Player Matchup

King Arthur
King Arthur
Diamond V
MRDA Wolf
King Arthur
Diamond V
Level 135
God Stats
10W - 7L
1,652 SR
Queue Stats
185W - 173L
1,893 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Sirpalius
Ah Muzen Cab
Platinum II
Level 157
God Stats
1W - 2L
1,587 SR
Queue Stats
399W - 378L
1,769 MMR
Solo
Yemoja
Yemoja
Gold II
SkyForgedBooty
Yemoja
Gold II
Level 125
God Stats
4W - 5L
1,493 SR
Queue Stats
115W - 119L
1,650 MMR
Party 1
Olorun
Olorun
Gold I
WillowsDay
Olorun
Gold I
Level 104
God Stats
1W - 3L
1,424 SR
Queue Stats
123W - 129L
1,782 MMR
Party 1
Da Ji
Da Ji
Diamond V
WonG_GuYY
Da Ji
Diamond V
Level 149
God Stats
1W - 2L
1,246 SR
Queue Stats
287W - 269L
2,033 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,480 SR
1,825 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,521 SR
1,755 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Decoylized-
Bellona
Masters
Level 126
God Stats
23W - 19L
1,691 SR
Queue Stats
586W - 578L
1,888 MMR
Solo
Merlin
Merlin
Diamond V
MoDuS-MDS
Merlin
Diamond V
Level 158
God Stats
37W - 50L
1,451 SR
Queue Stats
186W - 169L
1,931 MMR
Solo
Fenrir
Fenrir
Diamond V
betytoborre
Fenrir
Diamond V
Level 127
God Stats
2W - 2L
1,420 SR
Queue Stats
255W - 247L
1,704 MMR
Solo
Freya
Freya
Platinum III
xAriiinZ-
Freya
Platinum III
Level 152
God Stats
1W - 1L
1,542 SR
Queue Stats
219W - 219L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MRDA Wolf
King Arthur
12
0 / 2 / 0
6,508
501
5,491
11,259
10,139
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Sirpalius
Ah Muzen Cab
11
0 / 2 / 1
6,482
499
4,706
10,164
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,573
429
3,583
8,409
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
WillowsDay
Olorun
11
0 / 2 / 1
6,129
471
2,337
5,507
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Da Ji
WonG_GuYY
Da Ji
11
1 / 2 / 0
6,034
464
2,766
8,782
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiKali

VS

Bans
LancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 2
8,242
634
4,779
6,492
2,553
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bellona
Decoylized-
Bellona
14
2 / 0 / 1
8,374
644
7,987
10,724
12,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
MoDuS-MDS
Merlin
13
0 / 0 / 2
7,452
573
5,562
3,592
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
3 / 1 / 3
7,129
548
6,021
12,244
10,749
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
xAriiinZ-
Freya
12
2 / 0 / 2
6,999
538
4,823
7,335
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
9
9
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Bellona
Decoylized-
Bellona
2
0
1
2.5
L
King Arthur
MRDA Wolf
King Arthur
0
2
0
0
W
Merlin
MoDuS-MDS
Merlin
0
0
2
1
L
Ah Muzen Cab
Sirpalius
Ah Muzen Cab
0
2
1
0.25
L
0
1
0
0
L
Olorun
WillowsDay
Olorun
0
2
1
0.25
L
Da Ji
WonG_GuYY
Da Ji
1
2
0
0.5
W
Fenrir
3
1
3
4.5
W
Freya
xAriiinZ-
Freya
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
29,172
44,121
Taken
40,387
24,437
Mitigated
30,034
13,216
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,779
3,470
0
2,715
6,492
2,553
972
2,817
3,675
0
79,238
W
Bellona
Decoylized-
Bellona
7,987
3,252
0
5,658
10,724
12,619
0
728
9,996
0
69,703
L
King Arthur
MRDA Wolf
King Arthur
5,491
1,091
0
2,606
11,259
10,139
0
1,867
9,392
0
54,072
W
Merlin
MoDuS-MDS
Merlin
5,562
90
0
1,024
3,592
1,393
0
411
3,181
70,205
0
L
Ah Muzen Cab
Sirpalius
Ah Muzen Cab
4,706
2,346
0
3,052
10,164
4,558
0
4,773
5,391
0
60,320
L
3,583
709
727
2,123
8,409
4,853
0
1,865
6,544
22,521
0
L
Olorun
WillowsDay
Olorun
2,337
1,138
0
1,546
5,507
1,478
0
462
5,045
40,574
0
L
Da Ji
WonG_GuYY
Da Ji
2,766
620
0
3,162
8,782
3,409
0
1,418
7,364
0
37,812
W
Fenrir
6,021
1,357
0
2,085
12,244
10,749
0
2,192
10,052
0
22,080
W
Freya
xAriiinZ-
Freya
4,823
1,761
0
4,854
7,335
2,720
0
413
6,922
48,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
38,196
389
Minions Killed
523
0
Camps Cleared
0
1,224,884
Distance Traveled
1,253,625
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,242
634
131
10
0
228,973
3
W
Bellona
8,374
644
131
10
0
257,205
3
L
King Arthur
6,508
501
92
7
0
247,619
4
W
Merlin
7,452
573
132
10
0
231,690
4
L
Ah Muzen Cab
6,482
499
122
9
0
214,371
2
L
Yemoja
5,573
429
32
2
0
224,310
6
L
Olorun
6,129
471
77
6
0
254,900
6
L
Da Ji
6,034
464
66
5
0
283,684
3
W
Fenrir
7,129
548
26
2
0
270,765
2
W
Freya
6,999
538
103
8
0
264,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role