Player Matchup

Anhur
Anhur
CareFreeCasanova
Anhur
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
37W - 51L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Daegon_97
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
Dracooscuro-arka
Gilgamesh
Level 62
God Stats
0W - 2L
1,154 SR
Queue Stats
17W - 37L
1,293 Elo+
Party 1
Team Averages
Level 64
1,316 SR
1,310 Elo+

VS

Team Averages
Level 58
1,332 SR
1,237 Elo+
Ah Puch
Ah Puch
LYnX uG
Ah Puch
Level 103
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 8L
1,429 Elo+
Solo
Achilles
Achilles
Mr_Santos-55
Achilles
Level 50
God Stats
1W - 1L
1,142 SR
Queue Stats
9W - 32L
1,153 Elo+
Party 2
Nike
Nike
kriss_kross_90s
Nike
Level 21
God Stats
1W - 3L
1,171 SR
Queue Stats
5W - 21L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
10,489
617
7,541
19,807
7,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Daegon_97
Kukulkan
14
3 / 9 / 3
10,720
631
11,579
15,968
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
16
5 / 8 / 4
11,715
689
14,930
25,481
26,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LYnX uG
Ah Puch
19
11 / 3 / 11
14,087
829
22,427
13,912
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mr_Santos-55
Achilles
17
8 / 5 / 12
13,888
817
12,971
19,383
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 1 / 14
13,260
780
15,226
17,002
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
9
Kills
27
27
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Kukulkan
Daegon_97
Kukulkan
3
9
3
0.5
L
Gilgamesh
5
8
4
0.88
W
Ah Puch
LYnX uG
Ah Puch
11
3
11
5.5
W
Achilles
Mr_Santos-55
Achilles
8
5
12
2.8
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,050
Damage
50,624
61,256
Taken
50,297
40,435
Mitigated
34,505
5,418
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
3,400
0
2,957
19,807
7,609
0
7,296
11,870
0
31,880
L
Kukulkan
Daegon_97
Kukulkan
11,579
2,123
0
64
15,968
6,705
40
7,065
8,343
29,458
0
L
Gilgamesh
14,930
3,627
213
2,184
25,481
26,121
0
7,325
17,161
0
34,595
W
Ah Puch
LYnX uG
Ah Puch
22,427
1,495
0
5,618
13,912
6,055
1,229
2,835
10,651
56,769
0
W
Achilles
Mr_Santos-55
Achilles
12,971
4,640
0
4,880
19,383
15,562
582
4,161
14,642
0
33,466
W
15,226
4,113
0
2,254
17,002
12,888
355
4,721
11,556
0
55,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
41,235
150
Minions Killed
189
4
Camps Cleared
9
704,281
Distance Traveled
879,102
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,489
617
55
3
3
224,713
11
L
Kukulkan
10,720
631
51
3
0
213,569
0
L
Gilgamesh
11,715
689
44
3
1
265,999
4
W
Ah Puch
14,087
829
78
5
5
271,715
1
W
Achilles
13,888
817
27
2
2
279,238
1
W
Nike
13,260
780
84
5
2
328,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role