Player Matchup

Merlin
Merlin
Masters
CMP Nate
Merlin
Masters
Level 160
God Stats
40W - 38L
1,650 SR
Queue Stats
389W - 360L
2,673 MMR
Solo
Ymir
Ymir
Diamond V
Fiz Toxico
Ymir
Diamond V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
2,094 MMR
Solo
Susano
Susano
Masters
IcyRush3
Susano
Masters
Level 129
God Stats
5W - 13L
1,397 SR
Queue Stats
381W - 363L
2,076 MMR
Party 1
Hercules
Hercules
Diamond III
Scougr
Hercules
Diamond III
Level 141
God Stats
7W - 2L
1,643 SR
Queue Stats
393W - 371L
2,162 MMR
Party 1
Neith
Neith
Gold II
z3ii
Neith
Gold II
Level 138
God Stats
3W - 2L
1,532 SR
Queue Stats
81W - 57L
1,783 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,545 SR
2,158 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,652 SR
2,158 MMR
Zhong Kui
Zhong Kui
Diamond III
Alione99
Zhong Kui
Diamond III
Level 149
God Stats
3W - 4L
1,742 SR
Queue Stats
251W - 257L
2,177 MMR
Solo
Artio
Artio
Platinum IV
Decxpitated
Artio
Platinum IV
Level 156
God Stats
1W - 3L
1,808 SR
Queue Stats
241W - 235L
1,732 MMR
Solo
Chernobog
Chernobog
Platinum III
GmT RainofBl00w
Chernobog
Platinum III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 374L
1,935 MMR
Solo
Tyr
Tyr
Diamond III
MattFe23
Tyr
Diamond III
Level 158
God Stats
4W - 6L
1,711 SR
Queue Stats
143W - 126L
2,281 MMR
Solo
Cabrakan
Cabrakan
Masters
OpTic_KeeGanaTor
Cabrakan
Masters
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 135L
2,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMP Nate
Merlin
19
2 / 0 / 6
12,607
548
18,980
8,883
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 4
11,346
493
8,464
19,586
25,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
IcyRush3
Susano
20
3 / 4 / 3
12,512
544
6,071
20,102
10,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Scougr
Hercules
20
1 / 1 / 1
12,998
565
10,741
28,162
36,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
z3ii
Neith
20
6 / 2 / 8
14,024
610
21,112
15,239
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaKaliGebLancelot

VS

Bans
HeraAtlasLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alione99
Zhong Kui
17
1 / 3 / 1
10,914
475
9,905
16,652
14,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 3
9,620
418
3,996
21,402
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
GmT RainofBl00w
Chernobog
12
1 / 5 / 3
8,731
380
5,255
15,994
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
1 / 1 / 3
11,902
517
18,726
19,453
34,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 3 / 1
11,707
509
6,411
20,973
16,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
8
8
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alione99
Zhong Kui
1
3
1
0.5
W
Merlin
CMP Nate
Merlin
2
0
6
5
L
0
2
3
0.75
W
2
1
4
4
L
Chernobog
GmT RainofBl00w
Chernobog
1
5
3
0.5
W
Susano
IcyRush3
Susano
3
4
3
1.13
L
1
1
3
2.5
L
5
3
1
1.83
W
Hercules
Scougr
Hercules
1
1
1
1.5
W
Neith
z3ii
Neith
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,368
Damage
44,293
91,972
Taken
94,474
83,416
Mitigated
93,749
40,976
Healing
31,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alione99
Zhong Kui
9,905
1,024
0
7,826
16,652
14,202
0
7,881
8,771
118,783
0
W
Merlin
CMP Nate
Merlin
18,980
1,224
0
1,889
8,883
4,401
2,240
2,993
5,890
143,348
0
L
3,996
889
1,677
5,594
21,402
23,326
0
9,360
12,042
28,556
0
W
8,464
1,562
0
4,870
19,586
25,214
100
9,593
9,993
26,624
0
L
Chernobog
GmT RainofBl00w
Chernobog
5,255
3,385
0
3,391
15,994
5,290
0
2,294
13,700
0
53,649
W
Susano
IcyRush3
Susano
6,071
1,163
0
10,546
20,102
10,178
502
5,699
14,403
0
115,901
L
18,726
2,878
0
6,343
19,453
34,232
158
372
19,081
0
117,706
L
6,411
437
0
6,555
20,973
16,699
0
7,676
13,297
120,242
0
W
Hercules
Scougr
Hercules
10,741
4,230
0
14,744
28,162
36,102
0
1,433
26,729
0
103,037
W
Neith
z3ii
Neith
21,112
13,520
0
8,927
15,239
7,521
9,470
4,288
10,951
0
145,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
52,874
777
Minions Killed
686
0
Camps Cleared
0
2,248,871
Distance Traveled
2,094,931
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,914
475
209
9
0
417,790
5
W
Merlin
12,607
548
196
9
0
437,831
9
L
Artio
9,620
418
39
2
0
438,157
6
W
Ymir
11,346
493
27
1
0
445,893
13
L
Chernobog
8,731
380
82
4
0
287,053
3
W
Susano
12,512
544
161
7
0
484,427
5
L
Tyr
11,902
517
174
8
0
492,632
4
L
Cabrakan
11,707
509
182
8
0
459,299
1
W
Hercules
12,998
565
189
8
0
465,220
7
W
Neith
14,024
610
204
9
0
415,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role