Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gossan
Ah Muzen Cab
Level 160
God Stats
26W - 5L
1,877 SR
Queue Stats
1,064W - 434L
2,023 Elo+
Party 1
Ao Kuang
Ao Kuang
ManaWaster
Ao Kuang
Level 156
God Stats
16W - 2L
1,847 SR
Queue Stats
1,251W - 300L
1,874 Elo+
Party 1
Artio
Artio
f6投了吧
Artio
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
540W - 208L
1,756 Elo+
Party 1
Team Averages
Level 151
1,616 SR
1,731 Elo+

VS

Team Averages
Level 132
1,652 SR
1,606 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Carrasx
Merlin
Level 157
God Stats
2W - 3L
1,607 SR
Queue Stats
68W - 78L
1,597 Elo+
Solo
Baba Yaga
Baba Yaga
Ligacy
Baba Yaga
Level 119
God Stats
0W - 1L
1,540 SR
Queue Stats
26W - 21L
1,603 Elo+
Party 2
Xbalanque
Xbalanque
Natefo
Xbalanque
Level 149
God Stats
18W - 7L
1,719 SR
Queue Stats
186W - 73L
1,667 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ѕtrider
Tsukuyomi
Level 75
God Stats
13W - 2L
1,896 SR
Queue Stats
137W - 82L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 1 / 11
10,537
1,054
20,029
18,333
20,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
 
Raijin
17
1 / 1 / 14
10,533
1,053
11,540
9,960
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gossan
Ah Muzen Cab
18
8 / 1 / 15
12,551
1,255
28,802
10,964
6,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ManaWaster
Ao Kuang
17
8 / 2 / 12
12,898
1,290
14,171
18,644
22,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 14
11,736
1,174
13,469
20,265
34,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

243

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 6 / 6
10,774
1,077
12,062
22,514
24,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Carrasx
Merlin
16
2 / 3 / 3
10,773
1,077
12,516
12,029
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Ligacy
Baba Yaga
15
2 / 1 / 4
10,197
1,020
17,639
14,997
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Natefo
Xbalanque
15
0 / 6 / 6
9,622
962
15,706
19,803
10,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Ѕtrider
Tsukuyomi
15
2 / 9 / 3
10,253
1,025
13,012
21,343
12,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
25
Kills
6
6
Deaths
25
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
11
9.5
W
Raijin
 
Raijin
1
1
14
8
L
Geb
 
Geb
0
6
6
0.5
L
Merlin
Carrasx
Merlin
2
3
3
1.17
W
Ah Muzen Cab
Gossan
Ah Muzen Cab
8
1
15
15.5
L
Baba Yaga
Ligacy
Baba Yaga
2
1
4
4
W
Ao Kuang
ManaWaster
Ao Kuang
8
2
12
7
L
Xbalanque
Natefo
Xbalanque
0
6
6
0.5
W
4
1
14
11
L
Tsukuyomi
Ѕtrider
Tsukuyomi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,011
Damage
70,935
78,166
Taken
90,686
89,076
Mitigated
61,336
22,520
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,029
3,783
0
1,946
18,333
20,327
0
9,133
8,849
0
29,011
W
Raijin
 
Raijin
11,540
823
122
403
9,960
5,471
0
4,841
5,043
25,076
0
L
Geb
 
Geb
12,062
1,058
0
1,176
22,514
24,986
0
8,308
13,908
19,058
0
L
Merlin
Carrasx
Merlin
12,516
1,271
0
1,012
12,029
5,781
0
4,970
6,999
50,938
0
W
Ah Muzen Cab
Gossan
Ah Muzen Cab
28,802
9,506
0
2,297
10,964
6,025
0
5,684
5,174
0
68,708
L
Baba Yaga
Ligacy
Baba Yaga
17,639
1,543
0
1,487
14,997
8,370
0
6,494
8,311
33,618
0
W
Ao Kuang
ManaWaster
Ao Kuang
14,171
3,770
1,981
5,181
18,644
22,780
0
10,570
7,386
26,569
0
L
Xbalanque
Natefo
Xbalanque
15,706
7,063
0
1,460
19,803
10,198
0
7,979
11,698
0
33,292
W
13,469
320
4,522
6,068
20,265
34,473
0
10,727
9,149
20,352
0
L
Tsukuyomi
Ѕtrider
Tsukuyomi
13,012
3,835
0
2,041
21,343
12,001
0
10,441
10,590
0
23,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
51,619
191
Minions Killed
247
13
Camps Cleared
4
1,075,240
Distance Traveled
1,026,084
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,537
1,054
13
1
1
232,930
1
W
Raijin
10,533
1,053
32
3
1
194,914
3
L
Geb
10,774
1,077
38
4
0
207,881
3
L
Merlin
10,773
1,077
95
10
0
194,479
0
W
Ah Muzen Cab
12,551
1,255
104
10
4
208,076
0
L
Baba Yaga
10,197
1,020
52
5
0
224,295
1
W
Ao Kuang
12,898
1,290
26
3
6
203,101
0
L
Xbalanque
9,622
962
29
3
2
200,358
2
W
Artio
11,736
1,174
16
2
1
236,219
0
L
Tsukuyomi
10,253
1,025
33
3
2
199,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role