Player Matchup

Chaac
Chaac
LikMyKritoris
Chaac
Level 107
God Stats
21W - 17L
1,543 SR
Queue Stats
664W - 948L
1,382 Elo+
Party 2
Atlas
Atlas
Spacenivora
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 95L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
whitescorge
Gilgamesh
Level 155
God Stats
17W - 5L
1,719 SR
Queue Stats
458W - 239L
1,729 Elo+
Party 2
Team Averages
Level 101
1,587 SR
1,493 Elo+

VS

Team Averages
Level 135
1,536 SR
1,483 Elo+
Olorun
Olorun
CornbreadThief
Olorun
Level 97
God Stats
1W - 0L
1,766 SR
Queue Stats
12W - 15L
1,349 Elo+
Party 1
Artemis
Artemis
LemenFactory
Artemis
Level 156
God Stats
1W - 1L
1,580 SR
Queue Stats
19W - 13L
1,616 Elo+
Solo
Hercules
Hercules
YoungCakes6
Hercules
Level 151
God Stats
1W - 0L
1,262 SR
Queue Stats
42W - 37L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,849
590
11,323
22,454
22,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 5
10,080
672
10,315
19,731
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
whitescorge
Gilgamesh
14
6 / 4 / 3
10,648
710
18,126
21,654
13,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,657
710
15,902
15,812
8,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LemenFactory
Artemis
15
3 / 2 / 5
10,466
698
24,899
13,525
7,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
YoungCakes6
Hercules
15
1 / 2 / 6
9,914
661
9,449
20,150
24,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
8
8
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
Artemis
LemenFactory
Artemis
3
2
5
2.75
L
1
2
7
2.25
L
2
2
5
2.25
W
Hercules
YoungCakes6
Hercules
1
2
6
2
L
Gilgamesh
whitescorge
Gilgamesh
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
50,250
63,839
Taken
49,487
57,072
Mitigated
39,536
11,601
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,902
10,735
2,277
4,828
15,812
8,137
1,531
3,657
12,155
42,263
0
W
Artemis
LemenFactory
Artemis
24,899
11,541
0
2,679
13,525
7,067
1,182
2,764
10,761
0
68,258
L
11,323
1,846
0
4,882
22,454
22,394
0
6,841
15,613
0
32,722
L
10,315
3,898
0
3,668
19,731
21,268
150
5,168
14,563
27,417
0
W
Hercules
YoungCakes6
Hercules
9,449
3,018
1,840
7,044
20,150
24,332
173
4,656
15,494
0
22,027
L
Gilgamesh
whitescorge
Gilgamesh
18,126
7,317
983
2,068
21,654
13,410
0
4,612
17,042
419
49,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
31,037
135
Minions Killed
163
4
Camps Cleared
8
841,947
Distance Traveled
739,171
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,657
710
50
3
4
224,922
3
W
Artemis
10,466
698
85
6
3
243,402
4
L
Chaac
8,849
590
37
2
2
267,915
0
L
Atlas
10,080
672
37
2
0
275,590
3
W
Hercules
9,914
661
28
2
1
270,847
3
L
Gilgamesh
10,648
710
61
4
2
298,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role