Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FierceExodus
Thanatos
Level 102
God Stats
3W - 4L
1,293 SR
Queue Stats
301W - 289L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlayerXBL
Ah Muzen Cab
Level 142
God Stats
4W - 0L
1,808 SR
Queue Stats
147W - 161L
1,476 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,488 Elo+

VS

Team Averages
Level 121
1,493 SR
1,427 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bärengard
Loki
Level 160
God Stats
47W - 67L
1,421 SR
Queue Stats
730W - 777L
1,472 Elo+
Solo
Eset
Eset
DevilFireBear
Eset
Level 86
God Stats
8W - 3L
1,590 SR
Queue Stats
379W - 468L
1,334 Elo+
Party 2
Olorun
Olorun
Xellcy
Olorun
Level 78
God Stats
2W - 2L
1,514 SR
Queue Stats
53W - 53L
1,478 Elo+
Solo
Nox
Nox
grootsbiscuits
Nox
Level 129
God Stats
20W - 26L
1,442 SR
Queue Stats
332W - 403L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
5 / 1 / 5
6,021
602
3,847
9,569
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
9
2 / 1 / 3
5,927
593
1,810
4,643
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
9
2 / 0 / 5
5,779
578
4,963
5,891
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
FierceExodus
Thanatos
10
5 / 0 / 3
6,331
633
3,867
6,042
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SlayerXBL
Ah Muzen Cab
10
3 / 3 / 2
6,028
603
7,023
7,881
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 4 / 0
5,939
594
5,652
7,888
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 6 / 2
4,779
478
3,705
7,912
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,668
467
1,577
6,045
2,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Xellcy
Olorun
8
0 / 5 / 1
4,600
460
5,981
6,066
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 1
4,935
494
2,841
3,767
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
5
7.5
W
Discordia
 
Discordia
2
1
3
3.5
W
Olorun
 
Olorun
2
0
5
4.5
L
Thor
 
Thor
4
4
0
1
L
1
6
2
0.33
L
0
1
1
0.5
W
Thanatos
FierceExodus
Thanatos
5
0
3
6.5
W
Ah Muzen Cab
SlayerXBL
Ah Muzen Cab
3
3
2
1.33
L
Olorun
Xellcy
Olorun
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
19,756
34,026
Taken
31,678
15,649
Mitigated
12,061
16,719
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,847
553
0
3,630
9,569
6,037
0
4,631
4,938
18,366
0
W
Discordia
 
Discordia
1,810
406
0
507
4,643
1,515
0
1,376
3,267
30,983
0
W
Olorun
 
Olorun
4,963
2,592
533
2,882
5,891
2,463
1,482
2,281
3,610
37,281
0
L
Thor
 
Thor
5,652
1,582
0
750
7,888
3,180
0
591
7,297
0
28,425
L
3,705
1,065
0
1,010
7,912
2,255
0
1,696
5,793
1,214
20,235
L
1,577
633
0
1,623
6,045
2,745
0
3,204
2,835
12,127
0
W
Thanatos
FierceExodus
Thanatos
3,867
1,017
0
7,317
6,042
2,841
0
840
5,202
0
36,437
W
Ah Muzen Cab
SlayerXBL
Ah Muzen Cab
7,023
2,640
0
1,850
7,881
2,793
0
662
7,219
0
45,851
L
Olorun
Xellcy
Olorun
5,981
2,762
78
775
6,066
2,371
0
4,360
1,706
24,156
4,217
L
2,841
291
0
1,047
3,767
1,510
0
584
3,103
26,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
24,921
303
Minions Killed
213
0
Camps Cleared
0
948,196
Distance Traveled
858,105
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,021
602
27
3
0
187,854
4
W
Discordia
5,927
593
66
7
0
179,324
2
W
Olorun
5,779
578
76
8
0
185,325
6
L
Thor
5,939
594
59
6
0
183,288
1
L
Loki
4,779
478
37
4
0
181,387
3
L
Eset
4,668
467
16
2
0
160,546
2
W
Thanatos
6,331
633
57
6
0
218,052
0
W
Ah Muzen Cab
6,028
603
77
8
0
177,641
0
L
Olorun
4,600
460
51
5
0
159,591
0
L
Nox
4,935
494
50
5
0
173,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role