Player Matchup

He Bo
He Bo
DarK-NoSsioP
He Bo
Level 87
God Stats
3W - 3L
1,623 SR
Queue Stats
330W - 343L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Myst DANGER
Jing Wei
Level 124
God Stats
5W - 6L
1,456 SR
Queue Stats
418W - 409L
1,483 Elo+
Party 2
Chang'e
Chang'e
Myst Vixen
Chang'e
Level 160
God Stats
7W - 9L
1,456 SR
Queue Stats
399W - 414L
1,458 Elo+
Party 2
King Arthur
King Arthur
Owon44
King Arthur
Level 109
God Stats
6W - 10L
1,409 SR
Queue Stats
381W - 385L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
St4rk1zZz1
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,556 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,498 Elo+

VS

Team Averages
Level 90
1,527 SR
1,477 Elo+
Freya
Freya
BounZinqNicK
Freya
Level 123
God Stats
2W - 2L
1,499 SR
Queue Stats
25W - 21L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
MorenoSanfer
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
Necr0defl0rat0r
Guan Yu
Level 129
God Stats
11W - 5L
1,637 SR
Queue Stats
349W - 360L
1,468 Elo+
Solo
Rama
Rama
Senna5vm
Rama
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 33L
1,461 Elo+
Party 3
Set
Set
Theaxestilo
Set
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 87L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
12,263
613
18,634
22,405
9,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Myst DANGER
Jing Wei
20
3 / 5 / 17
12,826
641
20,071
27,704
13,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Myst Vixen
Chang'e
20
14 / 5 / 11
15,970
799
21,537
27,829
14,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Owon44
King Arthur
20
6 / 6 / 16
12,804
640
22,752
38,915
49,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
St4rk1zZz1
Baba Yaga
20
4 / 5 / 20
13,771
689
30,467
27,817
16,420
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
16,282
814
38,334
28,453
19,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
MorenoSanfer
Tsukuyomi
20
3 / 8 / 14
12,667
633
21,111
28,909
16,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 15
14,581
729
17,839
38,016
57,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
6 / 5 / 15
14,327
716
23,398
17,155
10,265
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 9 / 21
14,210
711
29,759
25,835
20,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
111
31
Kills
30
30
Deaths
31
74
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
L
4
9
10
1
W
Tsukuyomi
MorenoSanfer
Tsukuyomi
3
8
14
1.25
L
Jing Wei
Myst DANGER
Jing Wei
3
5
17
2.3
L
Chang'e
Myst Vixen
Chang'e
14
5
11
3.9
W
6
5
15
2.7
L
King Arthur
Owon44
King Arthur
6
6
16
2.33
W
Rama
6
5
15
2.7
L
Baba Yaga
St4rk1zZz1
Baba Yaga
4
5
20
2.8
W
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,461
Damage
130,441
144,670
Taken
138,368
102,739
Mitigated
125,279
57,484
Healing
66,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,334
10,761
2,893
12,125
28,453
19,951
4,917
14,453
14,000
58,297
0
L
18,634
638
1,663
3,615
22,405
9,315
529
4,951
17,454
30,832
0
W
Tsukuyomi
MorenoSanfer
Tsukuyomi
21,111
5,255
1,068
5,795
28,909
16,991
1,360
16,991
11,918
0
48,442
L
Jing Wei
Myst DANGER
Jing Wei
20,071
15,596
2,291
4,557
27,704
13,718
1,552
9,560
18,144
0
45,922
L
Chang'e
Myst Vixen
Chang'e
21,537
1,992
18,730
10,551
27,829
14,172
1,084
3,825
24,004
56,157
0
W
17,839
870
20,290
17,735
38,016
57,587
328
16,215
21,801
1,525
29,757
L
King Arthur
Owon44
King Arthur
22,752
2,086
1,629
3,045
38,915
49,114
76
12,138
26,777
0
29,075
W
Rama
23,398
15,824
929
49
17,155
10,265
3,635
9,880
7,275
0
54,668
L
Baba Yaga
St4rk1zZz1
Baba Yaga
30,467
774
2,296
9,107
27,817
16,420
915
8,448
19,369
55,746
0
W
29,759
13,198
982
4,542
25,835
20,485
586
13,099
12,736
0
52,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
72,067
210
Minions Killed
201
0
Camps Cleared
0
1,739,916
Distance Traveled
1,795,596
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,282
814
44
2
0
358,564
0
L
He Bo
12,263
613
28
1
0
330,363
1
W
Tsukuyomi
12,667
633
38
2
0
365,346
0
L
Jing Wei
12,826
641
48
2
0
310,529
4
L
Chang'e
15,970
799
75
4
0
364,825
3
W
Guan Yu
14,581
729
19
1
0
413,202
0
L
King Arthur
12,804
640
6
0
0
330,597
0
W
Rama
14,327
716
67
3
0
334,759
0
L
Baba Yaga
13,771
689
53
3
0
403,602
6
W
Set
14,210
711
33
2
0
323,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role