Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze V
Recon3344_PL
Rama
Bronze V
Level 142
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 3L
1,454 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
Sneakyturtle213
Gilgamesh
Gold I
Level 109
God Stats
37W - 42L
1,534 SR
Queue Stats
1,226W - 1,239L
1,590 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
maxymilian1987
Cthulhu
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 MMR
Party 2
Merlin
Merlin
Gold V
typhon2201
Merlin
Gold V
Level 107
God Stats
1W - 2L
1,586 SR
Queue Stats
19W - 20L
1,494 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,535 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,618 SR
1,484 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
CobblerJohnEU
Ymir
Gold II
Level 134
God Stats
1W - 0L
1,318 SR
Queue Stats
169W - 173L
1,425 MMR
Solo
Neith
Neith
Gold II
Vglq
Neith
Gold II
Level 128
God Stats
5W - 0L
1,907 SR
Queue Stats
365W - 368L
1,522 MMR
Solo
Sylvanus
Sylvanus
Gold III
intenseJustin
Sylvanus
Gold III
Level 136
God Stats
8W - 4L
1,713 SR
Queue Stats
39W - 40L
1,531 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xInv3R
Tsukuyomi
Gold III
Level 144
God Stats
8W - 4L
1,650 SR
Queue Stats
159W - 154L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 4 / 2
8,532
449
10,669
19,010
17,207
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 0
7,740
407
4,845
14,475
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sneakyturtle213
Gilgamesh
14
2 / 2 / 3
8,695
458
7,093
16,127
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 5
7,773
409
8,263
15,740
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
typhon2201
Merlin
15
2 / 1 / 4
9,186
483
11,728
9,287
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CabrakanArachneLancelot

VS

Bans
BakasuraIzanamiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 2 / 7
9,698
510
8,887
11,668
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 5
10,253
540
9,348
15,619
13,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Vglq
Neith
17
6 / 1 / 7
10,807
569
14,912
14,014
6,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
intenseJustin
Sylvanus
14
2 / 1 / 9
8,859
466
5,932
16,082
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
xInv3R
Tsukuyomi
16
3 / 1 / 6
10,175
536
11,390
13,090
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
16
16
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
4
2
1
W
Poseidon
 
Poseidon
2
2
7
2.75
W
3
2
5
2.75
L
0
6
0
0
L
Gilgamesh
Sneakyturtle213
Gilgamesh
2
2
3
1.75
W
Neith
Vglq
Neith
6
1
7
9.5
W
Sylvanus
intenseJustin
Sylvanus
2
1
9
6.5
L
0
3
5
0.83
L
Merlin
typhon2201
Merlin
2
1
4
4
W
Tsukuyomi
xInv3R
Tsukuyomi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
50,469
74,639
Taken
70,473
50,253
Mitigated
46,890
11,339
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,669
2,087
584
1,536
19,010
17,207
0
9,287
9,325
0
50,903
W
Poseidon
 
Poseidon
8,887
659
0
3,434
11,668
4,735
277
3,167
8,501
88,052
0
W
9,348
1,955
0
3,095
15,619
13,128
183
3,495
12,124
63,851
0
L
4,845
3,173
0
1,548
14,475
6,227
0
2,863
11,588
0
65,581
L
Gilgamesh
Sneakyturtle213
Gilgamesh
7,093
1,590
0
1,628
16,127
7,801
0
4,152
11,917
0
78,848
W
Neith
Vglq
Neith
14,912
3,749
0
5,522
14,014
6,812
319
4,748
9,266
0
78,453
W
Sylvanus
intenseJustin
Sylvanus
5,932
1,193
2,685
4,157
16,082
15,603
360
5,908
10,174
36,696
17,169
L
8,263
330
446
4,150
15,740
14,837
0
3,764
11,970
32,783
0
L
Merlin
typhon2201
Merlin
11,728
199
0
1,447
9,287
4,181
0
3,002
6,223
79,866
0
W
Tsukuyomi
xInv3R
Tsukuyomi
11,390
3,565
0
4,830
13,090
6,612
0
2,998
10,092
0
91,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
49,792
467
Minions Killed
587
0
Camps Cleared
0
1,857,026
Distance Traveled
1,925,691
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,532
449
74
4
0
357,997
2
W
Poseidon
9,698
510
133
7
0
387,229
4
W
Ymir
10,253
540
131
7
0
369,319
5
L
Rama
7,740
407
105
6
0
325,620
3
L
Gilgamesh
8,695
458
105
6
0
430,964
5
W
Neith
10,807
569
130
7
0
372,209
3
W
Sylvanus
8,859
466
61
3
0
345,928
8
L
Cthulhu
7,773
409
47
2
0
373,133
9
L
Merlin
9,186
483
136
7
0
369,312
2
W
Tsukuyomi
10,175
536
132
7
0
451,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role