Player Matchup

Sun Wukong
Sun Wukong
Achhilles300
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 217L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
GreedyRX
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,373 Elo+
Party 1
Charybdis
Charybdis
Kanji_KC
Charybdis
Level 33
God Stats
14W - 15L
1,324 SR
Queue Stats
56W - 53L
1,421 Elo+
Solo
Poseidon
Poseidon
Maghruu
Poseidon
Level 140
God Stats
1W - 2L
1,286 SR
Queue Stats
251W - 246L
1,421 Elo+
Party 1
Bacchus
Bacchus
domi--1803
Bacchus
Level 128
God Stats
2W - 5L
1,490 SR
Queue Stats
179W - 181L
1,466 Elo+
Party 1
Team Averages
Level 85
1,420 SR
1,420 Elo+

VS

Team Averages
Level 93
1,474 SR
1,453 Elo+
Xbalanque
Xbalanque
Kzz_YRN
Xbalanque
Level 75
God Stats
6W - 7L
1,386 SR
Queue Stats
270W - 281L
1,491 Elo+
Party 2
Camazotz
Camazotz
MITCHODT
Camazotz
Level 88
God Stats
4W - 6L
1,311 SR
Queue Stats
324W - 370L
1,432 Elo+
Party 2
Zeus
Zeus
Mr_Exclusive97
Zeus
Level 104
God Stats
5W - 3L
1,591 SR
Queue Stats
632W - 610L
1,473 Elo+
Party 2
Arachne
Arachne
XxMaRKoS1998xX
Arachne
Level 108
God Stats
49W - 27L
1,631 SR
Queue Stats
217W - 185L
1,498 Elo+
Party 2
Ymir
Ymir
kotonyak
Ymir
Level 89
God Stats
87W - 94L
1,451 SR
Queue Stats
641W - 670L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Achhilles300
Sun Wukong
14
0 / 5 / 2
9,108
455
12,866
21,352
18,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
GreedyRX
Hun Batz
14
0 / 5 / 3
8,530
427
8,974
18,229
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Kanji_KC
Charybdis
12
2 / 11 / 0
7,992
400
9,050
21,474
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Maghruu
Poseidon
15
3 / 5 / 1
9,630
482
15,019
14,740
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
domi--1803
Bacchus
12
2 / 3 / 3
8,608
430
9,162
15,020
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kzz_YRN
Xbalanque
18
9 / 1 / 8
11,510
576
17,932
16,293
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
MITCHODT
Camazotz
16
6 / 0 / 1
9,882
494
13,935
20,961
17,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 1 / 5
9,716
486
16,911
11,046
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 6
10,092
505
10,147
19,958
10,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 3 / 16
8,838
442
7,290
22,612
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
29
29
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Achhilles300
Sun Wukong
0
5
2
0.2
L
Hun Batz
GreedyRX
Hun Batz
0
5
3
0.3
L
Charybdis
Kanji_KC
Charybdis
2
11
0
0.18
W
Xbalanque
Kzz_YRN
Xbalanque
9
1
8
13
W
Camazotz
MITCHODT
Camazotz
6
0
1
6.5
L
Poseidon
Maghruu
Poseidon
3
5
1
0.7
W
8
1
5
10.5
W
6
2
6
4.5
L
Bacchus
domi--1803
Bacchus
2
3
3
1.17
W
Ymir
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,071
Damage
66,215
90,815
Taken
90,870
58,059
Mitigated
64,861
22,650
Healing
30,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Achhilles300
Sun Wukong
12,866
3,084
0
6,712
21,352
18,858
0
1,786
19,484
0
72,393
L
Hun Batz
GreedyRX
Hun Batz
8,974
2,496
0
4,259
18,229
8,386
0
4,911
13,048
0
73,836
L
Charybdis
Kanji_KC
Charybdis
9,050
6,300
0
6,494
21,474
7,652
0
3,077
18,265
0
59,487
W
Xbalanque
Kzz_YRN
Xbalanque
17,932
11,911
0
6,257
16,293
6,646
355
1,923
14,370
0
102,844
W
Camazotz
MITCHODT
Camazotz
13,935
3,881
0
10,877
20,961
17,164
582
3,396
17,565
0
76,439
L
Poseidon
Maghruu
Poseidon
15,019
2,666
0
2,572
14,740
6,220
626
9,314
4,821
80,980
0
W
16,911
933
0
3,191
11,046
5,107
0
5,980
5,066
64,873
0
W
10,147
5,895
0
7,169
19,958
10,880
0
6,212
13,746
0
85,607
L
Bacchus
domi--1803
Bacchus
9,162
1,254
485
2,128
15,020
16,943
117
3,816
10,996
31,438
0
W
Ymir
7,290
961
531
2,912
22,612
25,064
30
7,132
15,480
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
50,038
512
Minions Killed
553
0
Camps Cleared
0
1,787,796
Distance Traveled
1,870,261
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,108
455
120
6
0
352,237
0
L
Hun Batz
8,530
427
115
6
0
397,466
3
L
Charybdis
7,992
400
89
4
0
304,581
0
W
Xbalanque
11,510
576
169
8
0
353,216
7
W
Camazotz
9,882
494
114
6
0
378,812
1
L
Poseidon
9,630
482
145
7
0
365,808
4
W
Zeus
9,716
486
111
6
0
352,648
5
W
Arachne
10,092
505
130
7
0
418,863
1
L
Bacchus
8,608
430
43
2
0
367,704
1
W
Ymir
8,838
442
29
1
0
366,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role