Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dubaku42
Neith
Level 26
God Stats
10W - 23L
1,079 SR
Queue Stats
74W - 97L
1,117 Elo+
Party 1
Nox
Nox
Heisenbegr
Nox
Level 39
God Stats
4W - 5L
1,184 SR
Queue Stats
75W - 97L
1,117 Elo+
Party 1
Tiamat
Tiamat
McDonall
Tiamat
Level 41
God Stats
4W - 4L
1,476 SR
Queue Stats
22W - 25L
1,476 Elo+
Solo
Loki
Loki
waissman
Loki
Level 89
God Stats
7W - 4L
1,663 SR
Queue Stats
96W - 84L
1,386 Elo+
Solo
Team Averages
Level 48
1,380 SR
1,319 Elo+

VS

Team Averages
Level 90
1,641 SR
1,569 Elo+
Sylvanus
Sylvanus
Balerdroch
Sylvanus
Level 27
God Stats
15W - 6L
1,717 SR
Queue Stats
144W - 111L
1,630 Elo+
Party 2
Horus
Horus
RealityIsALie
Horus
Level 121
God Stats
5W - 0L
1,752 SR
Queue Stats
76W - 40L
1,694 Elo+
Party 2
Cernunnos
Cernunnos
Saminspeedos
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 62L
1,631 Elo+
Party 2
Yu Huang
Yu Huang
vergils1n
Yu Huang
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 277L
1,273 Elo+
Solo
Tyr
Tyr
xXAmonicXx
Tyr
Level 107
God Stats
1W - 1L
1,738 SR
Queue Stats
55W - 56L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 3 / 0
5,200
400
2,954
13,213
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Dubaku42
Neith
8
0 / 6 / 1
5,170
398
4,285
11,883
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 1
5,375
413
2,512
9,228
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
McDonall
Tiamat
12
0 / 0 / 0
6,336
487
1,761
2,070
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
10
1 / 6 / 0
5,853
450
3,321
12,023
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Balerdroch
Sylvanus
14
6 / 1 / 4
8,626
664
10,134
12,247
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 1 / 6
7,828
602
7,485
10,076
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Saminspeedos
Cernunnos
14
7 / 0 / 1
8,592
661
13,201
8,642
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
vergils1n
Yu Huang
12
1 / 0 / 8
7,437
572
4,895
4,650
1,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 1
8,034
618
1,202
3,899
2,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
19
19
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
W
Sylvanus
Balerdroch
Sylvanus
6
1
4
8
L
Neith
Dubaku42
Neith
0
6
1
0.08
L
0
4
1
0.13
L
Tiamat
McDonall
Tiamat
0
0
0
0
W
3
1
6
6
W
Cernunnos
Saminspeedos
Cernunnos
7
0
1
7.5
W
Yu Huang
vergils1n
Yu Huang
1
0
8
5
L
Loki
1
6
0
0.17
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,833
Damage
36,917
48,417
Taken
39,514
18,553
Mitigated
23,736
10,868
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,954
729
153
1,540
13,213
8,453
0
4,261
8,952
15,019
0
W
Sylvanus
Balerdroch
Sylvanus
10,134
3,428
1,081
5,503
12,247
7,563
116
2,172
10,057
51,321
17,898
L
Neith
Dubaku42
Neith
4,285
2,448
0
2,761
11,883
2,586
0
86
11,797
0
28,919
L
2,512
338
0
2,138
9,228
2,769
364
4,568
4,660
20,186
0
L
Tiamat
McDonall
Tiamat
1,761
282
0
1,316
2,070
1,063
160
454
1,616
38,366
0
W
7,485
3,127
1,388
3,598
10,076
8,029
56
1,308
8,768
0
23,669
W
Cernunnos
Saminspeedos
Cernunnos
13,201
8,105
0
5,752
8,642
3,842
3,151
820
7,822
0
76,524
W
Yu Huang
vergils1n
Yu Huang
4,895
1,252
0
1,073
4,650
1,844
1,757
1,640
2,998
42,233
0
L
Loki
3,321
730
0
2,960
12,023
3,682
125
4,534
7,489
0
33,946
W
1,202
62
0
429
3,899
2,458
144
1,033
2,642
0
45,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
40,517
247
Minions Killed
413
0
Camps Cleared
0
1,132,820
Distance Traveled
1,275,020
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,200
400
19
1
0
239,534
7
W
Sylvanus
8,626
664
105
8
0
251,089
0
L
Neith
5,170
398
37
3
0
189,750
2
L
Nox
5,375
413
43
3
0
225,601
0
L
Tiamat
6,336
487
89
7
0
237,357
2
W
Horus
7,828
602
23
2
0
267,451
3
W
Cernunnos
8,592
661
118
9
0
245,230
1
W
Yu Huang
7,437
572
60
5
0
242,069
3
L
Loki
5,853
450
59
5
0
240,578
1
W
Tyr
8,034
618
107
8
0
269,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role