Player Matchup

Chaac
Chaac
AVEjoke
Chaac
Level 158
God Stats
2W - 2L
1,310 SR
Queue Stats
225W - 240L
1,506 Elo+
Solo
Bakasura
Bakasura
Menua
Bakasura
Level 160
God Stats
1W - 1L
1,323 SR
Queue Stats
94W - 90L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoboDao
Morgan Le Fay
Level 158
God Stats
10W - 10L
1,533 SR
Queue Stats
252W - 253L
1,598 Elo+
Party 1
Atlas
Atlas
NonXternal
Atlas
Level 149
God Stats
42W - 29L
1,617 SR
Queue Stats
250W - 262L
1,598 Elo+
Party 1
Tiamat
Tiamat
RyYBaCK
Tiamat
Level 160
God Stats
4W - 5L
1,552 SR
Queue Stats
111W - 115L
1,521 Elo+
Solo
Team Averages
Level 157
1,467 SR
1,556 Elo+

VS

Team Averages
Level 118
1,607 SR
1,572 Elo+
Amaterasu
Amaterasu
Erijah
Amaterasu
Level 107
God Stats
7W - 3L
1,677 SR
Queue Stats
286W - 241L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
GreenDream30
Kukulkan
Level 82
God Stats
14W - 18L
1,457 SR
Queue Stats
110W - 129L
1,508 Elo+
Party 2
Medusa
Medusa
Kuddels
Medusa
Level 160
God Stats
11W - 4L
1,785 SR
Queue Stats
292W - 183L
1,620 Elo+
Party 2
Ymir
Ymir
S4nj1Kur0ashi
Ymir
Level 82
God Stats
42W - 33L
1,559 SR
Queue Stats
103W - 118L
1,514 Elo+
Party 2
Tiamat
Tiamat
die123Schaufel
Tiamat
Level 160
God Stats
3W - 4L
1,555 SR
Queue Stats
472W - 290L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVEjoke
Chaac
20
8 / 2 / 17
13,126
820
19,772
22,154
19,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
Menua
Bakasura
20
13 / 1 / 11
14,431
902
27,220
22,931
16,223
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
NoboDao
Morgan Le Fay
19
4 / 3 / 12
12,417
776
20,592
15,026
8,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
19
3 / 1 / 16
12,956
810
20,615
21,200
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
RyYBaCK
Tiamat
20
5 / 3 / 15
13,538
846
25,860
12,436
9,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erijah
Amaterasu
17
0 / 9 / 4
10,120
633
7,461
30,685
23,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
GreenDream30
Kukulkan
17
3 / 6 / 2
10,553
660
13,191
16,118
7,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kuddels
Medusa
16
1 / 8 / 1
10,640
665
13,656
23,601
10,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 7 / 7
10,711
669
7,469
30,276
34,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 3
12,511
782
23,952
22,472
20,607
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
33
Kills
10
10
Deaths
33
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
AVEjoke
Chaac
8
2
17
8.25
L
Amaterasu
Erijah
Amaterasu
0
9
4
0.22
L
Kukulkan
GreenDream30
Kukulkan
3
6
2
0.67
L
Medusa
Kuddels
Medusa
1
8
1
0.19
W
Bakasura
Menua
Bakasura
13
1
11
18.5
W
Morgan Le Fay
NoboDao
Morgan Le Fay
4
3
12
3.33
W
Atlas
3
1
16
11
W
Tiamat
RyYBaCK
Tiamat
5
3
15
4.17
L
0
7
7
0.5
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,059
Damage
65,729
93,747
Taken
123,152
79,146
Mitigated
97,794
28,727
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AVEjoke
Chaac
19,772
4,942
0
11,460
22,154
19,114
1,013
11,744
10,171
0
45,690
L
Amaterasu
Erijah
Amaterasu
7,461
2,732
0
6,243
30,685
23,917
0
15,890
13,252
0
31,101
L
Kukulkan
GreenDream30
Kukulkan
13,191
2,212
0
120
16,118
7,999
0
8,054
6,785
39,067
0
L
Medusa
Kuddels
Medusa
13,656
7,450
0
1,779
23,601
10,760
0
10,146
11,152
0
42,098
W
Bakasura
Menua
Bakasura
27,220
15,747
0
5,196
22,931
16,223
3,221
6,687
16,084
0
63,127
W
Morgan Le Fay
NoboDao
Morgan Le Fay
20,592
3,196
0
2,155
15,026
8,046
1,910
11,172
3,505
54,049
0
W
Atlas
20,615
6,985
0
6,287
21,200
25,947
581
8,127
12,860
42,377
0
W
Tiamat
RyYBaCK
Tiamat
25,860
2,195
0
3,629
12,436
9,816
1,605
5,743
6,515
71,639
0
L
7,469
618
0
2,081
30,276
34,511
0
16,808
10,376
19,761
0
L
23,952
2,970
0
6,777
22,472
20,607
292
13,784
7,790
69,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,468
Gold Earned
54,535
384
Minions Killed
325
0
Camps Cleared
0
1,811,244
Distance Traveled
1,482,560
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,126
820
48
3
0
349,722
0
L
Amaterasu
10,120
633
37
2
0
308,641
2
L
Kukulkan
10,553
660
62
4
0
282,901
0
L
Medusa
10,640
665
68
4
0
271,121
1
W
Bakasura
14,431
902
96
6
0
411,082
4
W
Morgan Le Fay
12,417
776
89
6
0
328,831
0
W
Atlas
12,956
810
37
2
0
372,573
4
W
Tiamat
13,538
846
114
7
0
349,036
3
L
Ymir
10,711
669
27
2
0
297,897
0
L
Tiamat
12,511
782
131
8
0
322,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role