Player Matchup

Thoth
Thoth
AhmadAlmadani
Thoth
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 39L
1,826 Elo+
Party 1
Fenrir
Fenrir
Jejebori
Fenrir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 137L
1,519 Elo+
Party 3
Sol
Sol
MrBlackDeath
Sol
Level 156
God Stats
10W - 6L
1,691 SR
Queue Stats
234W - 237L
1,523 Elo+
Party 1
Geb
Geb
YousefSafa2004
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,541 Elo+
Party 1
Chang'e
Chang'e
mizimasta
Chang'e
Level 144
God Stats
2W - 2L
1,237 SR
Queue Stats
85W - 64L
1,489 Elo+
Party 3
Team Averages
Level 132
1,485 SR
1,580 Elo+

VS

Team Averages
Level 93
1,504 SR
1,516 Elo+
Freya
Freya
David-R94T
Freya
Level 68
God Stats
2W - 1L
1,519 SR
Queue Stats
59W - 49L
1,533 Elo+
Solo
Hachiman
Hachiman
OBKaiser
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Shaddar29
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Waïnano
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
cryptonitee
Chang'e
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 183L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
14,501
763
39,367
21,681
14,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jejebori
Fenrir
18
6 / 11 / 9
12,331
649
18,228
29,628
27,943
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 5 / 19
13,158
693
30,483
32,542
21,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 4 / 16
12,708
669
13,046
35,100
53,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
mizimasta
Chang'e
16
0 / 6 / 15
10,457
550
13,532
26,438
16,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
4 / 6 / 16
12,518
659
18,372
25,696
13,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
OBKaiser
Hachiman
20
13 / 5 / 15
15,849
834
46,253
29,285
16,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Shaddar29
Bacchus
19
4 / 5 / 22
12,066
635
15,584
22,581
39,501
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Waïnano
Zhong Kui
19
3 / 4 / 23
13,139
692
26,916
27,656
34,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
cryptonitee
Chang'e
20
6 / 4 / 19
13,016
685
22,644
29,758
18,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
125
24
Kills
30
30
Deaths
24
69
Assists
95
Player
Kills
Deaths
Assists
KDA
L
13
4
10
4.5
W
Freya
4
6
16
2
L
Fenrir
Jejebori
Fenrir
6
11
9
0.95
L
3
5
19
2.5
W
Hachiman
OBKaiser
Hachiman
13
5
15
4.1
W
Bacchus
Shaddar29
Bacchus
4
5
22
3
W
Zhong Kui
Waïnano
Zhong Kui
3
4
23
3.63
L
2
4
16
2.5
W
Chang'e
cryptonitee
Chang'e
6
4
19
3.88
L
Chang'e
mizimasta
Chang'e
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,656
Damage
129,769
145,389
Taken
134,976
133,623
Mitigated
122,477
70,014
Healing
76,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,367
763
4,826
3,136
21,681
14,952
1,190
11,840
9,841
66,900
0
W
Freya
18,372
4,550
1,833
7,441
25,696
13,242
1,226
18,669
7,027
42,802
0
L
Fenrir
Jejebori
Fenrir
18,228
2,925
1,558
3,050
29,628
27,943
345
16,069
13,559
0
26,098
L
30,483
4,991
4,378
12,023
32,542
21,254
2,656
18,975
13,567
64,925
0
W
Hachiman
OBKaiser
Hachiman
46,253
21,317
0
9,088
29,285
16,652
3,416
23,004
6,281
0
82,511
W
Bacchus
Shaddar29
Bacchus
15,584
1,661
3,409
2,709
22,581
39,501
144
14,237
8,344
22,866
0
W
Zhong Kui
Waïnano
Zhong Kui
26,916
3,031
1,962
7,719
27,656
34,414
1,401
18,276
9,380
41,037
0
L
13,046
386
905
5,840
35,100
53,420
150
17,969
17,131
19,667
0
W
Chang'e
cryptonitee
Chang'e
22,644
1,934
24,742
17,184
29,758
18,668
1,367
22,242
7,516
46,154
0
L
Chang'e
mizimasta
Chang'e
13,532
295
23,517
10,781
26,438
16,054
694
18,663
7,775
23,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
66,588
195
Minions Killed
208
0
Camps Cleared
0
1,694,335
Distance Traveled
1,692,265
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,501
763
62
3
0
367,831
0
W
Freya
12,518
659
45
2
0
324,138
1
L
Fenrir
12,331
649
11
1
0
309,608
3
L
Sol
13,158
693
83
4
0
319,353
5
W
Hachiman
15,849
834
70
4
0
330,169
1
W
Bacchus
12,066
635
9
0
0
360,292
0
W
Zhong Kui
13,139
692
33
2
0
321,955
1
L
Geb
12,708
669
17
1
0
349,546
1
W
Chang'e
13,016
685
51
3
0
355,711
0
L
Chang'e
10,457
550
22
1
0
347,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role