Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Daaanitooo
Erlang Shen
Level 145
God Stats
14W - 16L
1,549 SR
Queue Stats
278W - 265L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
GodSlayer6969
Yu Huang
Level 148
God Stats
13W - 15L
1,585 SR
Queue Stats
226W - 214L
1,562 Elo+
Party 1
Mercury
Mercury
Goldbold94
Mercury
Level 103
God Stats
6W - 2L
1,916 SR
Queue Stats
132W - 133L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mitko1701
Ah Muzen Cab
Level 105
God Stats
6W - 3L
1,648 SR
Queue Stats
114W - 115L
1,537 Elo+
Party 1
Team Averages
Level 121
1,640 SR
1,542 Elo+

VS

Team Averages
Level 119
1,590 SR
1,479 Elo+
Achilles
Achilles
Aggfree2
Achilles
Level 110
God Stats
12W - 10L
1,535 SR
Queue Stats
343W - 346L
1,454 Elo+
Solo
Hou Yi
Hou Yi
JorisBohnson1
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Liaomasis
Baba Yaga
Level 127
God Stats
1W - 1L
1,831 SR
Queue Stats
187W - 204L
1,451 Elo+
Solo
Da Ji
Da Ji
Luthonian
Da Ji
Level 145
God Stats
96W - 91L
1,578 SR
Queue Stats
488W - 488L
1,553 Elo+
Solo
Sylvanus
Sylvanus
sleepyHo
Sylvanus
Level 146
God Stats
28W - 30L
1,505 SR
Queue Stats
83W - 92L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 11
10,872
494
4,676
14,829
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Daaanitooo
Erlang Shen
20
11 / 5 / 4
14,336
652
22,406
25,425
27,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
GodSlayer6969
Yu Huang
19
3 / 2 / 10
12,709
578
20,749
13,025
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Goldbold94
Mercury
20
6 / 3 / 9
13,098
595
15,194
19,296
10,135
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
mitko1701
Ah Muzen Cab
20
4 / 0 / 1
13,138
597
9,449
12,752
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aggfree2
Achilles
18
5 / 5 / 2
11,754
534
15,665
24,559
22,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 5 / 2
9,681
440
7,824
12,513
6,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Liaomasis
Baba Yaga
17
0 / 4 / 2
10,432
474
6,466
16,308
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Luthonian
Da Ji
17
5 / 5 / 2
11,142
506
14,007
21,626
11,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
sleepyHo
Sylvanus
14
2 / 6 / 1
8,896
404
7,057
23,278
22,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
12
13
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
11
2.17
L
Achilles
Aggfree2
Achilles
5
5
2
1.2
W
Erlang Shen
Daaanitooo
Erlang Shen
11
5
4
2.6
W
Yu Huang
GodSlayer6969
Yu Huang
3
2
10
4
W
Mercury
Goldbold94
Mercury
6
3
9
3.5
L
0
5
2
0.2
L
Baba Yaga
Liaomasis
Baba Yaga
0
4
2
0.25
L
Da Ji
Luthonian
Da Ji
5
5
2
1.2
W
Ah Muzen Cab
mitko1701
Ah Muzen Cab
4
0
1
4.5
L
Sylvanus
sleepyHo
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,474
Damage
51,019
85,327
Taken
98,284
69,726
Mitigated
70,411
26,201
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,676
616
0
1,436
14,829
18,321
336
5,502
9,327
19,322
0
L
Achilles
Aggfree2
Achilles
15,665
4,311
0
10,957
24,559
22,922
792
845
23,714
0
85,251
W
Erlang Shen
Daaanitooo
Erlang Shen
22,406
13,211
0
11,382
25,425
27,988
44
1,798
23,627
0
104,730
W
Yu Huang
GodSlayer6969
Yu Huang
20,749
2,959
356
3,391
13,025
7,887
2,183
4,520
8,505
110,581
0
W
Mercury
Goldbold94
Mercury
15,194
7,172
0
1,916
19,296
10,135
380
2,082
17,214
0
143,120
L
7,824
3,607
0
2,035
12,513
6,102
1,374
627
11,886
0
74,986
L
Baba Yaga
Liaomasis
Baba Yaga
6,466
187
0
3,440
16,308
7,965
0
10,422
5,886
92,839
0
L
Da Ji
Luthonian
Da Ji
14,007
3,266
0
5,636
21,626
11,402
0
4,853
16,773
0
84,914
W
Ah Muzen Cab
mitko1701
Ah Muzen Cab
9,449
5,100
0
7,720
12,752
5,395
3,176
2,776
9,976
0
139,523
L
Sylvanus
sleepyHo
Sylvanus
7,057
1,714
1,125
5,370
23,278
22,020
210
8,678
14,600
34,727
12,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,153
Gold Earned
51,905
725
Minions Killed
658
0
Camps Cleared
0
2,207,628
Distance Traveled
1,982,055
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,872
494
26
1
0
425,815
7
L
Achilles
11,754
534
137
6
0
398,187
4
W
Erlang Shen
14,336
652
150
7
0
397,956
8
W
Yu Huang
12,709
578
159
7
0
412,259
7
W
Mercury
13,098
595
172
8
0
519,898
0
L
Hou Yi
9,681
440
146
7
0
378,536
4
L
Baba Yaga
10,432
474
173
8
0
404,192
6
L
Da Ji
11,142
506
122
6
0
419,551
5
W
Ah Muzen Cab
13,138
597
218
10
0
451,700
4
L
Sylvanus
8,896
404
80
4
0
381,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role