Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DemonsVendetta
Fenrir
Level 64
God Stats
16W - 17L
1,475 SR
Queue Stats
118W - 91L
1,551 Elo+
Party 1
Skadi
Skadi
Sekijuo
Skadi
Level 81
God Stats
10W - 6L
1,657 SR
Queue Stats
246W - 237L
1,541 Elo+
Party 1
King Arthur
King Arthur
SilentfaiIed
King Arthur
Level 69
God Stats
50W - 33L
1,649 SR
Queue Stats
130W - 123L
1,514 Elo+
Party 1
Ymir
Ymir
Svani24
Ymir
Level 124
God Stats
7W - 6L
1,731 SR
Queue Stats
349W - 359L
1,523 Elo+
Solo
Team Averages
Level 98
1,603 SR
1,526 Elo+

VS

Team Averages
Level 113
1,392 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Crismada
Guan Yu
Level 82
God Stats
3W - 8L
1,356 SR
Queue Stats
158W - 174L
1,418 Elo+
Solo
Nu Wa
Nu Wa
DaedricKing941
Nu Wa
Level 129
God Stats
1W - 3L
1,205 SR
Queue Stats
255W - 240L
1,532 Elo+
Party 2
Nemesis
Nemesis
SeNtiNoEU
Nemesis
Level 78
God Stats
1W - 5L
1,399 SR
Queue Stats
26W - 30L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 0
7,352
490
5,455
6,891
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 1 / 3
8,366
558
7,759
11,483
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Sekijuo
Skadi
16
5 / 0 / 1
9,306
620
10,719
9,567
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
SilentfaiIed
King Arthur
14
3 / 1 / 2
8,725
582
10,647
13,988
12,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Svani24
Ymir
12
0 / 1 / 4
7,777
518
4,878
14,883
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 1
6,979
465
4,337
9,340
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
 
Artio
11
1 / 0 / 1
6,730
449
3,359
11,171
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Crismada
Guan Yu
12
1 / 5 / 0
7,352
490
6,170
15,956
17,641
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 2 / 1
6,491
433
5,101
6,313
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SeNtiNoEU
Nemesis
12
0 / 3 / 2
6,744
450
6,264
12,007
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
3
4
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
0
1
L
Neith
 
Neith
0
3
1
0.17
L
Artio
 
Artio
1
0
1
1.5
L
Guan Yu
Crismada
Guan Yu
1
5
0
0.2
L
1
2
1
0.75
W
4
1
3
5.5
L
Nemesis
SeNtiNoEU
Nemesis
0
3
2
0.33
W
Skadi
Sekijuo
Skadi
5
0
1
5.5
W
King Arthur
SilentfaiIed
King Arthur
3
1
2
4
W
Ymir
Svani24
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
25,231
56,812
Taken
54,787
34,389
Mitigated
38,412
19,003
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,455
2,012
0
1,610
6,891
3,052
1,229
2,048
4,843
51,375
0
L
Neith
 
Neith
4,337
1,114
0
2,806
9,340
4,686
0
987
8,353
0
55,222
L
Artio
 
Artio
3,359
644
352
4,414
11,171
8,282
0
4,855
6,316
23,584
0
L
Guan Yu
Crismada
Guan Yu
6,170
633
0
3,767
15,956
17,641
0
462
15,494
0
42,027
L
5,101
879
0
885
6,313
2,468
0
2,607
3,706
47,789
0
W
7,759
1,422
0
4,067
11,483
5,138
1,463
2,035
9,448
0
49,843
L
Nemesis
SeNtiNoEU
Nemesis
6,264
2,876
0
1,800
12,007
5,335
0
1,422
10,585
0
61,347
W
Skadi
Sekijuo
Skadi
10,719
6,337
0
3,250
9,567
3,579
3,692
768
8,799
0
77,954
W
King Arthur
SilentfaiIed
King Arthur
10,647
2,241
0
2,748
13,988
12,925
294
421
13,567
0
59,182
W
Ymir
Svani24
Ymir
4,878
1,217
2,625
4,703
14,883
9,695
608
3,188
11,695
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
34,296
433
Minions Killed
383
0
Camps Cleared
0
1,444,101
Distance Traveled
1,304,942
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,352
490
84
6
0
283,045
4
L
Neith
6,979
465
86
6
0
259,680
4
L
Artio
6,730
449
40
3
0
262,708
2
L
Guan Yu
7,352
490
71
5
0
227,735
2
L
Nu Wa
6,491
433
87
6
0
248,812
6
W
Fenrir
8,366
558
73
5
0
324,374
3
L
Nemesis
6,744
450
99
7
0
306,007
3
W
Skadi
9,306
620
118
8
0
263,722
3
W
King Arthur
8,725
582
111
7
0
299,377
5
W
Ymir
7,777
518
47
3
0
273,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role