Player Matchup

Kukulkan
Kukulkan
CornbreadThief
Kukulkan
Level 97
God Stats
1W - 1L
1,229 SR
Queue Stats
5W - 9L
1,221 Elo+
Party 1
Kumbhakarna
Kumbhakarna
E1yks
Kumbhakarna
Level 68
God Stats
10W - 1L
1,920 SR
Queue Stats
97W - 60L
1,704 Elo+
Party 3
Shiva
Shiva
Weespy
Shiva
Level 102
God Stats
8W - 4L
1,670 SR
Queue Stats
156W - 149L
1,462 Elo+
Solo
Cernunnos
Cernunnos
YoungCakes6
Cernunnos
Level 151
God Stats
1W - 0L
1,604 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Lancelot
Lancelot
commitnotalive
Lancelot
Level 100
God Stats
35W - 18L
1,738 SR
Queue Stats
208W - 108L
1,706 Elo+
Party 3
Team Averages
Level 104
1,632 SR
1,492 Elo+

VS

Team Averages
Level 139
1,508 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
PantlessZombie
Osiris
Level 126
God Stats
0W - 2L
1,551 SR
Queue Stats
120W - 132L
1,486 Elo+
Solo
Artemis
Artemis
SkyrainEMIYA
Artemis
Level 145
God Stats
12W - 18L
1,409 SR
Queue Stats
654W - 680L
1,515 Elo+
Solo
Scylla
Scylla
xnorix
Scylla
Level 160
God Stats
0W - 1L
1,582 SR
Queue Stats
58W - 53L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 2 / 7
8,846
1,106
8,714
6,167
3,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
E1yks
Kumbhakarna
14
0 / 2 / 8
8,836
1,105
2,533
11,141
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
Weespy
Shiva
14
5 / 2 / 7
9,399
1,175
12,545
8,924
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
YoungCakes6
Cernunnos
14
2 / 0 / 7
8,663
1,083
9,367
7,032
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
14
2 / 2 / 9
8,619
1,077
9,958
8,688
8,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

302

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 2 / 6
8,466
1,058
3,798
9,392
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
 
Nox
13
1 / 2 / 6
8,057
1,007
2,436
3,761
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 4
8,556
1,070
7,593
13,099
13,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
SkyrainEMIYA
Artemis
14
2 / 5 / 5
8,573
1,072
9,107
13,431
5,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
xnorix
Scylla
14
3 / 0 / 4
9,068
1,134
14,287
6,287
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
12
Kills
8
8
Deaths
12
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
6
1.5
L
Nox
 
Nox
1
2
6
2
W
Kukulkan
3
2
7
3.25
W
Kumbhakarna
E1yks
Kumbhakarna
0
2
8
2
L
2
3
4
1.33
L
Artemis
SkyrainEMIYA
Artemis
2
5
5
0.9
W
Shiva
Weespy
Shiva
5
2
7
4.25
W
Cernunnos
YoungCakes6
Cernunnos
2
0
7
5.5
W
Lancelot
2
2
9
3.25
L
Scylla
xnorix
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
37,221
41,952
Taken
45,970
33,424
Mitigated
33,056
4,903
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,798
26
0
1,727
9,392
9,325
0
2,679
6,574
11,491
0
L
Nox
 
Nox
2,436
194
0
0
3,761
1,681
0
1,083
2,624
11,451
0
W
Kukulkan
8,714
1,295
0
125
6,167
3,022
0
3,605
2,562
27,009
0
W
Kumbhakarna
E1yks
Kumbhakarna
2,533
422
0
758
11,141
10,404
0
6,846
4,295
4,997
0
L
7,593
3,339
0
1,371
13,099
13,992
0
3,526
9,453
0
22,071
L
Artemis
SkyrainEMIYA
Artemis
9,107
4,408
0
935
13,431
5,586
0
2,368
10,809
0
26,242
W
Shiva
Weespy
Shiva
12,545
2,055
573
1,067
8,924
8,536
0
4,127
4,797
0
17,265
W
Cernunnos
YoungCakes6
Cernunnos
9,367
5,136
0
2,380
7,032
3,328
0
3,580
3,452
0
33,341
W
Lancelot
9,958
2,531
0
0
8,688
8,134
0
2,363
6,325
0
19,605
L
Scylla
xnorix
Scylla
14,287
1,343
0
0
6,287
2,472
0
1,591
4,561
34,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
42,720
147
Minions Killed
150
3
Camps Cleared
8
808,862
Distance Traveled
709,529
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,466
1,058
14
2
0
136,629
0
L
Nox
8,057
1,007
20
3
0
103,402
0
W
Kukulkan
8,846
1,106
42
5
0
148,243
0
W
Kumbhakarna
8,836
1,105
3
0
0
154,365
0
L
Osiris
8,556
1,070
17
2
2
168,655
1
L
Artemis
8,573
1,072
36
5
4
146,354
1
W
Shiva
9,399
1,175
14
2
0
179,120
1
W
Cernunnos
8,663
1,083
65
8
1
147,637
0
W
Lancelot
8,619
1,077
23
3
2
179,497
0
L
Scylla
9,068
1,134
63
8
2
154,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role