Player Matchup

Bacchus
Bacchus
Inferno11902
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,511 Elo+
Party 2
Apollo
Apollo
Merkedqq
Apollo
Level 37
God Stats
12W - 10L
1,581 SR
Queue Stats
86W - 93L
1,459 Elo+
Solo
Ymir
Ymir
NoLetha1s
Ymir
Level 121
God Stats
1W - 1L
1,369 SR
Queue Stats
91W - 68L
1,570 Elo+
Party 2
Mulan
Mulan
NoahDaBoss626
Mulan
Level 25
God Stats
5W - 2L
1,690 SR
Queue Stats
30W - 17L
1,268 Elo+
Party 2
Odin
Odin
StopTheCap
Odin
Level 57
God Stats
0W - 2L
1,276 SR
Queue Stats
65W - 65L
1,451 Elo+
Solo
Team Averages
Level 49
1,483 SR
1,452 Elo+

VS

Team Averages
Level 113
1,369 SR
1,488 Elo+
Hades
Hades
ClapYoHandzz
Hades
Level 138
God Stats
1W - 0L
1,523 SR
Queue Stats
29W - 27L
1,485 Elo+
Solo
Neith
Neith
CornbreadThief
Neith
Level 97
God Stats
1W - 3L
1,138 SR
Queue Stats
11W - 15L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
InfamousZu
Zhong Kui
Level 67
God Stats
16W - 25L
1,317 SR
Queue Stats
154W - 175L
1,475 Elo+
Solo
Eset
Eset
KinkeyKangaro0
Eset
Level 111
God Stats
6W - 5L
1,500 SR
Queue Stats
124W - 116L
1,543 Elo+
Solo
Thor
Thor
YoungCakes6
Thor
Level 151
God Stats
1W - 2L
1,366 SR
Queue Stats
193W - 210L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Inferno11902
Bacchus
9
3 / 0 / 4
6,652
475
4,814
9,582
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Merkedqq
Apollo
14
2 / 3 / 1
7,715
551
3,961
7,902
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
12
3 / 3 / 4
7,201
514
9,545
13,816
5,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,099
436
4,436
13,171
10,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 2 / 2
6,355
454
4,501
8,499
2,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,059
504
7,663
11,507
7,023
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 2
7,346
525
4,462
7,331
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
InfamousZu
Zhong Kui
12
3 / 0 / 3
7,872
562
8,739
9,387
9,716
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 5
8,322
594
7,082
8,465
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 3
7,380
527
6,039
9,598
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
13
13
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
1
2
2
1
W
Zhong Kui
InfamousZu
Zhong Kui
3
0
3
4.5
L
Bacchus
Inferno11902
Bacchus
3
0
4
5
W
4
3
5
2.17
L
Apollo
Merkedqq
Apollo
2
3
1
0.83
L
Ymir
3
3
4
1.67
L
0
5
0
0
L
2
2
2
1.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
33,985
52,970
Taken
46,288
31,667
Mitigated
28,192
12,475
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,663
1,147
377
5,150
11,507
7,023
96
6,358
5,149
42,431
0
W
4,462
1,938
0
3,581
7,331
3,143
231
1,155
6,176
0
48,690
W
Zhong Kui
InfamousZu
Zhong Kui
8,739
1,590
0
3,585
9,387
9,716
0
2,204
7,183
47,036
0
L
Bacchus
Inferno11902
Bacchus
4,814
898
0
2,592
9,582
9,901
0
5,178
4,404
18,903
0
W
7,082
726
0
2,802
8,465
4,291
0
2,253
6,212
43,144
0
L
Apollo
Merkedqq
Apollo
3,961
2,075
0
2,318
7,902
2,919
51
1,187
6,715
0
63,144
L
Ymir
9,545
2,504
0
4,557
13,816
5,591
0
8,024
5,792
57,528
0
L
4,436
1,098
0
2,348
13,171
10,600
228
7,959
5,212
0
36,095
L
4,501
1,061
0
660
8,499
2,656
0
1,136
7,363
0
32,174
W
6,039
1,160
0
3,778
9,598
4,019
0
2,611
6,987
0
47,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
37,979
349
Minions Killed
374
0
Camps Cleared
0
1,350,262
Distance Traveled
1,291,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,059
504
57
4
0
243,635
2
W
Neith
7,346
525
90
6
0
250,710
1
W
Zhong Kui
7,872
562
82
6
0
236,313
2
L
Bacchus
6,652
475
31
2
0
304,847
4
W
Eset
8,322
594
58
4
0
264,570
5
L
Apollo
7,715
551
113
8
0
262,396
4
L
Ymir
7,201
514
89
6
0
235,798
0
L
Mulan
6,099
436
61
4
0
267,923
2
L
Odin
6,355
454
55
4
0
279,298
0
W
Thor
7,380
527
87
6
0
296,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role