Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
feltcrowd0955
Morgan Le Fay
Gold IV
Level 109
God Stats
8W - 1L
1,754 SR
Queue Stats
209W - 202L
1,560 MMR
Solo
Cliodhna
Cliodhna
Gold V
illuminessa
Cliodhna
Gold V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,551 SR
1,524 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,660 SR
1,556 MMR
Jormungandr
Jormungandr
Bronze III
KingMojz
Jormungandr
Bronze III
Level 152
God Stats
0W - 1L
1,900 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
Shrowdz
Chiron
Bronze III
Level 159
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1
Achilles
Achilles
Silver I
Zapismyhero
Achilles
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,588 MMR
Solo
Tyr
Tyr
Gold I
pajaropikon
Tyr
Gold I
Level 160
God Stats
12W - 14L
1,645 SR
Queue Stats
544W - 543L
1,569 MMR
Solo
Thoth
Thoth
Gold I
Лоск
Thoth
Gold I
Level 107
God Stats
3W - 4L
1,479 SR
Queue Stats
319W - 308L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 5 / 7
17,877
577
29,124
30,054
16,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
 
Camazotz
20
12 / 5 / 15
17,702
571
38,337
51,302
46,438
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
 
Sylvanus
20
0 / 6 / 15
13,467
434
12,306
37,975
56,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
feltcrowd0955
Morgan Le Fay
20
6 / 4 / 7
16,452
531
22,804
26,687
17,182
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
illuminessa
Cliodhna
20
12 / 1 / 12
19,920
643
45,335
33,883
21,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
CabrakanAh Muzen CabRavanaLancelot

VS

Bans
TsukuyomiAnhurSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingMojz
Jormungandr
16
1 / 9 / 12
12,335
398
16,367
40,825
51,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Shrowdz
Chiron
20
5 / 4 / 6
14,552
469
24,100
29,188
14,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Zapismyhero
Achilles
20
2 / 11 / 10
14,255
460
26,366
47,183
32,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 5 / 5
16,347
527
23,455
36,510
62,803
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Лоск
Thoth
20
7 / 9 / 3
14,989
484
24,209
25,660
11,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
38
Kills
21
21
Deaths
38
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
5
7
2.3
W
Camazotz
 
Camazotz
12
5
15
3.9
W
Sylvanus
 
Sylvanus
0
6
15
1.25
L
Jormungandr
KingMojz
Jormungandr
1
9
12
0.78
L
Chiron
Shrowdz
Chiron
5
4
6
2
L
Achilles
Zapismyhero
Achilles
2
11
10
0.64
W
Morgan Le Fay
feltcrowd0955
Morgan Le Fay
6
4
7
2.38
W
Cliodhna
illuminessa
Cliodhna
12
1
12
18
L
6
5
5
1.7
L
Thoth
Лоск
Thoth
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,906
Damage
114,497
179,901
Taken
179,366
158,950
Mitigated
171,943
90,409
Healing
36,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
29,124
19,125
0
12,602
30,054
16,995
11,169
5,448
24,606
0
181,746
W
Camazotz
 
Camazotz
38,337
17,319
0
30,654
51,302
46,438
2,671
13,427
37,875
0
148,546
W
Sylvanus
 
Sylvanus
12,306
3,437
7,633
12,281
37,975
56,904
908
9,901
28,074
47,451
16,416
L
Jormungandr
KingMojz
Jormungandr
16,367
3,973
0
2,940
40,825
51,499
0
9,488
31,337
51,983
0
L
Chiron
Shrowdz
Chiron
24,100
9,029
1,234
7,786
29,188
14,193
504
3,396
25,792
0
136,786
L
Achilles
Zapismyhero
Achilles
26,366
12,781
0
13,918
47,183
32,047
0
6,684
40,499
0
129,047
W
Morgan Le Fay
feltcrowd0955
Morgan Le Fay
22,804
763
455
8,098
26,687
17,182
3,725
9,172
17,515
178,980
0
W
Cliodhna
illuminessa
Cliodhna
45,335
5,105
0
18,686
33,883
21,431
1,597
4,807
29,076
0
188,602
L
23,455
2,210
0
9,313
36,510
62,803
473
5,511
30,999
0
130,328
L
Thoth
Лоск
Thoth
24,209
596
0
1,690
25,660
11,401
2,442
8,744
16,916
136,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,418
Gold Earned
72,478
900
Minions Killed
798
0
Camps Cleared
0
2,928,507
Distance Traveled
2,812,722
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,877
577
213
7
0
584,180
0
W
Camazotz
17,702
571
149
5
0
608,135
2
W
Sylvanus
13,467
434
81
3
0
495,623
5
L
Jormungandr
12,335
398
60
2
0
561,989
14
L
Chiron
14,552
469
201
6
0
572,994
10
L
Achilles
14,255
460
149
5
0
562,680
4
W
Morgan Le Fay
16,452
531
200
6
0
543,349
13
W
Cliodhna
19,920
643
257
8
0
697,220
15
L
Tyr
16,347
527
202
7
0
607,681
4
L
Thoth
14,989
484
186
6
0
507,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role