Player Matchup

Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Cardboardspark7
Ares
Silver II
Level 100
God Stats
0W - 2L
1,460 SR
Queue Stats
4W - 7L
1,453 MMR
Solo
Ra
Ra
Gold III
HomieKisser69420
Ra
Gold III
Level 120
God Stats
3W - 5L
1,490 SR
Queue Stats
19W - 13L
1,785 MMR
Solo
Awilix
Awilix
Bronze V
Kingjustice_1
Awilix
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 MMR
Solo
Cupid
Cupid
Gold II
Sammycakes77
Cupid
Gold II
Level 155
God Stats
2W - 3L
1,484 SR
Queue Stats
85W - 86L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,487 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,592 SR
1,549 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
Ayanokoji-SimpN
Neith
Gold II
Level 129
God Stats
3W - 2L
1,472 SR
Queue Stats
199W - 191L
1,546 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
KumbastopmFTW
Baron Samedi
Silver II
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,500 MMR
Solo
Hera
Hera
Platinum III
Yiuis
Hera
Platinum III
Level 129
God Stats
19W - 13L
1,650 SR
Queue Stats
153W - 169L
1,770 MMR
Solo
Lancelot
Lancelot
Silver I
gravvyytrain
Lancelot
Silver I
Level 124
God Stats
4W - 1L
1,838 SR
Queue Stats
23W - 30L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
1 / 3 / 1
11,594
527
8,968
17,433
17,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 5 / 5
8,942
406
7,127
22,549
22,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 7 / 1
10,884
495
8,635
19,320
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 6 / 1
9,670
440
8,253
18,012
7,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 3 / 4
10,955
498
13,452
19,447
9,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GebCabrakanHadesKing ArthurCharybdis

VS

Bans
PeleNemesisSusanoLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 2 / 3
11,675
531
11,206
19,565
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 8
11,659
530
15,928
15,590
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KumbastopmFTW
Baron Samedi
18
5 / 0 / 11
12,243
557
16,134
17,501
18,211
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
Yiuis
Hera
18
2 / 3 / 10
11,761
535
16,313
12,521
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
gravvyytrain
Lancelot
20
9 / 2 / 2
14,124
642
14,680
19,711
15,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
24
24
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Bakasura
 
Bakasura
6
2
3
3.75
W
2
3
8
2
L
1
5
5
0.7
L
2
7
1
0.36
L
3
6
1
0.58
W
Baron Samedi
KumbastopmFTW
Baron Samedi
5
0
11
10.5
L
3
3
4
1.67
W
Hera
Yiuis
Hera
2
3
10
2.33
W
Lancelot
gravvyytrain
Lancelot
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,435
Damage
74,261
96,761
Taken
84,888
66,606
Mitigated
55,802
26,498
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,968
1,558
0
5,677
17,433
17,822
764
3,025
14,098
0
111,214
W
Bakasura
 
Bakasura
11,206
6,741
0
5,223
19,565
9,463
536
3,843
15,722
0
90,077
W
15,928
2,482
0
4,846
15,590
6,547
474
1,133
14,457
0
105,899
L
7,127
358
600
3,237
22,549
22,442
0
8,698
13,311
28,100
0
L
8,635
302
1,683
5,426
19,320
9,205
258
7,777
10,666
109,296
0
L
8,253
2,829
0
0
18,012
7,594
0
5,206
12,165
0
60,224
W
Baron Samedi
KumbastopmFTW
Baron Samedi
16,134
1,800
2,621
7,156
17,501
18,211
100
3,884
13,617
44,920
0
L
13,452
6,786
1,146
8,729
19,447
9,543
0
7,814
11,589
0
105,908
W
Hera
Yiuis
Hera
16,313
3,427
0
2,398
12,521
5,865
290
4,855
7,666
118,295
0
W
Lancelot
gravvyytrain
Lancelot
14,680
3,239
0
6,510
19,711
15,716
3,418
2,936
16,775
0
112,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
61,462
670
Minions Killed
722
0
Camps Cleared
0
2,069,219
Distance Traveled
2,202,602
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,594
527
213
10
0
440,418
0
W
Bakasura
11,675
531
138
6
0
505,690
2
W
Neith
11,659
530
162
7
0
388,744
11
L
Ares
8,942
406
28
1
0
394,333
4
L
Ra
10,884
495
181
8
0
420,293
11
L
Awilix
9,670
440
76
3
0
424,498
2
W
Baron Samedi
12,243
557
45
2
0
427,366
6
L
Cupid
10,955
498
172
8
0
389,677
6
W
Hera
11,761
535
169
8
0
435,767
6
W
Lancelot
14,124
642
208
9
0
445,035
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role