Player Matchup

Lancelot
Lancelot
De_BoneDoctor
Lancelot
Level 83
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 10L
1,102 Elo+
Solo
Nu Wa
Nu Wa
DemianT7_or1g1ns
Nu Wa
Level 112
God Stats
1W - 1L
1,353 SR
Queue Stats
27W - 18L
1,464 Elo+
Solo
Charybdis
Charybdis
GI CrAzYdOc
Charybdis
Level 128
God Stats
1W - 2L
1,284 SR
Queue Stats
68W - 96L
1,242 Elo+
Solo
Athena
Athena
Incazz_Nero
Athena
Level 65
God Stats
118W - 108L
1,574 SR
Queue Stats
222W - 249L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
blooblud22
Kuzenbo
Level 85
God Stats
30W - 46L
1,446 SR
Queue Stats
424W - 486L
1,318 Elo+
Solo
Team Averages
Level 95
1,388 SR
1,294 Elo+

VS

Team Averages
Level 76
1,382 SR
1,282 Elo+
Anubis
Anubis
Checko Gang
Anubis
Level 69
God Stats
95W - 108L
1,435 SR
Queue Stats
100W - 111L
1,341 Elo+
Solo
Hades
Hades
CrimsonMetal813
Hades
Level 33
God Stats
8W - 13L
1,345 SR
Queue Stats
24W - 37L
1,133 Elo+
Solo
Neith
Neith
THEE_MADTITAN
Neith
Level 109
God Stats
26W - 34L
1,385 SR
Queue Stats
755W - 793L
1,299 Elo+
Solo
Pele
Pele
dannycool2006070
Pele
Level 63
God Stats
1W - 1L
1,247 SR
Queue Stats
77W - 63L
1,383 Elo+
Solo
Agni
Agni
ismaloc54
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
De_BoneDoctor
Lancelot
11
1 / 3 / 1
6,920
433
4,400
12,858
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,521
283
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
GI CrAzYdOc
Charybdis
12
5 / 5 / 1
7,873
492
9,846
12,770
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
0 / 1 / 3
7,949
497
6,181
9,153
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
blooblud22
Kuzenbo
11
1 / 4 / 6
6,691
418
4,688
12,568
9,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 0 / 3
5,946
372
1,609
1,266
440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 6
7,704
482
7,147
10,576
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 4 / 3
8,801
550
9,545
13,075
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 0
8,322
520
1,631
10,400
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
14
0 / 0 / 5
8,556
535
6,011
7,575
2,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
13
13
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
0
3
1.5
W
3
2
6
3
L
Lancelot
De_BoneDoctor
Lancelot
1
3
1
0.5
L
0
0
0
0
L
Charybdis
GI CrAzYdOc
Charybdis
5
5
1
1.1
L
Athena
0
1
3
1.5
W
7
4
3
2.13
L
Kuzenbo
blooblud22
Kuzenbo
1
4
6
1
W
3
1
0
3
W
Agni
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
25,943
47,349
Taken
42,892
25,242
Mitigated
16,268
10,452
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,609
160
0
695
1,266
440
0
0
1,266
12,137
0
W
7,147
1,264
70
2,634
10,576
4,273
1,054
3,581
6,957
23,877
0
L
Lancelot
De_BoneDoctor
Lancelot
4,400
1,071
0
1,236
12,858
5,437
0
2,552
10,306
0
48,339
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
GI CrAzYdOc
Charybdis
9,846
4,633
431
4,445
12,770
4,579
812
3,716
9,054
0
59,726
L
Athena
6,181
1,264
0
1,720
9,153
6,133
50
3,846
5,307
55,691
0
W
9,545
2,729
0
3,952
13,075
5,526
1,019
3,280
9,693
0
49,391
L
Kuzenbo
blooblud22
Kuzenbo
4,688
1,693
360
2,260
12,568
9,093
376
4,653
7,915
20,121
0
W
1,631
259
0
1,482
10,400
3,436
2,332
1,789
8,071
0
58,400
W
Agni
6,011
620
627
4,623
7,575
2,593
1,223
1,779
5,600
61,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
39,329
314
Minions Killed
355
0
Camps Cleared
0
1,212,247
Distance Traveled
1,156,829
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,946
372
22
1
0
54,669
0
W
Hades
7,704
482
35
2
0
267,659
1
L
Lancelot
6,920
433
77
5
0
320,405
0
L
Nu Wa
4,521
283
0
0
0
9,218
0
L
Charybdis
7,873
492
92
6
0
253,477
0
L
Athena
7,949
497
116
7
0
323,230
2
W
Neith
8,801
550
82
5
0
265,220
3
L
Kuzenbo
6,691
418
29
2
0
305,917
3
W
Pele
8,322
520
97
6
0
265,470
0
W
Agni
8,556
535
119
7
0
303,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role