Player Matchup

Atlas
Atlas
Felroyy
Atlas
Level 106
God Stats
2W - 1L
1,782 SR
Queue Stats
42W - 37L
1,444 Elo+
Party 1
Anhur
Anhur
Nicenyce
Anhur
Level 141
God Stats
2W - 3L
1,642 SR
Queue Stats
70W - 112L
1,345 Elo+
Party 1
Agni
Agni
Scardin8
Agni
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,243 Elo+
Party 1
Team Averages
Level 95
1,641 SR
1,344 Elo+

VS

Team Averages
Level 81
1,472 SR
1,455 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AddZoz
Vulcan
Level 39
God Stats
3W - 5L
1,255 SR
Queue Stats
45W - 59L
1,406 Elo+
Solo
Danzaburou
Danzaburou
ConstantBeet460
Danzaburou
Level 75
God Stats
20W - 13L
1,660 SR
Queue Stats
413W - 525L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Felroyy
Atlas
11
0 / 3 / 2
7,123
648
7,273
15,453
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Nicenyce
Anhur
10
1 / 5 / 1
6,891
626
3,378
9,742
3,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
10
2 / 5 / 1
6,904
628
3,930
6,867
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 3
8,407
764
8,462
9,908
6,196
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
AddZoz
Vulcan
14
4 / 0 / 7
8,400
764
9,085
5,428
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ConstantBeet460
Danzaburou
13
3 / 2 / 7
8,397
763
8,762
8,542
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
13
13
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
3
7.5
W
Vulcan
AddZoz
Vulcan
4
0
7
7.5
W
Danzaburou
ConstantBeet460
Danzaburou
3
2
7
3.25
L
Atlas
Felroyy
Atlas
0
3
2
0.33
L
Anhur
Nicenyce
Anhur
1
5
1
0.3
L
Agni
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,581
Damage
26,309
32,062
Taken
23,878
17,259
Mitigated
12,690
3,288
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,462
1,612
0
3,680
9,908
6,196
660
3,511
6,397
0
38,438
W
Vulcan
AddZoz
Vulcan
9,085
1,893
0
1,446
5,428
2,494
608
3,508
1,920
29,404
0
W
Danzaburou
ConstantBeet460
Danzaburou
8,762
3,326
0
1,749
8,542
4,000
1,267
4,553
3,989
0
26,377
L
Atlas
Felroyy
Atlas
7,273
2,994
0
2,136
15,453
11,631
0
3,891
11,192
23,382
0
L
Anhur
Nicenyce
Anhur
3,378
1,904
0
902
9,742
3,270
0
2,678
6,844
0
18,868
L
Agni
3,930
277
0
250
6,867
2,358
0
1,867
4,798
11,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,918
Gold Earned
25,204
99
Minions Killed
139
1
Camps Cleared
9
553,176
Distance Traveled
633,577
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,407
764
50
5
4
225,293
5
W
Vulcan
8,400
764
48
4
2
223,865
4
W
Danzaburou
8,397
763
41
4
3
184,419
2
L
Atlas
7,123
648
39
4
0
199,555
2
L
Anhur
6,891
626
39
4
1
176,726
4
L
Agni
6,904
628
21
2
0
176,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role