Player Matchup

Odin
Odin
BGMimeMachine
Odin
Level 78
God Stats
54W - 41L
1,476 SR
Queue Stats
274W - 299L
1,361 Elo+
Solo
Artio
Artio
Golf-3all
Artio
Level 37
God Stats
1W - 0L
1,183 SR
Queue Stats
89W - 99L
1,384 Elo+
Solo
Da Ji
Da Ji
PhuttYoCouch
Da Ji
Level 160
God Stats
8W - 11L
1,318 SR
Queue Stats
493W - 380L
1,472 Elo+
Solo
Zeus
Zeus
SUPA DEATH
Zeus
Level 128
God Stats
51W - 29L
1,720 SR
Queue Stats
596W - 504L
1,454 Elo+
Solo
Hera
Hera
cop912qazN
Hera
Level 41
God Stats
1W - 1L
1,223 SR
Queue Stats
35W - 42L
1,342 Elo+
Solo
Team Averages
Level 89
1,384 SR
1,402 Elo+

VS

Team Averages
Level 65
1,539 SR
1,465 Elo+
Jing Wei
Jing Wei
DISMAS1992
Jing Wei
Level 72
God Stats
25W - 23L
1,536 SR
Queue Stats
229W - 255L
1,437 Elo+
Party 1
Ra
Ra
FLAMiNGNiNJA719
Ra
Level 103
God Stats
3W - 4L
1,483 SR
Queue Stats
309W - 295L
1,439 Elo+
Solo
Bastet
Bastet
Holiday392
Bastet
Level 45
God Stats
13W - 10L
1,552 SR
Queue Stats
17W - 15L
1,502 Elo+
Solo
Cerberus
Cerberus
QueenBlunt4D20
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,464 Elo+
Party 1
Sol
Sol
ZSpork
Sol
Level 85
God Stats
26W - 19L
1,621 SR
Queue Stats
181W - 184L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
10,385
1,039
8,542
10,846
11,787
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Golf-3all
Artio
16
1 / 0 / 18
11,080
1,108
8,118
14,449
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 1 / 8
10,421
1,042
15,724
9,404
4,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 0 / 10
10,169
1,017
13,682
3,154
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 10
10,759
1,076
11,973
8,224
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

294

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DISMAS1992
Jing Wei
15
0 / 4 / 2
9,354
935
6,067
13,171
5,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 2
9,573
957
8,242
16,395
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Holiday392
Bastet
14
2 / 1 / 0
9,481
948
11,708
4,900
2,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
14
0 / 4 / 2
9,387
939
5,655
17,755
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
ZSpork
Sol
15
0 / 3 / 0
9,332
933
7,104
9,642
3,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
19
Kills
2
2
Deaths
19
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Jing Wei
DISMAS1992
Jing Wei
0
4
2
0.25
L
0
7
2
0.14
W
Artio
Golf-3all
Artio
1
0
18
10
L
Bastet
Holiday392
Bastet
2
1
0
2
W
7
1
8
11
L
Cerberus
0
4
2
0.25
W
4
0
10
9
L
Sol
ZSpork
Sol
0
3
0
0
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,039
Damage
38,776
46,077
Taken
61,863
39,756
Mitigated
41,684
10,264
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,542
1,762
0
1,881
10,846
11,787
0
5,443
5,403
0
19,625
L
Jing Wei
DISMAS1992
Jing Wei
6,067
5,009
0
1,837
13,171
5,744
0
6,146
7,025
0
33,044
L
8,242
765
726
1,900
16,395
7,455
0
9,630
6,765
42,978
0
W
Artio
Golf-3all
Artio
8,118
1,514
2,567
4,966
14,449
18,151
0
9,108
5,341
17,669
0
L
Bastet
Holiday392
Bastet
11,708
2,732
0
412
4,900
2,044
0
2,744
2,156
0
15,717
W
15,724
3,458
0
0
9,404
4,975
0
3,052
5,421
0
25,726
L
Cerberus
5,655
738
0
3,646
17,755
22,553
0
11,023
6,732
10,098
0
W
13,682
823
0
0
3,154
1,501
0
1,746
1,408
33,754
0
L
Sol
ZSpork
Sol
7,104
2,231
0
740
9,642
3,888
0
4,230
5,412
28,982
0
W
11,973
3,644
0
850
8,224
3,342
0
1,652
5,772
48,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
47,127
218
Minions Killed
208
6
Camps Cleared
11
1,001,894
Distance Traveled
894,178
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,385
1,039
25
3
1
211,096
0
L
Jing Wei
9,354
935
69
7
3
181,461
4
L
Ra
9,573
957
80
8
2
157,301
0
W
Artio
11,080
1,108
19
2
1
203,242
1
L
Bastet
9,481
948
6
1
0
204,893
0
W
Da Ji
10,421
1,042
30
3
2
209,924
0
L
Cerberus
9,387
939
11
1
0
164,207
0
W
Zeus
10,169
1,017
65
7
1
201,897
0
L
Sol
9,332
933
42
4
6
186,316
1
W
Hera
10,759
1,076
79
8
1
175,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role