Player Matchup

Anubis
Anubis
AmG Hydra
Anubis
Level 67
God Stats
32W - 19L
1,544 SR
Queue Stats
61W - 40L
1,592 Elo+
Party 1
Pele
Pele
Fitchyy
Pele
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 97L
1,625 Elo+
Party 1
Set
Set
zRizzle
Set
Level 148
God Stats
4W - 2L
1,343 SR
Queue Stats
154W - 76L
1,653 Elo+
Party 1
Team Averages
Level 123
1,462 SR
1,623 Elo+

VS

Team Averages
Level 103
1,644 SR
1,372 Elo+
Zeus
Zeus
B1gmanginge
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,482 Elo+
Solo
Medusa
Medusa
LA_RAFAL_34
Medusa
Level 59
God Stats
2W - 8L
1,439 SR
Queue Stats
125W - 255L
1,214 Elo+
Party 2
Chaac
Chaac
No10-Akhy
Chaac
Level 125
God Stats
6W - 2L
1,992 SR
Queue Stats
362W - 459L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmG Hydra
Anubis
14
1 / 5 / 10
10,167
678
5,186
11,693
6,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Fitchyy
Pele
17
11 / 4 / 12
12,985
866
20,677
20,567
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
17
13 / 3 / 10
12,727
848
23,762
22,179
19,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
11,128
742
15,186
16,151
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
4 / 9 / 2
10,185
679
7,908
16,273
5,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
No10-Akhy
Chaac
13
4 / 7 / 6
10,800
720
14,359
21,185
21,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
12
12
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmG Hydra
Anubis
1
5
10
1.2
L
4
9
6
0.78
W
Pele
Fitchyy
Pele
11
4
12
4.25
L
Medusa
4
9
2
0.56
L
Chaac
No10-Akhy
Chaac
4
7
6
1
W
Set
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
37,453
54,439
Taken
53,609
40,513
Mitigated
32,814
23,196
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmG Hydra
Anubis
5,186
367
0
3,217
11,693
6,268
232
3,665
8,028
35,348
0
L
15,186
2,191
0
180
16,151
5,285
0
419
15,171
32,079
0
W
Pele
Fitchyy
Pele
20,677
5,261
0
8,614
20,567
14,819
138
6,812
13,755
0
48,922
L
Medusa
7,908
4,529
0
0
16,273
5,865
0
1,887
14,024
0
20,408
L
Chaac
No10-Akhy
Chaac
14,359
2,780
0
3,304
21,185
21,664
0
2,973
17,453
0
34,049
W
Set
23,762
11,105
437
10,928
22,179
19,426
1,398
5,523
16,656
0
55,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
32,113
157
Minions Killed
97
13
Camps Cleared
0
755,668
Distance Traveled
706,106
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,167
678
60
4
5
223,492
2
L
Zeus
11,128
742
40
3
0
222,005
8
W
Pele
12,985
866
50
3
5
274,097
3
L
Medusa
10,185
679
27
2
0
236,265
0
L
Chaac
10,800
720
30
2
0
247,836
1
W
Set
12,727
848
47
3
3
258,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role