Player Matchup

Ao Kuang
Ao Kuang
DeathWish5302
Ao Kuang
Level 41
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Medusa
Medusa
FrostStrike16
Medusa
Level 100
God Stats
18W - 21L
1,499 SR
Queue Stats
93W - 102L
1,471 Elo+
Party 2
Agni
Agni
JanPW1
Agni
Level 68
God Stats
12W - 5L
1,829 SR
Queue Stats
245W - 280L
1,442 Elo+
Solo
Lancelot
Lancelot
Jokerson33
Lancelot
Level 127
God Stats
1W - 5L
1,313 SR
Queue Stats
317W - 330L
1,467 Elo+
Party 2
Bacchus
Bacchus
StunningApple
Bacchus
Level 69
God Stats
16W - 16L
1,625 SR
Queue Stats
133W - 133L
1,515 Elo+
Party 2
Team Averages
Level 81
1,547 SR
1,476 Elo+

VS

Team Averages
Level 85
1,482 SR
1,385 Elo+
Ah Puch
Ah Puch
Captian Balls22
Ah Puch
Level 114
God Stats
2W - 1L
1,439 SR
Queue Stats
24W - 26L
1,436 Elo+
Party 3
Zeus
Zeus
CorteztheCleric
Zeus
Level 87
God Stats
13W - 12L
1,321 SR
Queue Stats
140W - 140L
1,316 Elo+
Party 1
Ratatoskr
Ratatoskr
MrsSeeAreOh
Ratatoskr
Level 90
God Stats
7W - 2L
1,481 SR
Queue Stats
141W - 147L
1,439 Elo+
Solo
Izanami
Izanami
SecureTheTaco
Izanami
Level 27
God Stats
40W - 47L
1,415 SR
Queue Stats
108W - 133L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
XMStealth
Cthulhu
Level 109
God Stats
5W - 1L
1,752 SR
Queue Stats
40W - 48L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeathWish5302
Ao Kuang
16
0 / 6 / 4
9,986
999
7,612
20,083
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 7 / 5
9,926
993
11,850
21,064
8,908
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Agni
JanPW1
Agni
16
2 / 7 / 3
10,464
1,046
10,526
14,459
6,062
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Jokerson33
Lancelot
15
2 / 8 / 2
10,201
1,020
13,641
24,904
10,897
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
15
1 / 6 / 2
9,530
953
3,449
26,761
31,931
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

105

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 19
11,683
1,168
20,729
4,179
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 0 / 19
12,614
1,261
28,991
6,451
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
MrsSeeAreOh
Ratatoskr
17
9 / 2 / 14
11,761
1,176
19,030
15,973
12,608
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
17
4 / 3 / 14
10,761
1,076
11,389
11,609
5,555
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
XMStealth
Cthulhu
18
6 / 0 / 25
12,367
1,237
19,174
12,747
13,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
5
Kills
34
34
Deaths
5
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
0
19
14.5
W
10
0
19
19.5
L
Ao Kuang
DeathWish5302
Ao Kuang
0
6
4
0.33
L
0
7
5
0.36
L
Agni
JanPW1
Agni
2
7
3
0.5
L
Lancelot
Jokerson33
Lancelot
2
8
2
0.38
W
Ratatoskr
MrsSeeAreOh
Ratatoskr
9
2
14
8
W
Izanami
4
3
14
3.67
L
Bacchus
1
6
2
0.33
W
Cthulhu
XMStealth
Cthulhu
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,078
Damage
99,313
107,271
Taken
50,959
66,593
Mitigated
37,014
4,577
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,729
1,264
0
2,091
4,179
2,204
0
1,649
2,530
42,627
0
W
28,991
3,467
917
432
6,451
2,973
0
2,459
3,992
45,981
0
L
Ao Kuang
DeathWish5302
Ao Kuang
7,612
2,414
0
1,997
20,083
8,795
0
11,421
8,662
23,680
0
L
11,850
5,925
170
212
21,064
8,908
0
12,431
8,633
0
52,588
L
Agni
JanPW1
Agni
10,526
1,792
120
835
14,459
6,062
0
10,743
3,716
38,464
0
L
Lancelot
Jokerson33
Lancelot
13,641
2,106
0
646
24,904
10,897
0
14,724
10,180
0
22,764
W
Ratatoskr
MrsSeeAreOh
Ratatoskr
19,030
6,036
0
4,663
15,973
12,608
0
8,659
7,314
0
29,705
W
Izanami
11,389
9,034
0
0
11,609
5,555
0
2,743
8,866
48
23,610
L
Bacchus
3,449
738
119
478
26,761
31,931
0
19,623
7,138
9,404
0
W
Cthulhu
XMStealth
Cthulhu
19,174
1,039
908
1,307
12,747
13,674
0
6,077
6,670
32,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
59,186
209
Minions Killed
167
11
Camps Cleared
4
879,215
Distance Traveled
969,752
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,683
1,168
33
3
0
192,304
0
W
Zeus
12,614
1,261
41
4
1
187,098
0
L
Ao Kuang
9,986
999
41
4
9
170,410
0
L
Medusa
9,926
993
63
6
1
169,096
2
L
Agni
10,464
1,046
78
8
0
160,608
1
L
Lancelot
10,201
1,020
17
2
1
207,689
2
W
Ratatoskr
11,761
1,176
30
3
0
211,326
0
W
Izanami
10,761
1,076
39
4
1
164,543
0
L
Bacchus
9,530
953
10
1
0
171,412
2
W
Cthulhu
12,367
1,237
24
2
2
214,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role