / 19
13,064
653
22,627
27,137
34,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 14
15,202
760
40,050
34,372
17,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Samwizee
He Bo
20
6 / 4 / 11
12,855
643
20,668
14,862
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 16
11,246
562
15,394
29,727
37,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
5 / 4 / 11
12,614
631
29,593
17,149
8,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 5 / 10
11,507
575
11,305
18,138
9,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
20
6 / 6 / 10
11,876
594
24,267
34,012
23,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
yoweiiiii
Freya
18
3 / 6 / 8
10,786
539
14,627
25,777
14,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
24
Kills
18
20
Deaths
24
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
15
4.75
W
Amaterasu
Ab0ut6Inches
Amaterasu
5
4
14
3
W
Cthulhu
BiPolarScoe
Cthulhu
3
6
19
2.08
W
8
4
14
3.75
L
1
3
16
3
L
5
4
11
2.63
W
He Bo
Samwizee
He Bo
6
4
11
2.88
L
3
5
10
1.6
L
Camazotz
6
6
10
1.83
L
Freya
yoweiiiii
Freya
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,683
Damage
95,186
117,090
Taken
124,803
89,176
Mitigated
93,552
57,213
Healing
46,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,429
8,080
1,669
5,901
16,707
8,027
3,307
7,642
9,065
0
53,525
W
Amaterasu
Ab0ut6Inches
Amaterasu
12,909
4,800
3,636
6,675
24,012
22,931
864
8,930
15,082
0
19,064
W
Cthulhu
BiPolarScoe
Cthulhu
22,627
724
6,184
4,917
27,137
34,073
123
8,644
18,493
56,004
0
W
40,050
12,555
5,812
17,503
34,372
17,321
1,851
12,532
21,839
0
105,947
L
15,394
1,702
420
6,621
29,727
37,165
85
10,998
18,648
0
29,474
L
29,593
10,467
3,462
2,734
17,149
8,733
183
3,573
13,526
60,442
0
W
He Bo
Samwizee
He Bo
20,668
595
2,326
2,590
14,862
6,824
1,340
6,472
8,390
31,589
0
L
11,305
1,473
3,326
2,979
18,138
9,613
0
7,316
10,722
0
35,094
L
Camazotz
24,267
6,922
1,665
15,231
34,012
23,572
59
11,568
22,280
0
34,374
L
Freya
yoweiiiii
Freya
14,627
4,699
2,756
7,530
25,777
14,469
168
9,274
16,332
28,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,344
Gold Earned
58,029
290
Minions Killed
189
0
Camps Cleared
0
1,786,298
Distance Traveled
1,727,142
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,000
650
58
3
0
331,603
0
W
Amaterasu
13,223
661
8
0
0
386,494
0
W
Cthulhu
13,064
653
57
3
0
374,041
0
W
Chiron
15,202
760
147
7
0
341,210
3
L
Chaac
11,246
562
26
1
0
378,761
0
L
Nu Wa
12,614
631
70
4
0
294,295
2
W
He Bo
12,855
643
20
1
0
352,950
0
L
Loki
11,507
575
38
2
0
408,602
0
L
Camazotz
11,876
594
17
1
0
342,135
0
L
Freya
10,786
539
38
2
0
303,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role