Player Matchup

Anubis
Anubis
CRAZY BRUH
Anubis
Level 126
God Stats
5W - 3L
1,850 SR
Queue Stats
273W - 339L
1,353 Elo+
Party 3
Chiron
Chiron
CRAZYGÜRR
Chiron
Level 109
God Stats
58W - 48L
1,551 SR
Queue Stats
174W - 181L
1,387 Elo+
Party 3
Sylvanus
Sylvanus
ChristinaLoveQuQ
Sylvanus
Level 37
God Stats
6W - 0L
1,836 SR
Queue Stats
147W - 23L
1,918 Elo+
Party 1
Geb
Geb
CryNFeed23
Geb
Level 44
God Stats
3W - 1L
1,545 SR
Queue Stats
144W - 121L
1,562 Elo+
Party 1
Arachne
Arachne
MemoryStays
Arachne
Level 160
God Stats
45W - 20L
1,712 SR
Queue Stats
547W - 429L
1,700 Elo+
Party 1
Team Averages
Level 95
1,699 SR
1,584 Elo+

VS

Team Averages
Level 55
1,487 SR
1,357 Elo+
Poseidon
Poseidon
 
Poseidon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Boichaan
Artio
Level 84
God Stats
1W - 1L
1,805 SR
Queue Stats
88W - 83L
1,412 Elo+
Solo
Tiamat
Tiamat
DeadmasterXX377
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 122L
1,422 Elo+
Solo
Neith
Neith
LegitHamm
Neith
Level 29
God Stats
7W - 7L
1,200 SR
Queue Stats
275W - 290L
993 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotCripage
Cu Chulainn
Level 67
God Stats
8W - 8L
1,430 SR
Queue Stats
66W - 69L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CRAZY BRUH
Anubis
12
2 / 1 / 2
7,345
565
6,629
7,024
3,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
CRAZYGÜRR
Chiron
12
0 / 0 / 1
7,427
571
3,224
4,097
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 4
8,238
634
7,644
9,706
9,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 2 / 3
7,048
542
5,566
11,263
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MemoryStays
Arachne
13
6 / 0 / 3
8,248
634
10,002
10,871
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 1
7,148
550
7,930
9,840
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Boichaan
Artio
9
1 / 0 / 2
6,266
482
3,671
12,755
6,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,156
474
4,811
8,078
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
LegitHamm
Neith
11
1 / 1 / 2
6,317
486
2,009
4,690
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
NotCripage
Cu Chulainn
9
0 / 3 / 0
6,094
469
5,367
13,375
7,569
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
3
3
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
L
Artio
Boichaan
Artio
1
0
2
2
W
Anubis
CRAZY BRUH
Anubis
2
1
2
3
W
Chiron
CRAZYGÜRR
Chiron
0
0
1
0.5
W
2
0
4
4
W
0
2
3
0.75
L
0
3
2
0.33
L
Neith
LegitHamm
Neith
1
1
2
2
W
Arachne
MemoryStays
Arachne
6
0
3
7.5
L
Cu Chulainn
NotCripage
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
23,788
42,961
Taken
48,738
28,062
Mitigated
24,012
21,499
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,930
1,799
0
780
9,840
3,327
22
2,817
7,023
74,246
0
L
Artio
Boichaan
Artio
3,671
965
2,422
3,504
12,755
6,681
0
6,122
6,633
17,068
0
W
Anubis
CRAZY BRUH
Anubis
6,629
614
0
4,774
7,024
3,751
303
4,313
2,543
51,869
0
W
Chiron
CRAZYGÜRR
Chiron
3,224
1,002
346
1,782
4,097
1,541
1,130
159
3,938
0
52,002
W
7,644
2,131
682
5,635
9,706
9,730
1,408
1,226
8,480
45,344
10,597
W
5,566
998
65
2,986
11,263
7,870
257
6,044
4,720
24,016
0
L
4,811
1,095
0
1,414
8,078
4,506
0
3,876
4,202
37,363
0
L
Neith
LegitHamm
Neith
2,009
451
0
1,631
4,690
1,929
0
569
4,121
0
35,662
W
Arachne
MemoryStays
Arachne
10,002
5,737
0
5,229
10,871
5,170
0
4,116
6,523
0
58,138
L
Cu Chulainn
NotCripage
Cu Chulainn
5,367
1,068
0
4,252
13,375
7,569
0
5,544
7,831
0
41,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
31,981
395
Minions Killed
366
0
Camps Cleared
0
1,242,175
Distance Traveled
1,293,812
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,148
550
125
10
0
286,723
3
L
Artio
6,266
482
19
1
0
261,786
1
W
Anubis
7,345
565
86
7
0
227,434
4
W
Chiron
7,427
571
89
7
0
217,388
5
W
Sylvanus
8,238
634
110
8
0
230,807
3
W
Geb
7,048
542
28
2
0
264,396
8
L
Tiamat
6,156
474
85
7
0
263,661
3
L
Neith
6,317
486
67
5
0
251,647
2
W
Arachne
8,248
634
82
6
0
302,150
2
L
Cu Chulainn
6,094
469
70
5
0
229,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role