Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hernanツ
Zeus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 129L
1,566 Elo+
Solo
Hachiman
Hachiman
Ivenxuts
Hachiman
Level 103
God Stats
10W - 6L
1,616 SR
Queue Stats
199W - 203L
1,464 Elo+
Solo
Nike
Nike
WoodedSheet8340
Nike
Level 159
God Stats
9W - 14L
1,325 SR
Queue Stats
1,692W - 1,846L
1,497 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,505 Elo+

VS

Team Averages
Level 127
1,517 SR
1,542 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Cardierr
Lancelot
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,671 Elo+
Solo
Thoth
Thoth
Larryx1368
Thoth
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,595 Elo+
Solo
Scylla
Scylla
NotLabeled
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 148L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VileFonzanoon
Kumbhakarna
Level 128
God Stats
3W - 3L
1,583 SR
Queue Stats
200W - 206L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 1 / 1
8,867
1,108
6,511
5,356
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
12
0 / 2 / 5
6,776
847
3,263
6,754
2,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
14
3 / 3 / 5
8,040
1,005
9,108
5,903
2,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
Ivenxuts
Hachiman
13
1 / 3 / 4
7,088
886
5,627
8,440
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 5
6,863
858
4,729
15,232
8,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 4 / 5
6,686
836
7,089
10,942
4,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Cardierr
Lancelot
12
1 / 2 / 10
6,641
830
4,347
7,517
4,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
16
5 / 2 / 6
8,506
1,063
9,359
6,819
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
NotLabeled
Scylla
15
4 / 2 / 6
8,106
1,013
10,779
4,496
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
VileFonzanoon
Kumbhakarna
5
0 / 0 / 1
5,175
647
0
1,280
608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
10
Kills
12
12
Deaths
10
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
1
6.5
W
Hun Batz
 
Hun Batz
0
2
5
1.25
L
Medusa
 
Medusa
2
4
5
1.13
L
Lancelot
Cardierr
Lancelot
1
2
10
3
W
Zeus
3
3
5
1.83
W
Hachiman
Ivenxuts
Hachiman
1
3
4
1
L
Thoth
5
2
6
4
L
Scylla
NotLabeled
Scylla
4
2
6
3.5
L
Kumbhakarna
VileFonzanoon
Kumbhakarna
0
0
1
0.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
31,574
41,685
Taken
31,054
18,038
Mitigated
14,897
14,659
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,511
100
304
1,667
5,356
1,844
156
3,088
2,268
25,950
0
W
Hun Batz
 
Hun Batz
3,263
637
986
1,873
6,754
2,540
0
2,657
4,097
0
8,675
L
Medusa
 
Medusa
7,089
2,498
1,599
2,748
10,942
4,734
0
4,745
6,035
0
13,705
L
Lancelot
Cardierr
Lancelot
4,347
1,318
0
611
7,517
4,635
0
3,898
3,435
0
5,291
W
Zeus
9,108
381
1,894
786
5,903
2,390
444
2,191
3,712
15,881
0
W
Hachiman
Ivenxuts
Hachiman
5,627
1,708
968
1,591
8,440
2,923
684
5,677
2,763
0
11,150
L
Thoth
9,359
440
1,071
1,141
6,819
2,859
0
3,383
3,278
24,907
0
L
Scylla
NotLabeled
Scylla
10,779
382
286
276
4,496
2,061
0
2,313
2,080
22,975
0
L
Kumbhakarna
VileFonzanoon
Kumbhakarna
0
0
0
0
1,280
608
0
1,280
0
0
0
W
4,729
151
446
4,144
15,232
8,341
56
6,525
8,707
0
8,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
35,114
100
Minions Killed
88
0
Camps Cleared
0
872,753
Distance Traveled
720,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,867
1,108
60
8
0
189,995
0
W
Hun Batz
6,776
847
7
1
0
169,874
2
L
Medusa
6,686
836
15
2
0
167,782
1
L
Lancelot
6,641
830
5
1
0
219,180
0
W
Zeus
8,040
1,005
14
2
0
177,921
0
W
Hachiman
7,088
886
11
1
0
170,406
4
L
Thoth
8,506
1,063
40
5
0
166,985
0
L
Scylla
8,106
1,013
28
4
0
152,596
2
L
Kumbhakarna
5,175
647
0
0
0
13,757
0
W
Nike
6,863
858
8
1
0
164,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role