Player Matchup

Janus
Janus
GrumbleScrud
Janus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 50L
1,627 Elo+
Party 1
Bacchus
Bacchus
a H080 on FIRE
Bacchus
Level 112
God Stats
123W - 43L
1,671 SR
Queue Stats
182W - 88L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
t4parker
Heimdallr
Level 160
God Stats
2W - 6L
1,483 SR
Queue Stats
65W - 49L
1,595 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,600 Elo+

VS

Team Averages
Level 108
1,506 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ChuckVegas
Sol
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 93L
1,424 Elo+
Solo
Atlas
Atlas
Reaper King8080
Atlas
Level 105
God Stats
2W - 3L
1,518 SR
Queue Stats
94W - 108L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,552
755
6,985
5,570
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 1 / 4
8,716
872
4,751
7,253
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
t4parker
Heimdallr
13
4 / 0 / 5
8,524
852
9,525
8,607
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 0
6,985
699
7,957
6,294
3,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 2
6,353
635
2,912
8,247
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 2
6,352
635
4,012
10,446
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
0
2
L
0
5
2
0.2
W
0
1
8
4
L
0
3
2
0.33
W
5
1
4
7
W
Heimdallr
t4parker
Heimdallr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,261
Damage
14,881
21,430
Taken
24,987
13,627
Mitigated
14,640
6,555
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,957
846
129
1,136
6,294
3,077
0
3,274
2,862
0
25,827
L
2,912
679
0
1,635
8,247
3,649
0
3,593
4,504
14,491
1,564
W
6,985
715
0
1,645
5,570
1,980
536
1,567
4,003
27,369
0
L
4,012
1,289
89
821
10,446
7,914
0
4,688
5,534
10,096
0
W
4,751
262
0
1,940
7,253
7,548
454
2,480
4,773
10,834
0
W
Heimdallr
t4parker
Heimdallr
9,525
6,045
0
2,970
8,607
4,099
1,899
2,666
5,941
0
37,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
19,690
122
Minions Killed
104
7
Camps Cleared
3
614,515
Distance Traveled
611,709
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,985
699
48
5
1
237,336
0
L
Sol
6,353
635
33
3
1
174,117
2
W
Janus
7,552
755
50
5
3
209,005
4
L
Atlas
6,352
635
23
2
1
200,256
1
W
Bacchus
8,716
872
13
1
0
216,081
2
W
Heimdallr
8,524
852
59
6
4
189,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role